import os import subprocess import sys import time class BuildError(Exception): def __init__(self, value): self.value = value def __repr__(self): return repr(self.value) def runInDir(command, dir=None, verbose=True): if dir: olddir = os.getcwd() os.chdir(dir) commandStr = " ".join(command) if verbose: print(commandStr) result = os.system(commandStr) if dir: os.chdir(olddir) return result class Builder: """ Base class exposing the Builder interface. """ def __init__(self, formatName="", commandName="", programDir=None): """ formatName = human readable name for project format (should correspond with Bakefile names) commandName = name of command line program used to invoke builder programDir = directory program is located in, if not on the path """ self.dir = dir self.name = commandName self.formatName = formatName self.programDir = programDir self.doSetup() def doSetup(self): """ Do anything special needed to configure the environment to build with this builder. """ pass def isAvailable(self): """ Run sanity checks before attempting to build with this format """ # Make sure the builder program exists programPath = self.getProgramPath() if os.path.exists(programPath): return True else: # check the PATH for the program # TODO: How do we check if we're in Cygwin? if sys.platform.startswith("win"): result = os.system(self.name) if result == 0: return True dirs = os.environ["PATH"].split(":") for dir in dirs: if os.path.isfile(os.path.join(dir, self.name)): return True else: result = os.system("which %s" % self.name) if result == 0: return True return False def getProgramPath(self): if self.programDir: path = os.path.join(self.programDir, self.name) if sys.platform.startswith("win"): path = '"%s"' % path return path return self.name def getProjectFileArg(self, projectFile = None): result = [] if projectFile: result.append(projectFile) return result def clean(self, dir=None, projectFile=None, options=[]): """ dir = the directory containing the project file projectFile = Some formats need to explicitly specify the project file's name """ if self.isAvailable(): args = [self.getProgramPath()] args.extend(self.getProjectFileArg(projectFile)) args.append("clean") args.extend(options) result = runInDir(args, dir) return result return False def configure(self, dir=None, options=[]): # if we don't have configure, just report success return 0 def build(self, dir=None, projectFile=None, targets=None, options=[]): if self.isAvailable(): args = [self.getProgramPath()] args.extend(self.getProjectFileArg(projectFile)) args.extend(options) result = runInDir(args, dir) return result return 1 def install(self, dir=None, projectFile=None, options=[]): if self.isAvailable(): args = [self.getProgramPath()] args.extend(self.getProjectFileArg(projectFile)) args.append("install") args.extend(options) result = runInDir(args, dir) return result return 1 # Concrete subclasses of abstract Builder interface class GNUMakeBuilder(Builder): def __init__(self, commandName="make", formatName="GNUMake"): Builder.__init__(self, commandName=commandName, formatName=formatName) class XcodeBuilder(Builder): def __init__(self, commandName="xcodebuild", formatName="Xcode"): Builder.__init__(self, commandName=commandName, formatName=formatName) class AutoconfBuilder(GNUMakeBuilder): def __init__(self, formatName="autoconf"): GNUMakeBuilder.__init__(self, formatName=formatName) def configure(self, dir=None, options=None): #olddir = os.getcwd() #os.chdir(dir) configdir = dir if not dir: configdir = os.getcwd() configure_cmd = "" while os.path.exists(configdir): config_cmd = os.path.join(configdir, "configure") if not os.path.exists(config_cmd): parentdir = os.path.abspath(os.path.join(configdir, "..")) if configdir == parentdir: break configdir = parentdir else: configure_cmd = config_cmd break if not configure_cmd: sys.stderr.write("Could not find configure script at %r. Have you run autoconf?\n" % dir) return 1 optionsStr = " ".join(options) if options else "" command = "%s %s" % (configure_cmd, optionsStr) print(command) result = os.system(command) #os.chdir(olddir) return result class MSVCBuilder(Builder): def __init__(self, commandName="nmake.exe"): Builder.__init__(self, commandName=commandName, formatName="msvc") def isAvailable(self): PATH = os.environ['PATH'].split(os.path.pathsep) for p in PATH: if os.path.exists(os.path.join(p, self.name)): return True return False def getProjectFileArg(self, projectFile = None): result = [] if projectFile: result.extend(['-f', projectFile]) return result class MSVCProjectBuilder(Builder): def __init__(self): Builder.__init__(self, commandName="VCExpress.exe", formatName="msvcProject") for key in ["VS90COMNTOOLS", "VC80COMNTOOLS", "VC71COMNTOOLS"]: if os.environ.has_key(key): self.programDir = os.path.join(os.environ[key], "..", "IDE") if self.programDir == None: for version in ["9.0", "8", ".NET 2003"]: msvcDir = "C:\\Program Files\\Microsoft Visual Studio %s\\Common7\\IDE" % version if os.path.exists(msvcDir): self.programDir = msvcDir def isAvailable(self): if self.programDir: path = os.path.join(self.programDir, self.name) if os.path.exists(path): return True else: # I don't have commercial versions of MSVC so I can't test this name = "devenv.com" path = os.path.join(self.programDir, name) if os.path.exists(path): self.name = "devenv.com" return True return False builders = [GNUMakeBuilder, XcodeBuilder, AutoconfBuilder, MSVCBuilder, MSVCProjectBuilder] def getAvailableBuilders(): availableBuilders = {} for symbol in builders: thisBuilder = symbol() if thisBuilder.isAvailable(): availableBuilders[thisBuilder.formatName] = symbol return availableBuilders