///////////////////////////////////////////////////////////////////////////// // Name: radiobut.h // Purpose: wxRadioButton class // Author: Stefan Csomor // Modified by: // Created: 01/02/97 // RCS-ID: $Id$ // Copyright: (c) Stefan Csomor // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_RADIOBUT_H_ #define _WX_RADIOBUT_H_ #if defined(__GNUG__) && !defined(__APPLE__) #pragma interface "radiobut.h" #endif class WXDLLEXPORT wxRadioButton: public wxControl { DECLARE_DYNAMIC_CLASS(wxRadioButton) protected: public: inline wxRadioButton() {} inline wxRadioButton(wxWindow *parent, wxWindowID id, const wxString& label, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = 0, const wxValidator& validator = wxDefaultValidator, const wxString& name = wxRadioButtonNameStr) { Create(parent, id, label, pos, size, style, validator, name); } bool Create(wxWindow *parent, wxWindowID id, const wxString& label, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = 0, const wxValidator& validator = wxDefaultValidator, const wxString& name = wxRadioButtonNameStr); virtual void SetValue(bool val); virtual bool GetValue() const ; // implementation virtual void MacHandleControlClick( WXWidget control , wxInt16 controlpart , bool mouseStillDown ); void Command(wxCommandEvent& event); wxRadioButton *AddInCycle(wxRadioButton *cycle); inline wxRadioButton *NextInCycle() {return m_cycle;} protected: wxRadioButton *m_cycle; }; // Not implemented #if 0 class WXDLLEXPORT wxBitmap ; WXDLLEXPORT_DATA(extern const char*) wxBitmapRadioButtonNameStr; class WXDLLEXPORT wxBitmapRadioButton: public wxRadioButton { DECLARE_DYNAMIC_CLASS(wxBitmapRadioButton) protected: wxBitmap *theButtonBitmap; public: inline wxBitmapRadioButton() { theButtonBitmap = NULL; } inline wxBitmapRadioButton(wxWindow *parent, wxWindowID id, const wxBitmap *label, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = 0, const wxValidator& validator = wxDefaultValidator, const wxString& name = wxBitmapRadioButtonNameStr) { Create(parent, id, label, pos, size, style, validator, name); } bool Create(wxWindow *parent, wxWindowID id, const wxBitmap *label, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = 0, const wxValidator& validator = wxDefaultValidator, const wxString& name = wxBitmapRadioButtonNameStr); virtual void SetLabel(const wxBitmap *label); virtual void SetValue(bool val) ; virtual bool GetValue() const ; }; #endif #endif // _WX_RADIOBUT_H_