///////////////////////////////////////////////////////////////////////////// // Name: wx/propgrid/propgrid.h // Purpose: wxPropertyGrid // Author: Jaakko Salli // Modified by: // Created: 2004-09-25 // Copyright: (c) Jaakko Salli // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_PROPGRID_PROPGRID_H_ #define _WX_PROPGRID_PROPGRID_H_ #if wxUSE_PROPGRID #include "wx/dc.h" #include "wx/control.h" #include "wx/scrolwin.h" #include "wx/recguard.h" #include "wx/time.h" // needed for wxMilliClock_t #include "wx/propgrid/property.h" #include "wx/propgrid/propgridiface.h" #ifndef SWIG extern WXDLLIMPEXP_DATA_PROPGRID(const char) wxPropertyGridNameStr[]; #endif class wxPGComboBox; #if wxUSE_STATUSBAR class WXDLLIMPEXP_FWD_CORE wxStatusBar; #endif // ----------------------------------------------------------------------- // Global variables // ----------------------------------------------------------------------- // This is required for sharing common global variables. class WXDLLIMPEXP_PROPGRID wxPGGlobalVarsClass { public: wxPGGlobalVarsClass(); ~wxPGGlobalVarsClass(); #if wxUSE_THREADS // Critical section for handling the globals. Generally it is not needed // since GUI code is supposed to be in single thread. However, // we do want the user to be able to convey wxPropertyGridEvents to other // threads. wxCriticalSection m_critSect; #endif // Used by advprops, but here to make things easier. wxString m_pDefaultImageWildcard; // Map of editor class instances (keys are name string). wxPGHashMapS2P m_mapEditorClasses; #if wxUSE_VALIDATORS wxVector m_arrValidators; // These wxValidators need to be freed #endif wxPGHashMapS2P m_dictPropertyClassInfo; // PropertyName -> ClassInfo wxPGChoices* m_fontFamilyChoices; // Replace with your own to affect all properties using default renderer. wxPGCellRenderer* m_defaultRenderer; wxPGChoices m_boolChoices; // Some shared variants #if WXWIN_COMPATIBILITY_3_0 wxVariant m_vEmptyString; wxVariant m_vZero; wxVariant m_vMinusOne; wxVariant m_vTrue; wxVariant m_vFalse; #else const wxVariant m_vEmptyString; const wxVariant m_vZero; const wxVariant m_vMinusOne; const wxVariant m_vTrue; const wxVariant m_vFalse; #endif // WXWIN_COMPATIBILITY_3_0 // Cached constant strings #if WXWIN_COMPATIBILITY_3_0 wxPGCachedString m_strstring; wxPGCachedString m_strlong; wxPGCachedString m_strbool; wxPGCachedString m_strlist; wxPGCachedString m_strDefaultValue; wxPGCachedString m_strMin; wxPGCachedString m_strMax; wxPGCachedString m_strUnits; wxPGCachedString m_strHint; #else const wxString m_strstring; const wxString m_strlong; const wxString m_strbool; const wxString m_strlist; const wxString m_strDefaultValue; const wxString m_strMin; const wxString m_strMax; const wxString m_strUnits; const wxString m_strHint; #endif // WXWIN_COMPATIBILITY_3_0 #if wxPG_COMPATIBILITY_1_4 wxPGCachedString m_strInlineHelp; #endif // If true then some things are automatically translated bool m_autoGetTranslation; // > 0 if errors cannot or should not be shown in statusbar etc. int m_offline; int m_extraStyle; // global extra style int m_warnings; int HasExtraStyle( int style ) const { return (m_extraStyle & style); } }; extern WXDLLIMPEXP_DATA_PROPGRID(wxPGGlobalVarsClass*) wxPGGlobalVars; #define wxPGVariant_EmptyString (wxPGGlobalVars->m_vEmptyString) #define wxPGVariant_Zero (wxPGGlobalVars->m_vZero) #define wxPGVariant_MinusOne (wxPGGlobalVars->m_vMinusOne) #define wxPGVariant_True (wxPGGlobalVars->m_vTrue) #define wxPGVariant_False (wxPGGlobalVars->m_vFalse) #define wxPGVariant_Bool(A) (A?wxPGVariant_True:wxPGVariant_False) // When wxPG is loaded dynamically after the application is already running // then the built-in module system won't pick this one up. Add it manually. WXDLLIMPEXP_PROPGRID void wxPGInitResourceModule(); // ----------------------------------------------------------------------- // SetWindowStyleFlag method can be used to modify some of these at run-time. enum wxPG_WINDOW_STYLES { // This will cause Sort() automatically after an item is added. // When inserting a lot of items in this mode, it may make sense to // use Freeze() before operations and Thaw() afterwards to increase // performance. wxPG_AUTO_SORT = 0x00000010, // Categories are not initially shown (even if added). // IMPORTANT NOTE: If you do not plan to use categories, then this // style will waste resources. // This flag can also be changed using wxPropertyGrid::EnableCategories method. wxPG_HIDE_CATEGORIES = 0x00000020, // This style combines non-categoric mode and automatic sorting. wxPG_ALPHABETIC_MODE = (wxPG_HIDE_CATEGORIES|wxPG_AUTO_SORT), // Modified values are shown in bold font. Changing this requires Refresh() // to show changes. wxPG_BOLD_MODIFIED = 0x00000040, // When wxPropertyGrid is resized, splitter moves to the center. This // behaviour stops once the user manually moves the splitter. wxPG_SPLITTER_AUTO_CENTER = 0x00000080, // Display tooltips for cell text that cannot be shown completely. If // wxUSE_TOOLTIPS is 0, then this doesn't have any effect. wxPG_TOOLTIPS = 0x00000100, // Disables margin and hides all expand/collapse buttons that would appear // outside the margin (for sub-properties). Toggling this style automatically // expands all collapsed items. wxPG_HIDE_MARGIN = 0x00000200, // This style prevents user from moving the splitter. wxPG_STATIC_SPLITTER = 0x00000400, // Combination of other styles that make it impossible for user to modify // the layout. wxPG_STATIC_LAYOUT = (wxPG_HIDE_MARGIN|wxPG_STATIC_SPLITTER), // Disables wxTextCtrl based editors for properties which // can be edited in another way. // Equals calling wxPropertyGrid::LimitPropertyEditing for all added // properties. wxPG_LIMITED_EDITING = 0x00000800, // wxPropertyGridManager only: Show toolbar for mode and page selection. wxPG_TOOLBAR = 0x00001000, // wxPropertyGridManager only: Show adjustable text box showing description // or help text, if available, for currently selected property. wxPG_DESCRIPTION = 0x00002000, // wxPropertyGridManager only: don't show an internal border around the // property grid. Recommended if you use a header. wxPG_NO_INTERNAL_BORDER = 0x00004000, // A mask which can be used to filter (out) all styles. wxPG_WINDOW_STYLE_MASK = wxPG_AUTO_SORT|wxPG_HIDE_CATEGORIES|wxPG_BOLD_MODIFIED| wxPG_SPLITTER_AUTO_CENTER|wxPG_TOOLTIPS|wxPG_HIDE_MARGIN| wxPG_STATIC_SPLITTER|wxPG_LIMITED_EDITING|wxPG_TOOLBAR| wxPG_DESCRIPTION|wxPG_NO_INTERNAL_BORDER }; #if wxPG_COMPATIBILITY_1_4 // In wxPG 1.4 this was used to enable now-default theme border support // in wxPropertyGridManager. #define wxPG_THEME_BORDER 0x00000000 #endif // NOTE: wxPG_EX_xxx are extra window styles and must be set using // SetExtraStyle() member function. enum wxPG_EX_WINDOW_STYLES { // Speeds up switching to wxPG_HIDE_CATEGORIES mode. Initially, if // wxPG_HIDE_CATEGORIES is not defined, the non-categorized data storage is // not activated, and switching the mode first time becomes somewhat slower. // wxPG_EX_INIT_NOCAT activates the non-categorized data storage right away. // NOTE: If you do plan not switching to non-categoric mode, or if // you don't plan to use categories at all, then using this style will result // in waste of resources. wxPG_EX_INIT_NOCAT = 0x00001000, // Extended window style that sets wxPropertyGridManager toolbar to not // use flat style. wxPG_EX_NO_FLAT_TOOLBAR = 0x00002000, // Shows alphabetic/categoric mode buttons from toolbar. wxPG_EX_MODE_BUTTONS = 0x00008000, // Show property help strings as tool tips instead as text on the status bar. // You can set the help strings using SetPropertyHelpString member function. wxPG_EX_HELP_AS_TOOLTIPS = 0x00010000, // Prevent TAB from focusing to wxButtons. This behaviour was default // in version 1.2.0 and earlier. // NOTE! Tabbing to button doesn't work yet. Problem seems to be that on wxMSW // at least the button doesn't properly propagate key events (yes, I'm using // wxWANTS_CHARS). //wxPG_EX_NO_TAB_TO_BUTTON = 0x00020000, // Allows relying on native double-buffering. wxPG_EX_NATIVE_DOUBLE_BUFFERING = 0x00080000, // Set this style to let user have ability to set values of properties to // unspecified state. Same as setting wxPG_PROP_AUTO_UNSPECIFIED for // all properties. wxPG_EX_AUTO_UNSPECIFIED_VALUES = 0x00200000, // If this style is used, built-in attributes (such as wxPG_FLOAT_PRECISION // and wxPG_STRING_PASSWORD) are not stored into property's attribute storage // (thus they are not readable). // Note that this option is global, and applies to all wxPG property // containers. wxPG_EX_WRITEONLY_BUILTIN_ATTRIBUTES = 0x00400000, // Hides page selection buttons from toolbar. wxPG_EX_HIDE_PAGE_BUTTONS = 0x01000000, // Allows multiple properties to be selected by user (by pressing SHIFT // when clicking on a property, or by dragging with left mouse button // down). // You can get array of selected properties with // wxPropertyGridInterface::GetSelectedProperties(). In multiple selection // mode wxPropertyGridInterface::GetSelection() returns // property which has editor active (usually the first one // selected). Other useful member functions are ClearSelection(), // AddToSelection() and RemoveFromSelection(). wxPG_EX_MULTIPLE_SELECTION = 0x02000000, // This enables top-level window tracking which allows wxPropertyGrid to // notify the application of last-minute property value changes by user. // This style is not enabled by default because it may cause crashes when // wxPropertyGrid is used in with wxAUI or similar system. // Note: If you are not in fact using any system that may change // wxPropertyGrid's top-level parent window on its own, then you // are recommended to enable this style. wxPG_EX_ENABLE_TLP_TRACKING = 0x04000000, // Don't show divider above toolbar, on Windows. wxPG_EX_NO_TOOLBAR_DIVIDER = 0x08000000, // Show a separator below the toolbar. wxPG_EX_TOOLBAR_SEPARATOR = 0x10000000, // Allows to take focus on the entire area (on canvas) // even if wxPropertyGrid is not a standalone control. wxPG_EX_ALWAYS_ALLOW_FOCUS = 0x00100000, // A mask which can be used to filter (out) all extra styles applicable to wxPropertyGrid. wxPG_EX_WINDOW_PG_STYLE_MASK = wxPG_EX_INIT_NOCAT|wxPG_EX_HELP_AS_TOOLTIPS|wxPG_EX_NATIVE_DOUBLE_BUFFERING| wxPG_EX_AUTO_UNSPECIFIED_VALUES|wxPG_EX_WRITEONLY_BUILTIN_ATTRIBUTES| wxPG_EX_MULTIPLE_SELECTION|wxPG_EX_ENABLE_TLP_TRACKING|wxPG_EX_ALWAYS_ALLOW_FOCUS, // A mask which can be used to filter (out) all extra styles applicable to wxPropertyGridManager. wxPG_EX_WINDOW_PGMAN_STYLE_MASK = wxPG_EX_NO_FLAT_TOOLBAR|wxPG_EX_MODE_BUTTONS|wxPG_EX_HIDE_PAGE_BUTTONS| wxPG_EX_NO_TOOLBAR_DIVIDER|wxPG_EX_TOOLBAR_SEPARATOR, // A mask which can be used to filter (out) all extra styles. wxPG_EX_WINDOW_STYLE_MASK = wxPG_EX_WINDOW_PG_STYLE_MASK|wxPG_EX_WINDOW_PGMAN_STYLE_MASK }; #if wxPG_COMPATIBILITY_1_4 #define wxPG_EX_DISABLE_TLP_TRACKING 0x00000000 #endif // Combines various styles. #define wxPG_DEFAULT_STYLE (0) // Combines various styles. #define wxPGMAN_DEFAULT_STYLE (0) // ----------------------------------------------------------------------- // wxPropertyGrid stores information about common values in these // records. // NB: Common value feature is not complete, and thus not mentioned in // documentation. class WXDLLIMPEXP_PROPGRID wxPGCommonValue { public: wxPGCommonValue( const wxString& label, wxPGCellRenderer* renderer ) : m_label(label) { m_renderer = renderer; renderer->IncRef(); } virtual ~wxPGCommonValue() { m_renderer->DecRef(); } virtual wxString GetEditableText() const { return m_label; } const wxString& GetLabel() const { return m_label; } wxPGCellRenderer* GetRenderer() const { return m_renderer; } protected: wxString m_label; wxPGCellRenderer* m_renderer; }; // ----------------------------------------------------------------------- // wxPropertyGrid Validation Failure behaviour Flags enum wxPG_VALIDATION_FAILURE_BEHAVIOR_FLAGS { // Prevents user from leaving property unless value is valid. If this // behaviour flag is not used, then value change is instead cancelled. wxPG_VFB_STAY_IN_PROPERTY = 0x01, // Calls wxBell() on validation failure. wxPG_VFB_BEEP = 0x02, // Cell with invalid value will be marked (with red colour). wxPG_VFB_MARK_CELL = 0x04, // Display a text message explaining the situation. // To customize the way the message is displayed, you need to // reimplement wxPropertyGrid::DoShowPropertyError() in a // derived class. Default behaviour is to display the text on // the top-level frame's status bar, if present, and otherwise // using wxMessageBox. wxPG_VFB_SHOW_MESSAGE = 0x08, // Similar to wxPG_VFB_SHOW_MESSAGE, except always displays the // message using wxMessageBox. wxPG_VFB_SHOW_MESSAGEBOX = 0x10, // Similar to wxPG_VFB_SHOW_MESSAGE, except always displays the // message on the status bar (when present - you can reimplement // wxPropertyGrid::GetStatusBar() in a derived class to specify // this yourself). wxPG_VFB_SHOW_MESSAGE_ON_STATUSBAR = 0x20, // Defaults. wxPG_VFB_DEFAULT = wxPG_VFB_MARK_CELL | wxPG_VFB_SHOW_MESSAGEBOX, // Only used internally. wxPG_VFB_UNDEFINED = 0x80 }; // Having this as define instead of wxByte typedef makes things easier for // wxPython bindings (ignoring and redefining it in SWIG interface file // seemed rather tricky) #define wxPGVFBFlags unsigned char // Used to convey validation information to and from functions that // actually perform validation. Mostly used in custom property // classes. class WXDLLIMPEXP_PROPGRID wxPGValidationInfo { friend class wxPropertyGrid; public: wxPGValidationInfo() { m_failureBehavior = 0; m_isFailing = false; } ~wxPGValidationInfo() { } // Returns failure behaviour which is a combination of // wxPG_VFB_XXX flags. wxPGVFBFlags GetFailureBehavior() const { return m_failureBehavior; } // Returns current failure message. const wxString& GetFailureMessage() const { return m_failureMessage; } // Returns reference to pending value. wxVariant& GetValue() { wxASSERT(m_pValue); return *m_pValue; } // Set validation failure behaviour // failureBehavior - Mixture of wxPG_VFB_XXX flags. void SetFailureBehavior(wxPGVFBFlags failureBehavior) { m_failureBehavior = failureBehavior; } // Set current failure message. void SetFailureMessage(const wxString& message) { m_failureMessage = message; } private: // Value to be validated. wxVariant* m_pValue; // Message displayed on validation failure. wxString m_failureMessage; // Validation failure behaviour. Use wxPG_VFB_XXX flags. wxPGVFBFlags m_failureBehavior; // True when validation is currently failing. bool m_isFailing; }; // ----------------------------------------------------------------------- // These are used with wxPropertyGrid::AddActionTrigger() and // wxPropertyGrid::ClearActionTriggers(). enum wxPG_KEYBOARD_ACTIONS { wxPG_ACTION_INVALID = 0, // Select the next property. wxPG_ACTION_NEXT_PROPERTY, // Select the previous property. wxPG_ACTION_PREV_PROPERTY, // Expand the selected property, if it has child items. wxPG_ACTION_EXPAND_PROPERTY, // Collapse the selected property, if it has child items. wxPG_ACTION_COLLAPSE_PROPERTY, // Cancel and undo any editing done in the currently active property // editor. wxPG_ACTION_CANCEL_EDIT, // Move focus to the editor control of the currently selected // property. wxPG_ACTION_EDIT, // Causes editor's button (if any) to be pressed. wxPG_ACTION_PRESS_BUTTON, wxPG_ACTION_MAX }; // ----------------------------------------------------------------------- // wxPropertyGrid::DoSelectProperty flags (selFlags) enum wxPG_SELECT_PROPERTY_FLAGS { // Focuses to created editor wxPG_SEL_FOCUS = 0x0001, // Forces deletion and recreation of editor wxPG_SEL_FORCE = 0x0002, // For example, doesn't cause EnsureVisible wxPG_SEL_NONVISIBLE = 0x0004, // Do not validate editor's value before selecting wxPG_SEL_NOVALIDATE = 0x0008, // Property being deselected is about to be deleted wxPG_SEL_DELETING = 0x0010, // Property's values was set to unspecified by the user wxPG_SEL_SETUNSPEC = 0x0020, // Property's event handler changed the value wxPG_SEL_DIALOGVAL = 0x0040, // Set to disable sending of wxEVT_PG_SELECTED event wxPG_SEL_DONT_SEND_EVENT = 0x0080, // Don't make any graphics updates wxPG_SEL_NO_REFRESH = 0x0100 }; // ----------------------------------------------------------------------- // DoSetSplitterPosition() flags enum wxPG_SET_SPLITTER_POSITION_SPLITTER_FLAGS { wxPG_SPLITTER_REFRESH = 0x0001, wxPG_SPLITTER_ALL_PAGES = 0x0002, wxPG_SPLITTER_FROM_EVENT = 0x0004, wxPG_SPLITTER_FROM_AUTO_CENTER = 0x0008 }; // ----------------------------------------------------------------------- // Internal flags enum wxPG_INTERNAL_FLAGS { wxPG_FL_INITIALIZED = 0x0001, // Set when creating editor controls if it was clicked on. wxPG_FL_ACTIVATION_BY_CLICK = 0x0002, wxPG_FL_DONT_CENTER_SPLITTER = 0x0004, wxPG_FL_FOCUSED = 0x0008, wxPG_FL_MOUSE_CAPTURED = 0x0010, wxPG_FL_MOUSE_INSIDE = 0x0020, wxPG_FL_VALUE_MODIFIED = 0x0040, // don't clear background of m_wndEditor wxPG_FL_PRIMARY_FILLS_ENTIRE = 0x0080, // currently active editor uses custom image wxPG_FL_CUR_USES_CUSTOM_IMAGE = 0x0100, // cell colours override selection colours for selected cell wxPG_FL_CELL_OVERRIDES_SEL = 0x0200, wxPG_FL_SCROLLED = 0x0400, // set when all added/inserted properties get hideable flag wxPG_FL_ADDING_HIDEABLES = 0x0800, // Disables showing help strings on statusbar. wxPG_FL_NOSTATUSBARHELP = 0x1000, // Marks that we created the state, so we have to destroy it too. wxPG_FL_CREATEDSTATE = 0x2000, // Set if wxPGMan requires redrawing of description text box. wxPG_FL_DESC_REFRESH_REQUIRED = 0x8000, // Set if contained in wxPropertyGridManager wxPG_FL_IN_MANAGER = 0x00020000, // Set after wxPropertyGrid is shown in its initial good size wxPG_FL_GOOD_SIZE_SET = 0x00040000, // Set when in SelectProperty. wxPG_FL_IN_SELECT_PROPERTY = 0x00100000, // Set when help string is shown in status bar wxPG_FL_STRING_IN_STATUSBAR = 0x00200000, // Auto sort is enabled (for categorized mode) wxPG_FL_CATMODE_AUTO_SORT = 0x01000000, // Set after page has been inserted to manager wxPG_MAN_FL_PAGE_INSERTED = 0x02000000, // Active editor control is abnormally large wxPG_FL_ABNORMAL_EDITOR = 0x04000000, // Recursion guard for HandleCustomEditorEvent wxPG_FL_IN_HANDLECUSTOMEDITOREVENT = 0x08000000, wxPG_FL_VALUE_CHANGE_IN_EVENT = 0x10000000, // Editor control width should not change on resize wxPG_FL_FIXED_WIDTH_EDITOR = 0x20000000, // Width of panel can be different from width of grid wxPG_FL_HAS_VIRTUAL_WIDTH = 0x40000000, // Prevents RecalculateVirtualSize re-entrancy wxPG_FL_RECALCULATING_VIRTUAL_SIZE = 0x80000000 }; #if !defined(__wxPG_SOURCE_FILE__) // Reduce compile time, but still include in user app #include "wx/propgrid/props.h" #endif // ----------------------------------------------------------------------- // wxPropertyGrid is a specialized grid for editing properties // such as strings, numbers, flagsets, fonts, and colours. wxPropertySheet // used to do the very same thing, but it hasn't been updated for a while // and it is currently deprecated. // Please note that most member functions are inherited and as such not // documented heree. This means you will probably also want to read // wxPropertyGridInterface class reference. // To process input from a propertygrid control, use these event handler // macros to direct input to member functions that take a wxPropertyGridEvent // argument. // EVT_PG_SELECTED (id, func) // Respond to wxEVT_PG_SELECTED event, generated when a property selection // has been changed, either by user action or by indirect program // function. For instance, collapsing a parent property programmatically // causes any selected child property to become unselected, and may // therefore cause this event to be generated. // EVT_PG_CHANGING(id, func) // Respond to wxEVT_PG_CHANGING event, generated when property value // is about to be changed by user. Use wxPropertyGridEvent::GetValue() // to take a peek at the pending value, and wxPropertyGridEvent::Veto() // to prevent change from taking place, if necessary. // EVT_PG_HIGHLIGHTED(id, func) // Respond to wxEVT_PG_HIGHLIGHTED event, which occurs when mouse // moves over a property. Event's property is NULL if hovered area does // not belong to any property. // EVT_PG_RIGHT_CLICK(id, func) // Respond to wxEVT_PG_RIGHT_CLICK event, which occurs when property is // clicked on with right mouse button. // EVT_PG_DOUBLE_CLICK(id, func) // Respond to wxEVT_PG_DOUBLE_CLICK event, which occurs when property is // double-clicked onwith left mouse button. // EVT_PG_ITEM_COLLAPSED(id, func) // Respond to wxEVT_PG_ITEM_COLLAPSED event, generated when user collapses // a property or category.. // EVT_PG_ITEM_EXPANDED(id, func) // Respond to wxEVT_PG_ITEM_EXPANDED event, generated when user expands // a property or category.. // EVT_PG_LABEL_EDIT_BEGIN(id, func) // Respond to wxEVT_PG_LABEL_EDIT_BEGIN event, generated when is about to // begin editing a property label. You can veto this event to prevent the // action. // EVT_PG_LABEL_EDIT_ENDING(id, func) // Respond to wxEVT_PG_LABEL_EDIT_ENDING event, generated when is about to // end editing of a property label. You can veto this event to prevent the // action. // EVT_PG_COL_BEGIN_DRAG(id, func) // Respond to wxEVT_PG_COL_BEGIN_DRAG event, generated when user // starts resizing a column - can be vetoed. // EVT_PG_COL_DRAGGING,(id, func) // Respond to wxEVT_PG_COL_DRAGGING, event, generated when a // column resize by user is in progress. This event is also generated // when user double-clicks the splitter in order to recenter // it. // EVT_PG_COL_END_DRAG(id, func) // Respond to wxEVT_PG_COL_END_DRAG event, generated after column // resize by user has finished. // Use Freeze() and Thaw() respectively to disable and enable drawing. This // will also delay sorting etc. miscellaneous calculations to the last // possible moment. class WXDLLIMPEXP_PROPGRID wxPropertyGrid : public wxScrolled, public wxPropertyGridInterface { friend class wxPropertyGridEvent; friend class wxPropertyGridPageState; friend class wxPropertyGridInterface; friend class wxPropertyGridManager; friend class wxPGHeaderCtrl; wxDECLARE_DYNAMIC_CLASS(wxPropertyGrid); public: #ifndef SWIG // Two step constructor. // Call Create when this constructor is called to build up the // wxPropertyGrid wxPropertyGrid(); #endif // The default constructor. The styles to be used are styles valid for // the wxWindow. wxPropertyGrid( wxWindow *parent, wxWindowID id = wxID_ANY, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = wxPG_DEFAULT_STYLE, const wxString& name = wxPropertyGridNameStr ); // Destructor virtual ~wxPropertyGrid(); // Adds given key combination to trigger given action. // Here is a sample code to make Enter key press move focus to // the next property. // propGrid->AddActionTrigger(wxPG_ACTION_NEXT_PROPERTY, WXK_RETURN); // propGrid->DedicateKey(WXK_RETURN); // action - Which action to trigger. See @ref propgrid_keyboard_actions. // keycode - Which keycode triggers the action. // modifiers - Which key event modifiers, in addition to keycode, are needed to // trigger the action. void AddActionTrigger( int action, int keycode, int modifiers = 0 ); // Dedicates a specific keycode to wxPropertyGrid. This means that such // key presses will not be redirected to editor controls. // Using this function allows, for example, navigation between // properties using arrow keys even when the focus is in the editor // control. void DedicateKey( int keycode ) { #if WXWIN_COMPATIBILITY_3_0 // Deprecated: use a hash set instead. m_dedicatedKeys.push_back(keycode); #else m_dedicatedKeys.insert(keycode); #endif } // This static function enables or disables automatic use of // wxGetTranslation for following strings: wxEnumProperty list labels, // wxFlagsProperty child property labels. // Default is false. static void AutoGetTranslation( bool enable ); // Changes value of a property, as if from an editor. // Use this instead of SetPropertyValue() if you need the value to run // through validation process, and also send the property change event. // Returns true if value was successfully changed. bool ChangePropertyValue( wxPGPropArg id, wxVariant newValue ); // Centers the splitter. // enableAutoResizing - If true, automatic column resizing is enabled // (only applicable if window style wxPG_SPLITTER_AUTO_CENTER is used). void CenterSplitter( bool enableAutoResizing = false ); // Deletes all properties. virtual void Clear() wxOVERRIDE; // Clears action triggers for given action. // action - Which action to trigger. void ClearActionTriggers( int action ); // Forces updating the value of property from the editor control. // Note that wxEVT_PG_CHANGING and wxEVT_PG_CHANGED are dispatched using // ProcessEvent, meaning your event handlers will be called immediately. // Returns true if anything was changed. virtual bool CommitChangesFromEditor( wxUint32 flags = 0 ); // Two step creation. // Whenever the control is created without any parameters, use Create to // actually create it. Don't access the control's public methods before // this is called @see @link wndflags Additional Window Styles@endlink bool Create( wxWindow *parent, wxWindowID id = wxID_ANY, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = wxPG_DEFAULT_STYLE, const wxString& name = wxPropertyGridNameStr ); // Call when editor widget's contents is modified. // For example, this is called when changes text in wxTextCtrl (used in // wxStringProperty and wxIntProperty). // This function should only be called by custom properties. void EditorsValueWasModified() { m_iFlags |= wxPG_FL_VALUE_MODIFIED; } // Reverse of EditorsValueWasModified(). // This function should only be called by custom properties. void EditorsValueWasNotModified() { m_iFlags &= ~(wxPG_FL_VALUE_MODIFIED); } // Enables or disables (shows/hides) categories according to parameter // enable. bool EnableCategories( bool enable ); // Scrolls and/or expands items to ensure that the given item is visible. // Returns true if something was actually done. bool EnsureVisible( wxPGPropArg id ); // Reduces column sizes to minimum possible that contents are still // visibly (naturally some margin space will be applied as well). // Returns minimum size for the grid to still display everything. // Does not work well with wxPG_SPLITTER_AUTO_CENTER window style. // This function only works properly if grid size prior to call was already // fairly large. // Note that you can also get calculated column widths by calling // GetState->GetColumnWidth() immediately after this function returns. wxSize FitColumns() { wxSize sz = m_pState->DoFitColumns(); return sz; } // Returns wxWindow that the properties are painted on, and which should // be used as the parent for editor controls. wxWindow* GetPanel() { return this; } // Returns current category caption background colour. wxColour GetCaptionBackgroundColour() const { return m_colCapBack; } wxFont& GetCaptionFont() { return m_captionFont; } // Returns current category caption font. const wxFont& GetCaptionFont() const { return m_captionFont; } // Returns current category caption text colour. wxColour GetCaptionForegroundColour() const { return m_colCapFore; } // Returns current cell background colour. wxColour GetCellBackgroundColour() const { return m_colPropBack; } // Returns current cell text colour when disabled. wxColour GetCellDisabledTextColour() const { return m_colDisPropFore; } // Returns current cell text colour. wxColour GetCellTextColour() const { return m_colPropFore; } // Returns number of columns currently on grid. unsigned int GetColumnCount() const { return m_pState->GetColumnCount(); } // Returns colour of empty space below properties. wxColour GetEmptySpaceColour() const { return m_colEmptySpace; } // Returns height of highest characters of used font. int GetFontHeight() const { return m_fontHeight; } // Returns pointer to itself. Dummy function that enables same kind // of code to use wxPropertyGrid and wxPropertyGridManager. wxPropertyGrid* GetGrid() { return this; } // Returns rectangle of custom paint image. wxRect GetImageRect( wxPGProperty* p, int item ) const; // Returns size of the custom paint image in front of property. // If no argument is given (p is NULL), returns preferred size. wxSize GetImageSize( wxPGProperty* p = NULL, int item = -1 ) const; // Returns last item which could be iterated using given flags. wxPGProperty* GetLastItem( int flags = wxPG_ITERATE_DEFAULT ) { return m_pState->GetLastItem(flags); } const wxPGProperty* GetLastItem( int flags = wxPG_ITERATE_DEFAULT ) const { return m_pState->GetLastItem(flags); } // Returns colour of lines between cells. wxColour GetLineColour() const { return m_colLine; } // Returns background colour of margin. wxColour GetMarginColour() const { return m_colMargin; } // Returns margin width. int GetMarginWidth() const { return m_marginWidth; } // Returns most up-to-date value of selected property. This will return // value different from GetSelectedProperty()->GetValue() only when text // editor is activate and string edited by user represents valid, // uncommitted property value. wxVariant GetUncommittedPropertyValue(); // Returns "root property". It does not have name, etc. and it is not // visible. It is only useful for accessing its children. wxPGProperty* GetRoot() const { return m_pState->m_properties; } // Returns height of a single grid row (in pixels). int GetRowHeight() const { return m_lineHeight; } // Returns currently selected property. wxPGProperty* GetSelectedProperty() const { return GetSelection(); } // Returns current selection background colour. wxColour GetSelectionBackgroundColour() const { return m_colSelBack; } // Returns current selection text colour. wxColour GetSelectionForegroundColour() const { return m_colSelFore; } // Returns current splitter x position. int GetSplitterPosition( unsigned int splitterIndex = 0 ) const { return m_pState->DoGetSplitterPosition(splitterIndex); } // Returns wxTextCtrl active in currently selected property, if any. Takes // into account wxOwnerDrawnComboBox. wxTextCtrl* GetEditorTextCtrl() const; wxPGValidationInfo& GetValidationInfo() { return m_validationInfo; } // Returns current vertical spacing. int GetVerticalSpacing() const { return (int)m_vspacing; } // Returns true if a property editor control has focus. bool IsEditorFocused() const; // Returns true if editor's value was marked modified. bool IsEditorsValueModified() const { return ( m_iFlags & wxPG_FL_VALUE_MODIFIED ) ? true : false; } // Returns information about arbitrary position in the grid. // pt - Coordinates in the virtual grid space. You may need to use // wxScrolled::CalcScrolledPosition() for translating // wxPropertyGrid client coordinates into something this member // function can use. wxPropertyGridHitTestResult HitTest( const wxPoint& pt ) const; // Returns true if any property has been modified by the user. bool IsAnyModified() const #if WXWIN_COMPATIBILITY_3_0 { return m_pState->m_anyModified != (unsigned char)false; } #else { return m_pState->m_anyModified; } #endif // It is recommended that you call this function any time your code causes // wxPropertyGrid's top-level parent to change. wxPropertyGrid's OnIdle() // handler should be able to detect most changes, but it is not perfect. // newTLP - New top-level parent that is about to be set. Old top-level parent // window should still exist as the current one. // This function is automatically called from wxPropertyGrid:: // Reparent() and wxPropertyGridManager::Reparent(). You only // need to use it if you reparent wxPropertyGrid indirectly. void OnTLPChanging( wxWindow* newTLP ); // Redraws given property. virtual void RefreshProperty( wxPGProperty* p ) wxOVERRIDE; // Registers a new editor class. // Returns pointer to the editor class instance that should be used. static wxPGEditor* RegisterEditorClass( wxPGEditor* editor, bool noDefCheck = false ) { return DoRegisterEditorClass(editor, wxEmptyString, noDefCheck); } static wxPGEditor* DoRegisterEditorClass( wxPGEditor* editorClass, const wxString& editorName, bool noDefCheck = false ); // Resets all colours to the original system values. void ResetColours(); // Resets column sizes and splitter positions, based on proportions. // enableAutoResizing - If true, automatic column resizing is enabled // (only applicable if window style wxPG_SPLITTER_AUTO_CENTER is used). void ResetColumnSizes( bool enableAutoResizing = false ); // Selects a property. // Editor widget is automatically created, but not focused unless focus is // true. // id - Property to select. // Returns true if selection finished successfully. Usually only fails if // current value in editor is not valid. // This function clears any previous selection. bool SelectProperty( wxPGPropArg id, bool focus = false ); // Set entire new selection from given list of properties. void SetSelection( const wxArrayPGProperty& newSelection ) { DoSetSelection( newSelection, wxPG_SEL_DONT_SEND_EVENT ); } // Adds given property into selection. If wxPG_EX_MULTIPLE_SELECTION // extra style is not used, then this has same effect as // calling SelectProperty(). // Multiple selection is not supported for categories. This // means that if you have properties selected, you cannot // add category to selection, and also if you have category // selected, you cannot add other properties to selection. // This member function will fail silently in these cases, // even returning true. bool AddToSelection( wxPGPropArg id ) { wxPG_PROP_ARG_CALL_PROLOG_RETVAL(false) return DoAddToSelection(p, wxPG_SEL_DONT_SEND_EVENT); } // Removes given property from selection. If property is not selected, // an assertion failure will occur. bool RemoveFromSelection( wxPGPropArg id ) { wxPG_PROP_ARG_CALL_PROLOG_RETVAL(false) return DoRemoveFromSelection(p, wxPG_SEL_DONT_SEND_EVENT); } // Makes given column editable by user. // editable - Using false here will disable column from being editable. void MakeColumnEditable( unsigned int column, bool editable = true ); // Creates label editor wxTextCtrl for given column, for property // that is currently selected. When multiple selection is // enabled, this applies to whatever property GetSelection() // returns. // colIndex - Which column's label to edit. Note that you should not // use value 1, which is reserved for property value // column. void BeginLabelEdit( unsigned int column = 0 ) { DoBeginLabelEdit(column, wxPG_SEL_DONT_SEND_EVENT); } // Destroys label editor wxTextCtrl, if any. // commit - Use true (default) to store edited label text in // property cell data. void EndLabelEdit( bool commit = true ) { DoEndLabelEdit(commit, wxPG_SEL_DONT_SEND_EVENT); } // Returns currently active label editor, NULL if none. wxTextCtrl* GetLabelEditor() const { return m_labelEditor; } // Sets category caption background colour. void SetCaptionBackgroundColour(const wxColour& col); // Sets category caption text colour. void SetCaptionTextColour(const wxColour& col); // Sets default cell background colour - applies to property cells. // Note that appearance of editor widgets may not be affected. void SetCellBackgroundColour(const wxColour& col); // Sets cell text colour for disabled properties. void SetCellDisabledTextColour(const wxColour& col); // Sets default cell text colour - applies to property name and value text. // Note that appearance of editor widgets may not be affected. void SetCellTextColour(const wxColour& col); // Set number of columns (2 or more). void SetColumnCount( int colCount ) { m_pState->SetColumnCount(colCount); Refresh(); } // Sets the 'current' category - Append will add non-category properties // under it. void SetCurrentCategory( wxPGPropArg id ) { wxPG_PROP_ARG_CALL_PROLOG() wxPropertyCategory* pc = wxDynamicCast(p, wxPropertyCategory); wxASSERT(pc); m_pState->m_currentCategory = pc; } // Sets colour of empty space below properties. void SetEmptySpaceColour(const wxColour& col); // Sets colour of lines between cells. void SetLineColour(const wxColour& col); // Sets background colour of margin. void SetMarginColour(const wxColour& col); // Sets selection background colour - applies to selected property name // background. void SetSelectionBackgroundColour(const wxColour& col); // Sets selection foreground colour - applies to selected property name // text. void SetSelectionTextColour(const wxColour& col); // Sets x coordinate of the splitter. // Splitter position cannot exceed grid size, and therefore setting it // during form creation may fail as initial grid size is often smaller // than desired splitter position, especially when sizers are being used. void SetSplitterPosition( int newXPos, int col = 0 ) { DoSetSplitterPosition(newXPos, col, wxPG_SPLITTER_REFRESH); } // Sets the property sorting function. // sortFunction - The sorting function to be used. It should return a value greater // than 0 if position of p1 is after p2. So, for instance, when // comparing property names, you can use following implementation: // int MyPropertySortFunction(wxPropertyGrid* propGrid, // wxPGProperty* p1, // wxPGProperty* p2) // { // return p1->GetBaseName().compare( p2->GetBaseName() ); // } // Default property sort function sorts properties by their labels // (case-insensitively). void SetSortFunction( wxPGSortCallback sortFunction ) { m_sortFunction = sortFunction; } // Returns the property sort function (default is NULL). wxPGSortCallback GetSortFunction() const { return m_sortFunction; } // Sets appearance of value cells representing an unspecified property // value. Default appearance is blank. // If you set the unspecified value to have any // textual representation, then that will override // "InlineHelp" attribute. void SetUnspecifiedValueAppearance( const wxPGCell& cell ) { m_unspecifiedAppearance = m_propertyDefaultCell; m_unspecifiedAppearance.MergeFrom(cell); } // Returns current appearance of unspecified value cells. const wxPGCell& GetUnspecifiedValueAppearance() const { return m_unspecifiedAppearance; } // Returns (visual) text representation of the unspecified // property value. // argFlags - For internal use only. wxString GetUnspecifiedValueText( int argFlags = 0 ) const; // Set virtual width for this particular page. Width -1 indicates that the // virtual width should be disabled. void SetVirtualWidth( int width ); // Moves splitter as left as possible, while still allowing all // labels to be shown in full. // privateChildrenToo - If false, will still allow private children to be cropped. void SetSplitterLeft( bool privateChildrenToo = false ) { m_pState->SetSplitterLeft(privateChildrenToo); } // Sets vertical spacing. Can be 1, 2, or 3 - a value relative to font // height. Value of 2 should be default on most platforms. void SetVerticalSpacing( int vspacing ) { m_vspacing = (unsigned char)vspacing; CalculateFontAndBitmapStuff( vspacing ); if ( !m_pState->m_itemsAdded ) Refresh(); } // Shows an brief error message that is related to a property. void ShowPropertyError( wxPGPropArg id, const wxString& msg ) { wxPG_PROP_ARG_CALL_PROLOG() DoShowPropertyError(p, msg); } ///////////////////////////////////////////////////////////////// // // Following methods do not need to be (currently) documented // ///////////////////////////////////////////////////////////////// bool HasVirtualWidth() const { return (m_iFlags & wxPG_FL_HAS_VIRTUAL_WIDTH) ? true : false; } const wxPGCommonValue* GetCommonValue( unsigned int i ) const { return m_commonValues[i]; } // Returns number of common values. unsigned int GetCommonValueCount() const { return (unsigned int) m_commonValues.size(); } // Returns label of given common value. wxString GetCommonValueLabel( unsigned int i ) const { wxASSERT( GetCommonValue(i) ); return GetCommonValue(i)->GetLabel(); } // Returns index of common value that will truly change value to // unspecified. int GetUnspecifiedCommonValue() const { return m_cvUnspecified; } // Set index of common value that will truly change value to unspecified. // Using -1 will set none to have such effect. // Default is 0. void SetUnspecifiedCommonValue( int index ) { m_cvUnspecified = index; } // Shortcut for creating dialog-caller button. Used, for example, by // wxFontProperty. // This should only be called by properties. wxWindow* GenerateEditorButton( const wxPoint& pos, const wxSize& sz ); // Fixes position of wxTextCtrl-like control (wxSpinCtrl usually // fits as one). Call after control has been created (but before // shown). void FixPosForTextCtrl( wxWindow* ctrl, unsigned int forColumn = 1, const wxPoint& offset = wxPoint(0, 0) ); // Shortcut for creating text editor widget. // pos - Same as pos given for CreateEditor. // sz - Same as sz given for CreateEditor. // value - Initial text for wxTextCtrl. // secondary - If right-side control, such as button, also created, // then create it first and pass it as this parameter. // extraStyle - Extra style flags to pass for wxTextCtrl. // Note that this should generally be called only by new classes derived // from wxPGProperty. wxWindow* GenerateEditorTextCtrl( const wxPoint& pos, const wxSize& sz, const wxString& value, wxWindow* secondary, int extraStyle = 0, int maxLen = 0, unsigned int forColumn = 1 ); // Generates both textctrl and button. wxWindow* GenerateEditorTextCtrlAndButton( const wxPoint& pos, const wxSize& sz, wxWindow** psecondary, int limited_editing, wxPGProperty* property ); // Generates position for a widget editor dialog box. // p - Property for which dialog is positioned. // sz - Known or over-approximated size of the dialog. // Returns position for dialog. wxPoint GetGoodEditorDialogPosition( wxPGProperty* p, const wxSize& sz ); // Converts escape sequences in src_str to newlines, // tabs, etc. and copies result to dst_str. static wxString& ExpandEscapeSequences( wxString& dst_str, const wxString& src_str ); // Converts newlines, tabs, etc. in src_str to escape // sequences, and copies result to dst_str. static wxString& CreateEscapeSequences( wxString& dst_str, const wxString& src_str ); // Checks system screen design used for laying out various dialogs. static bool IsSmallScreen(); // Returns rectangle that fully contains properties between and including // p1 and p2. Rectangle is in virtual scrolled window coordinates. wxRect GetPropertyRect( const wxPGProperty* p1, const wxPGProperty* p2 ) const; // Returns pointer to current active primary editor control (NULL if none). wxWindow* GetEditorControl() const; wxWindow* GetPrimaryEditor() const { return GetEditorControl(); } // Returns pointer to current active secondary editor control (NULL if // none). wxWindow* GetEditorControlSecondary() const { return m_wndEditor2; } // Refreshes any active editor control. void RefreshEditor(); // Events from editor controls are forward to this function bool HandleCustomEditorEvent( wxEvent &event ); // Mostly useful for page switching. void SwitchState( wxPropertyGridPageState* pNewState ); long GetInternalFlags() const { return m_iFlags; } bool HasInternalFlag( long flag ) const { return (m_iFlags & flag) ? true : false; } void SetInternalFlag( long flag ) { m_iFlags |= flag; } void ClearInternalFlag( long flag ) { m_iFlags &= ~(flag); } void OnComboItemPaint( const wxPGComboBox* pCb, int item, wxDC* pDc, wxRect& rect, int flags ); #if WXWIN_COMPATIBILITY_3_0 // Standardized double-to-string conversion. static const wxString& DoubleToString( wxString& target, double value, int precision, bool removeZeroes, wxString* precTemplate = NULL ); #endif // WXWIN_COMPATIBILITY_3_0 // Call this from wxPGProperty::OnEvent() to cause property value to be // changed after the function returns (with true as return value). // ValueChangeInEvent() must be used if you wish the application to be // able to use wxEVT_PG_CHANGING to potentially veto the given value. void ValueChangeInEvent( const wxVariant& variant ) { m_changeInEventValue = variant; m_iFlags |= wxPG_FL_VALUE_CHANGE_IN_EVENT; } // You can use this member function, for instance, to detect in // wxPGProperty::OnEvent() if wxPGProperty::SetValueInEvent() was // already called in wxPGEditor::OnEvent(). It really only detects // if was value was changed using wxPGProperty::SetValueInEvent(), which // is usually used when a 'picker' dialog is displayed. If value was // written by "normal means" in wxPGProperty::StringToValue() or // IntToValue(), then this function will return false (on the other hand, // wxPGProperty::OnEvent() is not even called in those cases). bool WasValueChangedInEvent() const { return (m_iFlags & wxPG_FL_VALUE_CHANGE_IN_EVENT) ? true : false; } // Returns true if given event is from first of an array of buttons // (as can be in case when wxPGMultiButton is used). bool IsMainButtonEvent( const wxEvent& event ) { return (event.GetEventType() == wxEVT_BUTTON) && (m_wndSecId == event.GetId()); } // Pending value is expected to be passed in PerformValidation(). virtual bool DoPropertyChanged( wxPGProperty* p, unsigned int selFlags = 0 ); // Called when validation for given property fails. // invalidValue - Value which failed in validation. // Returns true if user is allowed to change to another property even // if current has invalid value. // To add your own validation failure behaviour, override // wxPropertyGrid::DoOnValidationFailure(). bool OnValidationFailure( wxPGProperty* property, wxVariant& invalidValue ); // Called to indicate property and editor has valid value now. void OnValidationFailureReset( wxPGProperty* property ) { if ( property && property->HasFlag(wxPG_PROP_INVALID_VALUE) ) { DoOnValidationFailureReset(property); property->ClearFlag(wxPG_PROP_INVALID_VALUE); } m_validationInfo.m_failureMessage.clear(); } // Override in derived class to display error messages in custom manner // (these message usually only result from validation failure). // If you implement this, then you also need to implement // DoHidePropertyError() - possibly to do nothing, if error // does not need hiding (e.g. it was logged or shown in a // message box). virtual void DoShowPropertyError( wxPGProperty* property, const wxString& msg ); // Override in derived class to hide an error displayed by // DoShowPropertyError(). virtual void DoHidePropertyError( wxPGProperty* property ); #if wxUSE_STATUSBAR // Return wxStatusBar that is used by this wxPropertyGrid. You can // reimplement this member function in derived class to override // the default behaviour of using the top-level wxFrame's status // bar, if any. virtual wxStatusBar* GetStatusBar(); #endif // Override to customize property validation failure behaviour. // invalidValue - Value which failed in validation. // Returns true if user is allowed to change to another property even // if current has invalid value. virtual bool DoOnValidationFailure( wxPGProperty* property, wxVariant& invalidValue ); // Override to customize resetting of property validation failure status. // Property is guaranteed to have flag wxPG_PROP_INVALID_VALUE set. virtual void DoOnValidationFailureReset( wxPGProperty* property ); int GetSpacingY() const { return m_spacingy; } // Must be called in wxPGEditor::CreateControls() if primary editor window // is wxTextCtrl, just before textctrl is created. // text - Initial text value of created wxTextCtrl. void SetupTextCtrlValue( const wxString& text ) { m_prevTcValue = text; } // Unfocuses or closes editor if one was open, but does not deselect // property. bool UnfocusEditor(); virtual void SetWindowStyleFlag( long style ) wxOVERRIDE; void DrawItems( const wxPGProperty* p1, const wxPGProperty* p2 ); void DrawItem( wxPGProperty* p ) { DrawItems(p,p); } virtual void DrawItemAndChildren( wxPGProperty* p ); // Draws item, children, and consecutive parents as long as category is // not met. void DrawItemAndValueRelated( wxPGProperty* p ); protected: // wxPropertyGridPageState used by the grid is created here. // If grid is used in wxPropertyGridManager, there is no point overriding // this - instead, set custom wxPropertyGridPage classes. virtual wxPropertyGridPageState* CreateState() const; enum PerformValidationFlags { SendEvtChanging = 0x0001, IsStandaloneValidation = 0x0002 // Not called in response to event }; // Runs all validation functionality (includes sending wxEVT_PG_CHANGING). // Returns true if all tests passed. Implement in derived class to // add additional validation behaviour. virtual bool PerformValidation( wxPGProperty* p, wxVariant& pendingValue, int flags = SendEvtChanging ); public: // Control font changer helper. void SetCurControlBoldFont(); wxPGCell& GetPropertyDefaultCell() { return m_propertyDefaultCell; } wxPGCell& GetCategoryDefaultCell() { return m_categoryDefaultCell; } // Public methods for semi-public use bool DoSelectProperty( wxPGProperty* p, unsigned int flags = 0 ); // Overridden functions. virtual bool Destroy() wxOVERRIDE; // Returns property at given y coordinate (relative to grid's top left). wxPGProperty* GetItemAtY( int y ) const { return DoGetItemAtY(y); } virtual void Refresh( bool eraseBackground = true, const wxRect *rect = (const wxRect *) NULL ) wxOVERRIDE; virtual bool SetFont( const wxFont& font ) wxOVERRIDE; virtual void SetExtraStyle( long exStyle ) wxOVERRIDE; virtual bool Reparent( wxWindowBase *newParent ) wxOVERRIDE; virtual void ScrollWindow(int dx, int dy, const wxRect* rect) wxOVERRIDE; virtual void SetScrollbars(int pixelsPerUnitX, int pixelsPerUnitY, int noUnitsX, int noUnitsY, int xPos, int yPos, bool noRefresh) wxOVERRIDE; protected: virtual void DoThaw() wxOVERRIDE; virtual wxSize DoGetBestSize() const wxOVERRIDE; #ifndef wxPG_ICON_WIDTH wxBitmap *m_expandbmp, *m_collbmp; #endif wxCursor *m_cursorSizeWE; // wxWindow pointers to editor control(s). wxWindow *m_wndEditor; wxWindow *m_wndEditor2; // Actual positions of the editors within the cell. wxPoint m_wndEditorPosRel; wxPoint m_wndEditor2PosRel; wxBitmap *m_doubleBuffer; // Local time ms when control was created. wxMilliClock_t m_timeCreated; // wxPGProperty::OnEvent can change value by setting this. wxVariant m_changeInEventValue; // Id of m_wndEditor2, or its first child, if any. int m_wndSecId; // Extra Y spacing between the items. int m_spacingy; // Control client area width; updated on resize. int m_width; // Control client area height; updated on resize. int m_height; // Current non-client width (needed when auto-centering). int m_ncWidth; // The gutter spacing in front and back of the image. // This determines the amount of spacing in front of each item int m_gutterWidth; // Includes separator line. int m_lineHeight; // Gutter*2 + image width. int m_marginWidth; // y spacing for expand/collapse button. int m_buttonSpacingY; // Extra margin for expanded sub-group items. int m_subgroup_extramargin; // The image width of the [+] icon. // This is also calculated in the gutter int m_iconWidth; #ifndef wxPG_ICON_WIDTH // The image height of the [+] icon. // This is calculated as minimal size and to align int m_iconHeight; #endif // Current cursor id. int m_curcursor; // Caption font. Same as normal font plus bold style. wxFont m_captionFont; int m_fontHeight; // Height of the font. // m_splitterx when drag began. int m_startingSplitterX; // Index to splitter currently being dragged (0=one after the first // column). int m_draggedSplitter; // Changed property, calculated in PerformValidation(). wxPGProperty* m_chgInfo_changedProperty; // Lowest property for which editing happened, but which does not have // aggregate parent wxPGProperty* m_chgInfo_baseChangedProperty; // Changed property value, calculated in PerformValidation(). wxVariant m_chgInfo_pendingValue; // Passed to SetValue. wxVariant m_chgInfo_valueList; // Validation information. wxPGValidationInfo m_validationInfo; // Actions and keys that trigger them. wxPGHashMapI2I m_actionTriggers; // Appearance of currently active editor. wxPGCell m_editorAppearance; // Appearance of a unspecified value cell. wxPGCell m_unspecifiedAppearance; // List of properties to be deleted/removed in idle event handler. wxVector m_deletedProperties; wxVector m_removedProperties; #if !WXWIN_COMPATIBILITY_3_0 // List of editors and their event handlers to be deleted in idle event handler. wxVector m_deletedEditorObjects; #endif // List of key codes that will not be handed over to editor controls. #if WXWIN_COMPATIBILITY_3_0 // Deprecated: use a hash set instead. wxVector m_dedicatedKeys; #else wxPGHashSetInt m_dedicatedKeys; #endif // // Temporary values // // Bits are used to indicate which colours are customized. unsigned short m_coloursCustomized; // x - m_splitterx. signed char m_dragOffset; // 0 = not dragging, 1 = drag just started, 2 = drag in progress unsigned char m_dragStatus; // 0 = margin, 1 = label, 2 = value. unsigned char m_mouseSide; // True when editor control is focused. #if WXWIN_COMPATIBILITY_3_0 unsigned char m_editorFocused; #else bool m_editorFocused; #endif unsigned char m_vspacing; #if WXWIN_COMPATIBILITY_3_0 // Unused variable. // Used to track when Alt/Ctrl+Key was consumed. unsigned char m_keyComboConsumed; #endif // 1 if in DoPropertyChanged() bool m_inDoPropertyChanged; // 1 if in CommitChangesFromEditor() bool m_inCommitChangesFromEditor; // 1 if in DoSelectProperty() bool m_inDoSelectProperty; bool m_inOnValidationFailure; wxPGVFBFlags m_permanentValidationFailureBehavior; // Set by app // DoEditorValidate() recursion guard wxRecursionGuardFlag m_validatingEditor; // Internal flags - see wxPG_FL_XXX constants. wxUint32 m_iFlags; #if WXWIN_COMPATIBILITY_3_0 // Unused variable. // When drawing next time, clear this many item slots at the end. int m_clearThisMany; #endif // Mouse is hovering over this column (index) unsigned int m_colHover; // pointer to property that has mouse hovering wxPGProperty* m_propHover; // Active label editor and its actual position within the cell wxTextCtrl* m_labelEditor; wxPoint m_labelEditorPosRel; // For which property the label editor is active wxPGProperty* m_labelEditorProperty; // EventObject for wxPropertyGridEvents wxWindow* m_eventObject; // What (global) window is currently focused (needed to resolve event // handling mess). wxWindow* m_curFocused; // Event currently being sent - NULL if none at the moment wxPropertyGridEvent* m_processedEvent; // Last known top-level parent wxWindow* m_tlp; // Last closed top-level parent wxWindow* m_tlpClosed; // Local time ms when tlp was closed. wxMilliClock_t m_tlpClosedTime; // Sort function wxPGSortCallback m_sortFunction; // y coordinate of property that mouse hovering int m_propHoverY; // Which column's editor is selected (usually 1)? unsigned int m_selColumn; // x relative to splitter (needed for resize). int m_ctrlXAdjust; // lines between cells wxColour m_colLine; // property labels and values are written in this colour wxColour m_colPropFore; // or with this colour when disabled wxColour m_colDisPropFore; // background for m_colPropFore wxColour m_colPropBack; // text color for captions wxColour m_colCapFore; // background color for captions wxColour m_colCapBack; // foreground for selected property wxColour m_colSelFore; // background for selected property (actually use background color when // control out-of-focus) wxColour m_colSelBack; // background colour for margin wxColour m_colMargin; // background colour for empty space below the grid wxColour m_colEmptySpace; // Default property colours wxPGCell m_propertyDefaultCell; // Default property category wxPGCell m_categoryDefaultCell; // Backup of selected property's cells wxVector m_propCellsBackup; // NB: These *cannot* be moved to globals. // labels when properties use common values wxVector m_commonValues; // array of live events wxVector m_liveEvents; // Which cv selection really sets value to unspecified? int m_cvUnspecified; // Used to skip excess text editor events wxString m_prevTcValue; protected: // Sets some members to defaults (called constructors). void Init1(); // Initializes some members (called by Create and complex constructor). void Init2(); void OnPaint(wxPaintEvent &event ); // main event receivers void OnMouseMove( wxMouseEvent &event ); void OnMouseClick( wxMouseEvent &event ); void OnMouseRightClick( wxMouseEvent &event ); void OnMouseDoubleClick( wxMouseEvent &event ); void OnMouseUp( wxMouseEvent &event ); void OnKey( wxKeyEvent &event ); void OnResize( wxSizeEvent &event ); // event handlers bool HandleMouseMove( int x, unsigned int y, wxMouseEvent &event ); bool HandleMouseClick( int x, unsigned int y, wxMouseEvent &event ); bool HandleMouseRightClick( int x, unsigned int y, wxMouseEvent &event ); bool HandleMouseDoubleClick( int x, unsigned int y, wxMouseEvent &event ); bool HandleMouseUp( int x, unsigned int y, wxMouseEvent &event ); void HandleKeyEvent( wxKeyEvent &event, bool fromChild ); void OnMouseEntry( wxMouseEvent &event ); void OnIdle( wxIdleEvent &event ); void OnFocusEvent( wxFocusEvent &event ); void OnChildFocusEvent( wxChildFocusEvent& event ); bool OnMouseCommon( wxMouseEvent &event, int* px, int *py ); bool OnMouseChildCommon( wxMouseEvent &event, int* px, int *py ); // sub-control event handlers void OnMouseClickChild( wxMouseEvent &event ); void OnMouseRightClickChild( wxMouseEvent &event ); void OnMouseMoveChild( wxMouseEvent &event ); void OnMouseUpChild( wxMouseEvent &event ); void OnChildKeyDown( wxKeyEvent &event ); void OnCaptureChange( wxMouseCaptureChangedEvent &event ); void OnScrollEvent( wxScrollWinEvent &event ); void OnSysColourChanged( wxSysColourChangedEvent &event ); void OnTLPClose( wxCloseEvent& event ); protected: bool AddToSelectionFromInputEvent( wxPGProperty* prop, unsigned int colIndex, wxMouseEvent* event = NULL, int selFlags = 0 ); // Adjust the centering of the bitmap icons (collapse / expand) when the // caption font changes. // They need to be centered in the middle of the font, so a bit of deltaY // adjustment is needed. On entry, m_captionFont must be set to window // font. It will be modified properly. void CalculateFontAndBitmapStuff( int vspacing ); wxRect GetEditorWidgetRect( wxPGProperty* p, int column ) const; void CorrectEditorWidgetSizeX(); // Called in RecalculateVirtualSize() to reposition control // on virtual height changes. void CorrectEditorWidgetPosY(); #if WXWIN_COMPATIBILITY_3_0 wxDEPRECATED_MSG("use two-argument function DoDrawItems(dc,rect)") int DoDrawItems( wxDC& dc, const wxRect* itemsRect, bool isBuffered ) const { return DoDrawItemsBase(dc, itemsRect, isBuffered); } int DoDrawItems( wxDC& dc, const wxRect* itemsRect ) const { return DoDrawItemsBase(dc, itemsRect, true); } int DoDrawItemsBase( wxDC& dc, const wxRect* itemsRect, bool isBuffered ) const; #else int DoDrawItems( wxDC& dc, const wxRect* itemsRect ) const; #endif // Draws an expand/collapse (ie. +/-) button. virtual void DrawExpanderButton( wxDC& dc, const wxRect& rect, wxPGProperty* property ) const; // Draws items from topItemY to bottomItemY void DrawItems( wxDC& dc, unsigned int topItemY, unsigned int bottomItemY, const wxRect* itemsRect = NULL ); // Translate wxKeyEvent to wxPG_ACTION_XXX int KeyEventToActions(wxKeyEvent &event, int* pSecond) const; int KeyEventToAction(wxKeyEvent &event) const { return KeyEventToActions(event, NULL); } void ImprovedClientToScreen( int* px, int* py ); // Called by focus event handlers. newFocused is the window that becomes // focused. void HandleFocusChange( wxWindow* newFocused ); // Reloads all non-customized colours from system settings. void RegainColours(); virtual bool DoEditorValidate(); // Similar to DoSelectProperty() but also works on columns // other than 1. Does not active editor if column is not // editable. bool DoSelectAndEdit( wxPGProperty* prop, unsigned int colIndex, unsigned int selFlags ); void DoSetSelection( const wxArrayPGProperty& newSelection, int selFlags = 0 ); void DoSetSplitterPosition( int newxpos, int splitterIndex = 0, int flags = wxPG_SPLITTER_REFRESH ); bool DoAddToSelection( wxPGProperty* prop, int selFlags = 0 ); bool DoRemoveFromSelection( wxPGProperty* prop, int selFlags = 0 ); void DoBeginLabelEdit( unsigned int colIndex, int selFlags = 0 ); void DoEndLabelEdit( bool commit, int selFlags = 0 ); void OnLabelEditorEnterPress( wxCommandEvent& event ); void OnLabelEditorKeyPress( wxKeyEvent& event ); wxPGProperty* DoGetItemAtY( int y ) const; void DestroyEditorWnd( wxWindow* wnd ); void FreeEditors(); virtual bool DoExpand( wxPGProperty* p, bool sendEvent = false ); virtual bool DoCollapse( wxPGProperty* p, bool sendEvent = false ); // Returns nearest paint visible property (such that will be painted unless // window is scrolled or resized). If given property is paint visible, then // it itself will be returned. wxPGProperty* GetNearestPaintVisible( wxPGProperty* p ) const; static void RegisterDefaultEditors(); // Sets up basic event handling for child control void SetupChildEventHandling( wxWindow* wnd ); void CustomSetCursor( int type, bool override = false ); // Repositions scrollbar and underlying panel according // to changed virtual size. void RecalculateVirtualSize( int forceXPos = -1 ); void SetEditorAppearance( const wxPGCell& cell, bool unspecified = false ); void ResetEditorAppearance() { wxPGCell cell; cell.SetEmptyData(); SetEditorAppearance(cell, false); } void PrepareAfterItemsAdded(); // Send event from the property grid. // Omit the wxPG_SEL_NOVALIDATE flag to allow vetoing the event bool SendEvent( wxEventType eventType, wxPGProperty* p, wxVariant* pValue = NULL, unsigned int selFlags = wxPG_SEL_NOVALIDATE, unsigned int column = 1 ); void SendEvent(wxEventType eventType, int intVal); // This function only moves focus to the wxPropertyGrid if it already // was on one of its child controls. void SetFocusOnCanvas(); bool DoHideProperty( wxPGProperty* p, bool hide, int flags ); void DeletePendingObjects(); private: bool ButtonTriggerKeyTest( int action, wxKeyEvent& event ); wxDECLARE_EVENT_TABLE(); }; // ----------------------------------------------------------------------- #define wxPG_BASE_EVT_PRE_ID 1775 #ifndef SWIG wxDECLARE_EXPORTED_EVENT( WXDLLIMPEXP_PROPGRID, wxEVT_PG_SELECTED, wxPropertyGridEvent ); wxDECLARE_EXPORTED_EVENT( WXDLLIMPEXP_PROPGRID, wxEVT_PG_CHANGING, wxPropertyGridEvent ); wxDECLARE_EXPORTED_EVENT( WXDLLIMPEXP_PROPGRID, wxEVT_PG_CHANGED, wxPropertyGridEvent ); wxDECLARE_EXPORTED_EVENT( WXDLLIMPEXP_PROPGRID, wxEVT_PG_HIGHLIGHTED, wxPropertyGridEvent ); wxDECLARE_EXPORTED_EVENT( WXDLLIMPEXP_PROPGRID, wxEVT_PG_RIGHT_CLICK, wxPropertyGridEvent ); wxDECLARE_EXPORTED_EVENT( WXDLLIMPEXP_PROPGRID, wxEVT_PG_PAGE_CHANGED, wxPropertyGridEvent ); wxDECLARE_EXPORTED_EVENT( WXDLLIMPEXP_PROPGRID, wxEVT_PG_ITEM_COLLAPSED, wxPropertyGridEvent ); wxDECLARE_EXPORTED_EVENT( WXDLLIMPEXP_PROPGRID, wxEVT_PG_ITEM_EXPANDED, wxPropertyGridEvent ); wxDECLARE_EXPORTED_EVENT( WXDLLIMPEXP_PROPGRID, wxEVT_PG_DOUBLE_CLICK, wxPropertyGridEvent ); wxDECLARE_EXPORTED_EVENT( WXDLLIMPEXP_PROPGRID, wxEVT_PG_LABEL_EDIT_BEGIN, wxPropertyGridEvent ); wxDECLARE_EXPORTED_EVENT( WXDLLIMPEXP_PROPGRID, wxEVT_PG_LABEL_EDIT_ENDING, wxPropertyGridEvent ); wxDECLARE_EXPORTED_EVENT( WXDLLIMPEXP_PROPGRID, wxEVT_PG_COL_BEGIN_DRAG, wxPropertyGridEvent ); wxDECLARE_EXPORTED_EVENT( WXDLLIMPEXP_PROPGRID, wxEVT_PG_COL_DRAGGING, wxPropertyGridEvent ); wxDECLARE_EXPORTED_EVENT( WXDLLIMPEXP_PROPGRID, wxEVT_PG_COL_END_DRAG, wxPropertyGridEvent ); // Events used only internally wxDECLARE_EVENT(wxEVT_PG_HSCROLL, wxPropertyGridEvent); wxDECLARE_EVENT(wxEVT_PG_COLS_RESIZED, wxPropertyGridEvent); #else enum { wxEVT_PG_SELECTED = wxPG_BASE_EVT_PRE_ID, wxEVT_PG_CHANGING, wxEVT_PG_CHANGED, wxEVT_PG_HIGHLIGHTED, wxEVT_PG_RIGHT_CLICK, wxEVT_PG_PAGE_CHANGED, wxEVT_PG_ITEM_COLLAPSED, wxEVT_PG_ITEM_EXPANDED, wxEVT_PG_DOUBLE_CLICK, wxEVT_PG_LABEL_EDIT_BEGIN, wxEVT_PG_LABEL_EDIT_ENDING, wxEVT_PG_COL_BEGIN_DRAG, wxEVT_PG_COL_DRAGGING, wxEVT_PG_COL_END_DRAG }; #endif #define wxPG_BASE_EVT_TYPE wxEVT_PG_SELECTED #define wxPG_MAX_EVT_TYPE (wxPG_BASE_EVT_TYPE+30) #ifndef SWIG typedef void (wxEvtHandler::*wxPropertyGridEventFunction)(wxPropertyGridEvent&); #define EVT_PG_SELECTED(id, fn) wxDECLARE_EVENT_TABLE_ENTRY( wxEVT_PG_SELECTED, id, -1, wxEVENT_HANDLER_CAST( wxPropertyGridEventFunction, fn ), NULL ), #define EVT_PG_CHANGING(id, fn) wxDECLARE_EVENT_TABLE_ENTRY( wxEVT_PG_CHANGING, id, -1, wxEVENT_HANDLER_CAST( wxPropertyGridEventFunction, fn ), NULL ), #define EVT_PG_CHANGED(id, fn) wxDECLARE_EVENT_TABLE_ENTRY( wxEVT_PG_CHANGED, id, -1, wxEVENT_HANDLER_CAST( wxPropertyGridEventFunction, fn ), NULL ), #define EVT_PG_HIGHLIGHTED(id, fn) wxDECLARE_EVENT_TABLE_ENTRY( wxEVT_PG_HIGHLIGHTED, id, -1, wxEVENT_HANDLER_CAST( wxPropertyGridEventFunction, fn ), NULL ), #define EVT_PG_RIGHT_CLICK(id, fn) wxDECLARE_EVENT_TABLE_ENTRY( wxEVT_PG_RIGHT_CLICK, id, -1, wxEVENT_HANDLER_CAST( wxPropertyGridEventFunction, fn ), NULL ), #define EVT_PG_DOUBLE_CLICK(id, fn) wxDECLARE_EVENT_TABLE_ENTRY( wxEVT_PG_DOUBLE_CLICK, id, -1, wxEVENT_HANDLER_CAST( wxPropertyGridEventFunction, fn ), NULL ), #define EVT_PG_PAGE_CHANGED(id, fn) wxDECLARE_EVENT_TABLE_ENTRY( wxEVT_PG_PAGE_CHANGED, id, -1, wxEVENT_HANDLER_CAST( wxPropertyGridEventFunction, fn ), NULL ), #define EVT_PG_ITEM_COLLAPSED(id, fn) wxDECLARE_EVENT_TABLE_ENTRY( wxEVT_PG_ITEM_COLLAPSED, id, -1, wxEVENT_HANDLER_CAST( wxPropertyGridEventFunction, fn ), NULL ), #define EVT_PG_ITEM_EXPANDED(id, fn) wxDECLARE_EVENT_TABLE_ENTRY( wxEVT_PG_ITEM_EXPANDED, id, -1, wxEVENT_HANDLER_CAST( wxPropertyGridEventFunction, fn ), NULL ), #define EVT_PG_LABEL_EDIT_BEGIN(id, fn) wxDECLARE_EVENT_TABLE_ENTRY( wxEVT_PG_LABEL_EDIT_BEGIN, id, -1, wxEVENT_HANDLER_CAST( wxPropertyGridEventFunction, fn ), NULL ), #define EVT_PG_LABEL_EDIT_ENDING(id, fn) wxDECLARE_EVENT_TABLE_ENTRY( wxEVT_PG_LABEL_EDIT_ENDING, id, -1, wxEVENT_HANDLER_CAST( wxPropertyGridEventFunction, fn ), NULL ), #define EVT_PG_COL_BEGIN_DRAG(id, fn) wxDECLARE_EVENT_TABLE_ENTRY( wxEVT_PG_COL_BEGIN_DRAG, id, -1, wxEVENT_HANDLER_CAST( wxPropertyGridEventFunction, fn ), NULL ), #define EVT_PG_COL_DRAGGING(id, fn) wxDECLARE_EVENT_TABLE_ENTRY( wxEVT_PG_COL_DRAGGING, id, -1, wxEVENT_HANDLER_CAST( wxPropertyGridEventFunction, fn ), NULL ), #define EVT_PG_COL_END_DRAG(id, fn) wxDECLARE_EVENT_TABLE_ENTRY( wxEVT_PG_COL_END_DRAG, id, -1, wxEVENT_HANDLER_CAST( wxPropertyGridEventFunction, fn ), NULL ), #define wxPropertyGridEventHandler(fn) \ wxEVENT_HANDLER_CAST( wxPropertyGridEventFunction, fn ) #endif // A propertygrid event holds information about events associated with // wxPropertyGrid objects. class WXDLLIMPEXP_PROPGRID wxPropertyGridEvent : public wxCommandEvent { public: // Constructor. wxPropertyGridEvent(wxEventType commandType=0, int id=0); // Copy constructor. wxPropertyGridEvent(const wxPropertyGridEvent& event); // Destructor. ~wxPropertyGridEvent(); // Copyer. virtual wxEvent* Clone() const wxOVERRIDE; // Returns the column index associated with this event. // For the column dragging events, it is the column to the left // of the splitter being dragged unsigned int GetColumn() const { return m_column; } wxPGProperty* GetMainParent() const { wxASSERT(m_property); return m_property->GetMainParent(); } // Returns property associated with this event. wxPGProperty* GetProperty() const { return m_property; } wxPGValidationInfo& GetValidationInfo() { wxASSERT(m_validationInfo); return *m_validationInfo; } // Returns true if you can veto the action that the event is signaling. bool CanVeto() const { return m_canVeto; } // Call this from your event handler to veto action that the event is // signaling. // You can only veto a shutdown if wxPropertyGridEvent::CanVeto returns // true. // Currently only wxEVT_PG_CHANGING supports vetoing. void Veto( bool veto = true ) { m_wasVetoed = veto; } // Returns name of the associated property. // Property name is stored in event, so it remains // accessible even after the associated property or // the property grid has been deleted. wxString GetPropertyName() const { return m_propertyName; } // Returns value of the associated property. Works for all event // types, but for wxEVT_PG_CHANGING this member function returns // the value that is pending, so you can call Veto() if the // value is not satisfactory. // Property value is stored in event, so it remains // accessible even after the associated property or // the property grid has been deleted. wxVariant GetPropertyValue() const { if ( m_validationInfo ) return m_validationInfo->GetValue(); return m_value; } // Returns value of the associated property. // See GetPropertyValue() wxVariant GetValue() const { return GetPropertyValue(); } // Set override validation failure behaviour. // Only effective if Veto was also called, and only allowed if event type // is wxEVT_PG_CHANGING. void SetValidationFailureBehavior( wxPGVFBFlags flags ) { wxASSERT( GetEventType() == wxEVT_PG_CHANGING ); m_validationInfo->SetFailureBehavior( flags ); } // Sets custom failure message for this time only. Only applies if // wxPG_VFB_SHOW_MESSAGE is set in validation failure flags. void SetValidationFailureMessage( const wxString& message ) { wxASSERT( GetEventType() == wxEVT_PG_CHANGING ); m_validationInfo->SetFailureMessage( message ); } wxPGVFBFlags GetValidationFailureBehavior() const { wxASSERT( GetEventType() == wxEVT_PG_CHANGING ); return m_validationInfo->GetFailureBehavior(); } void SetColumn( unsigned int column ) { m_column = column; } void SetCanVeto( bool canVeto ) { m_canVeto = canVeto; } bool WasVetoed() const { return m_wasVetoed; } // Changes the property associated with this event. void SetProperty( wxPGProperty* p ) { m_property = p; if ( p ) m_propertyName = p->GetName(); } void SetPropertyValue( const wxVariant& value ) { m_value = value; } void SetPropertyGrid( wxPropertyGrid* pg ) { m_pg = pg; OnPropertyGridSet(); } void SetupValidationInfo() { wxASSERT(m_pg); wxASSERT( GetEventType() == wxEVT_PG_CHANGING ); m_validationInfo = &m_pg->GetValidationInfo(); m_value = m_validationInfo->GetValue(); } private: void Init(); void OnPropertyGridSet(); wxDECLARE_DYNAMIC_CLASS(wxPropertyGridEvent); wxPGProperty* m_property; wxPropertyGrid* m_pg; wxPGValidationInfo* m_validationInfo; wxString m_propertyName; wxVariant m_value; unsigned int m_column; bool m_canVeto; bool m_wasVetoed; }; // ----------------------------------------------------------------------- // Allows populating wxPropertyGrid from arbitrary text source. class WXDLLIMPEXP_PROPGRID wxPropertyGridPopulator { public: // Default constructor. wxPropertyGridPopulator(); // Destructor. virtual ~wxPropertyGridPopulator(); void SetState( wxPropertyGridPageState* state ); void SetGrid( wxPropertyGrid* pg ); // Appends a new property under bottommost parent. // propClass - Property class as string. wxPGProperty* Add( const wxString& propClass, const wxString& propLabel, const wxString& propName, const wxString* propValue, wxPGChoices* pChoices = NULL ); // Pushes property to the back of parent array (ie it becomes bottommost // parent), and starts scanning/adding children for it. // When finished, parent array is returned to the original state. void AddChildren( wxPGProperty* property ); // Adds attribute to the bottommost property. // type - Allowed values: "string", (same as string), "int", "bool". // Empty string mean autodetect. bool AddAttribute( const wxString& name, const wxString& type, const wxString& value ); // Called once in AddChildren. virtual void DoScanForChildren() = 0; // Returns id of parent property for which children can currently be // added. wxPGProperty* GetCurParent() const { return m_propHierarchy.back(); } wxPropertyGridPageState* GetState() { return m_state; } const wxPropertyGridPageState* GetState() const { return m_state; } // Like wxString::ToLong, except allows N% in addition of N. static bool ToLongPCT( const wxString& s, long* pval, long max ); // Parses strings of format "choice1"[=value1] ... "choiceN"[=valueN] into // wxPGChoices. Registers parsed result using idString (if not empty). // Also, if choices with given id already registered, then don't parse but // return those choices instead. wxPGChoices ParseChoices( const wxString& choicesString, const wxString& idString ); // Implement in derived class to do custom process when an error occurs. // Default implementation uses wxLogError. virtual void ProcessError( const wxString& msg ); protected: // Used property grid. wxPropertyGrid* m_pg; // Used property grid state. wxPropertyGridPageState* m_state; // Tree-hierarchy of added properties (that can have children). wxVector m_propHierarchy; // Hashmap for string-id to wxPGChoicesData mapping. wxPGHashMapS2P m_dictIdChoices; }; // ----------------------------------------------------------------------- // // Undefine macros that are not needed outside propertygrid sources // #ifndef __wxPG_SOURCE_FILE__ #undef wxPG_FL_DESC_REFRESH_REQUIRED #undef wxPG_FL_CREATEDSTATE #undef wxPG_FL_NOSTATUSBARHELP #undef wxPG_FL_SCROLLED #undef wxPG_FL_CUR_USES_CUSTOM_IMAGE #undef wxPG_FL_PRIMARY_FILLS_ENTIRE #undef wxPG_FL_VALUE_MODIFIED #undef wxPG_FL_MOUSE_INSIDE #undef wxPG_FL_FOCUSED #undef wxPG_FL_MOUSE_CAPTURED #undef wxPG_FL_INITIALIZED #undef wxPG_FL_ACTIVATION_BY_CLICK #undef wxPG_ICON_WIDTH #undef wxPG_USE_RENDERER_NATIVE #endif // ----------------------------------------------------------------------- #endif #endif // _WX_PROPGRID_PROPGRID_H_