///////////////////////////////////////////////////////////////////////////// // Name: wx/textcompleter.h // Purpose: interface of wxTextCompleter // Author: Vadim Zeitlin // Created: 2011-04-13 // RCS-ID: $Id$ // Copyright: (c) 2011 Vadim Zeitlin // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// /** @class wxTextCompleter Base class for custom text completer objects. Custom completer objects used with wxTextEntry::AutoComplete() must derive from this class and implement its pure virtual method returning the completions. You would typically use a custom completer when the total number of completions is too big for performance to be acceptable if all of them need to be returned at once but if they can be generated hierarchically, i.e. only the first component initially, then the second one after the user finished entering the first one and so on. Here is a simple example of a custom completer that completes the names of some chess pieces. Of course, as the total list here has only four items it would have been much simpler to just specify the array containing all the completions in this example but the same approach could be used when the total number of completions is much higher provided the number of possibilities for each word is still relatively small: @code class MyTextCompleter : public wxTextCompleter { public: virtual void GetCompletions(const wxString& prefix, wxArrayString& res) { const wxString firstWord = prefix.BeforeFirst(' '); if ( firstWord == "white" ) { res.push_back("white pawn"); res.push_back("white rook"); } else if ( firstWord == "black" ) { res.push_back("black king"); res.push_back("black queen"); } else { res.push_back("white"); res.push_back("black"); } } }; ... wxTextCtrl *text = ...; text->AutoComplete(new MyTextCompleter); @endcode @library{wxcore} @since 2.9.2 */ class wxTextCompleter { public: /** Pure virtual method returning all possible completions for the given prefix. The custom completer should examine the provided prefix and return all the possible completions for it in the output array @a res. Please notice that the returned values should start with the prefix, otherwise they will be simply ignored, making adding them to the array in the first place useless. @param prefix The possibly empty prefix that the user had already entered. @param res Initially empty array that should be filled with all possible completions (possibly none if there are no valid possibilities starting with the given prefix). */ virtual void GetCompletions(const wxString& prefix, wxArrayString& res) = 0; };