/////////////////////////////////////////////////////////////////////////////// // Name: wx/textentry.h // Purpose: declares wxTextEntry interface defining a simple text entry // Author: Vadim Zeitlin // Created: 2007-09-24 // RCS-ID: $Id$ // Copyright: (c) 2007 Vadim Zeitlin // Licence: wxWindows licence /////////////////////////////////////////////////////////////////////////////// #ifndef _WX_TEXTENTRY_H_ #define _WX_TEXTENTRY_H_ // wxTextPos is the position in the text (currently it's hardly used anywhere // and should probably be replaced with int anyhow) typedef long wxTextPos; // ---------------------------------------------------------------------------- // wxTextEntryBase // ---------------------------------------------------------------------------- class WXDLLIMPEXP_CORE wxTextEntryBase { public: wxTextEntryBase() { m_eventsBlock = 0; } virtual ~wxTextEntryBase() { } // accessing the value // ------------------- // SetValue() generates a text change event, ChangeValue() doesn't virtual void SetValue(const wxString& value) { DoSetValue(value, SetValue_SendEvent); } virtual void ChangeValue(const wxString& value) { DoSetValue(value, SetValue_NoEvent); } // writing text inserts it at the current position replacing any current // selection, appending always inserts it at the end and doesn't remove any // existing text (but it will reset the selection if there is any) virtual void WriteText(const wxString& text) = 0; virtual void AppendText(const wxString& text); virtual wxString GetValue() const = 0; virtual wxString GetRange(long from, long to) const; bool IsEmpty() const { return GetValue().empty(); } // editing operations // ------------------ virtual void Replace(long from, long to, const wxString& value); virtual void Remove(long from, long to) = 0; virtual void Clear() { SetValue(wxString()); } // clipboard operations // -------------------- virtual void Copy() = 0; virtual void Cut() = 0; virtual void Paste() = 0; virtual bool CanCopy() const; virtual bool CanCut() const; virtual bool CanPaste() const; // undo/redo // --------- virtual void Undo() = 0; virtual void Redo() = 0; virtual bool CanUndo() const = 0; virtual bool CanRedo() const = 0; // insertion point // --------------- // note that moving insertion point removes any current selection virtual void SetInsertionPoint(long pos) = 0; virtual void SetInsertionPointEnd() { SetInsertionPoint(-1); } virtual long GetInsertionPoint() const = 0; virtual long GetLastPosition() const = 0; // selection // --------- virtual void SetSelection(long from, long to) = 0; virtual void SelectAll() { SetSelection(0, GetLastPosition()); } virtual void GetSelection(long *from, long *to) const = 0; bool HasSelection() const; virtual wxString GetStringSelection() const; // auto-completion // --------------- virtual void AutoComplete(const wxArrayString& WXUNUSED(choices)) { } // status // ------ virtual bool IsEditable() const = 0; virtual void SetEditable(bool editable) = 0; // set the max number of characters which may be entered in a single line // text control virtual void SetMaxLength(unsigned long WXUNUSED(len)) { } protected: // flags for DoSetValue(): common part of SetValue() and ChangeValue() and // also used to implement WriteText() in wxMSW enum { SetValue_NoEvent = 0, SetValue_SendEvent = 1, SetValue_SelectionOnly = 2 }; virtual void DoSetValue(const wxString& value, int flags); // class which should be used to temporarily disable text change events // // if suppress argument in ctor is false, nothing is done class EventsSuppressor { public: EventsSuppressor(wxTextEntryBase *text, bool suppress = true) : m_text(text), m_suppress(suppress) { if ( m_suppress ) m_text->SuppressTextChangedEvents(); } ~EventsSuppressor() { if ( m_suppress ) m_text->ResumeTextChangedEvents(); } private: wxTextEntryBase *m_text; bool m_suppress; }; friend class EventsSuppressor; // return true if the events are currently not suppressed bool EventsAllowed() const { return m_eventsBlock == 0; } private: // suppress or resume the text changed events generation: don't use these // functions directly, use EventsSuppressor class above instead void SuppressTextChangedEvents() { if ( !m_eventsBlock++ ) EnableTextChangedEvents(false); } void ResumeTextChangedEvents() { if ( !--m_eventsBlock ) EnableTextChangedEvents(true); } // this must be overridden in the derived classes if our implementation of // SetValue() or Replace() is used to disable (and enable back) generation // of the text changed events // // initially the generation of the events is enabled virtual void EnableTextChangedEvents(bool WXUNUSED(enable)) { } // if this counter is non-null, events are blocked unsigned m_eventsBlock; }; #ifdef __WXUNIVERSAL__ // TODO: we need to use wxTextEntryDelegate here, but for now just prevent // the GTK/MSW classes from being used in wxUniv build class WXDLLIMPEXP_CORE wxTextEntry : public wxTextEntryBase { }; #elif defined(__WXGTK20__) #include "wx/gtk/textentry.h" #elif defined(__WXMSW__) #include "wx/msw/textentry.h" #else // no platform-specific implementation of wxTextEntry yet class WXDLLIMPEXP_CORE wxTextEntry : public wxTextEntryBase { }; #endif #endif // _WX_TEXTENTRY_H_