///////////////////////////////////////////////////////////////////////////// // Name: gdicmn.h // Purpose: Common GDI classes, types and declarations // Author: Julian Smart // Modified by: // Created: 01/02/97 // RCS-ID: $Id$ // Copyright: (c) // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_GDICMNH__ #define _WX_GDICMNH__ #ifdef __GNUG__ #pragma interface "gdicmn.h" #endif #include "wx/object.h" #include "wx/list.h" #include "wx/hash.h" #include "wx/string.h" #include "wx/setup.h" #include "wx/colour.h" // Standard cursors typedef enum { wxCURSOR_NONE = 0, wxCURSOR_ARROW = 1, wxCURSOR_BULLSEYE, wxCURSOR_CHAR, wxCURSOR_CROSS, wxCURSOR_HAND, wxCURSOR_IBEAM, wxCURSOR_LEFT_BUTTON, wxCURSOR_MAGNIFIER, wxCURSOR_MIDDLE_BUTTON, wxCURSOR_NO_ENTRY, wxCURSOR_PAINT_BRUSH, wxCURSOR_PENCIL, wxCURSOR_POINT_LEFT, wxCURSOR_POINT_RIGHT, wxCURSOR_QUESTION_ARROW, wxCURSOR_RIGHT_BUTTON, wxCURSOR_SIZENESW, wxCURSOR_SIZENS, wxCURSOR_SIZENWSE, wxCURSOR_SIZEWE, wxCURSOR_SIZING, wxCURSOR_SPRAYCAN, wxCURSOR_WAIT, wxCURSOR_WATCH, wxCURSOR_BLANK #ifdef __X__ /* Not yet implemented for Windows */ , wxCURSOR_CROSS_REVERSE, wxCURSOR_DOUBLE_ARROW, wxCURSOR_BASED_ARROW_UP, wxCURSOR_BASED_ARROW_DOWN #endif } wxStockCursor; class WXDLLEXPORT wxSize { public: long x; long y; inline wxSize() { x = 0; y = 0; } inline wxSize(long xx, long yy) { x = xx; y = yy; } inline wxSize(const wxSize& sz) { x = sz.x; y = sz.y; } inline void operator = (const wxSize& sz) { x = sz.x; y = sz.y; } inline wxSize operator + (const wxSize& sz) { return wxSize(x + sz.x, y + sz.y); } inline wxSize operator - (const wxSize& sz) { return wxSize(x - sz.x, y - sz.y); } inline void Set(long xx, long yy) { x = xx; y = yy; } inline long GetX() const { return x; } inline long GetY() const { return y; } }; // Point class WXDLLEXPORT wxRealPoint { public: double x; double y; inline wxRealPoint() { x = 0.0; y = 0.0; }; inline wxRealPoint(double _x, double _y) { x = _x; y = _y; }; inline wxRealPoint operator + (const wxRealPoint& pt) { return wxRealPoint(x + pt.x, y + pt.y); } inline wxRealPoint operator - (const wxRealPoint& pt) { return wxRealPoint(x - pt.x, y - pt.y); } inline void operator = (const wxRealPoint& pt) { x = pt.x; y = pt.y; } }; class WXDLLEXPORT wxPoint { public: #if defined(__WXMSW__) && !defined(__WIN32__) int x; int y; #else long x; long y; #endif inline wxPoint() { x = 0; y = 0; }; wxPoint(long the_x, long the_y) { x = the_x; y = the_y; }; wxPoint(const wxPoint& pt) { x = pt.x; y = pt.y; }; inline void operator = (const wxPoint& pt) { x = pt.x; y = pt.y; } inline wxPoint operator + (const wxPoint& pt) { return wxPoint(x + pt.x, y + pt.y); } inline wxPoint operator - (const wxPoint& pt) { return wxPoint(x - pt.x, y - pt.y); } }; #if WXWIN_COMPATIBILITY #define wxIntPoint wxPoint #define wxRectangle wxRect #endif class WXDLLEXPORT wxRect { public: wxRect() ; wxRect(long x, long y, long w, long h); wxRect(const wxPoint& topLeft, const wxPoint& bottomRight); wxRect(const wxPoint& pos, const wxSize& size); wxRect(const wxRect& rect); inline long GetX() const { return x; } inline void SetX(long X) { x = X; } inline long GetY() const { return y; } inline void SetY(long Y) { y = Y; } inline long GetWidth() const { return width; } inline void SetWidth(long w) { width = w; } inline long GetHeight() const { return height; } inline void SetHeight(long h) { height = h; } inline wxPoint GetPosition() { return wxPoint(x, y); } inline wxSize GetSize() { return wxSize(width, height); } inline long GetLeft() const { return x; } inline long GetTop() const { return y; } inline long GetBottom() const { return y + height; } inline long GetRight() const { return x + width; } wxRect& operator = (const wxRect& rect); bool operator == (const wxRect& rect); bool operator != (const wxRect& rect); public: long x, y, width, height; }; class WXDLLEXPORT wxBrush; class WXDLLEXPORT wxPen; class WXDLLEXPORT wxBitmap; class WXDLLEXPORT wxIcon; class WXDLLEXPORT wxCursor; class WXDLLEXPORT wxFont; class WXDLLEXPORT wxPalette; class WXDLLEXPORT wxPalette; /* * Bitmap flags */ // Hint to indicate filetype #define wxBITMAP_TYPE_BMP 1 #define wxBITMAP_TYPE_BMP_RESOURCE 2 #define wxBITMAP_TYPE_ICO 3 #define wxBITMAP_TYPE_ICO_RESOURCE 4 #define wxBITMAP_TYPE_CUR 5 #define wxBITMAP_TYPE_CUR_RESOURCE 6 #define wxBITMAP_TYPE_XBM 7 #define wxBITMAP_TYPE_XBM_DATA 8 #define wxBITMAP_TYPE_XPM 9 #define wxBITMAP_TYPE_XPM_DATA 10 #define wxBITMAP_TYPE_TIF 11 #define wxBITMAP_TYPE_TIF_RESOURCE 12 #define wxBITMAP_TYPE_GIF 13 #define wxBITMAP_TYPE_GIF_RESOURCE 14 #define wxBITMAP_TYPE_PNG 15 #define wxBITMAP_TYPE_PNG_RESOURCE 16 #define wxBITMAP_TYPE_ANY 50 #define wxBITMAP_TYPE_RESOURCE wxBITMAP_TYPE_BMP_RESOURCE class WXDLLEXPORT wxBitmap; class WXDLLEXPORT wxCursor; class WXDLLEXPORT wxIcon; class WXDLLEXPORT wxColour; class WXDLLEXPORT wxString; // Management of pens, brushes and fonts class WXDLLEXPORT wxPenList: public wxList { DECLARE_DYNAMIC_CLASS(wxPenList) public: inline wxPenList() { } ~wxPenList(); void AddPen(wxPen *pen); void RemovePen(wxPen *pen); wxPen *FindOrCreatePen(const wxColour& colour, int width, int style); wxPen *FindOrCreatePen(const wxString& colour, int width, int style); }; class WXDLLEXPORT wxBrushList: public wxList { DECLARE_DYNAMIC_CLASS(wxBrushList) public: inline wxBrushList() { } ~wxBrushList(); void AddBrush(wxBrush *brush); void RemoveBrush(wxBrush *brush); wxBrush *FindOrCreateBrush(const wxColour& colour, int style); wxBrush *FindOrCreateBrush(const wxString& colour, int style); }; WXDLLEXPORT_DATA(extern const char*) wxEmptyString; class WXDLLEXPORT wxFontList: public wxList { DECLARE_DYNAMIC_CLASS(wxFontList) public: inline wxFontList() { } ~wxFontList(); void AddFont(wxFont *font); void RemoveFont(wxFont *font); wxFont *FindOrCreateFont(int pointSize, int family, int style, int weight, bool underline = FALSE, const wxString& face = wxEmptyString); }; class WXDLLEXPORT wxColourDatabase: public wxList { DECLARE_CLASS(wxColourDatabase) public: wxColourDatabase(int type); ~wxColourDatabase() ; // Not const because it may add a name to the database wxColour *FindColour(const wxString& colour) ; wxString FindName(const wxColour& colour) const; void Initialize(); }; class WXDLLEXPORT wxBitmapList: public wxList { DECLARE_DYNAMIC_CLASS(wxBitmapList) public: wxBitmapList(); ~wxBitmapList(); void AddBitmap(wxBitmap *bitmap); void RemoveBitmap(wxBitmap *bitmap); }; // Lists of GDI objects WXDLLEXPORT_DATA(extern wxPenList*) wxThePenList; WXDLLEXPORT_DATA(extern wxBrushList*) wxTheBrushList; WXDLLEXPORT_DATA(extern wxFontList*) wxTheFontList; WXDLLEXPORT_DATA(extern wxBitmapList*) wxTheBitmapList; // Stock objects WXDLLEXPORT_DATA(extern wxFont*) wxNORMAL_FONT; WXDLLEXPORT_DATA(extern wxFont*) wxSMALL_FONT; WXDLLEXPORT_DATA(extern wxFont*) wxITALIC_FONT; WXDLLEXPORT_DATA(extern wxFont*) wxSWISS_FONT; WXDLLEXPORT_DATA(extern wxPen*) wxRED_PEN; WXDLLEXPORT_DATA(extern wxPen*) wxCYAN_PEN; WXDLLEXPORT_DATA(extern wxPen*) wxGREEN_PEN; WXDLLEXPORT_DATA(extern wxPen*) wxBLACK_PEN; WXDLLEXPORT_DATA(extern wxPen*) wxWHITE_PEN; WXDLLEXPORT_DATA(extern wxPen*) wxTRANSPARENT_PEN; WXDLLEXPORT_DATA(extern wxPen*) wxBLACK_DASHED_PEN; WXDLLEXPORT_DATA(extern wxPen*) wxGREY_PEN; WXDLLEXPORT_DATA(extern wxPen*) wxMEDIUM_GREY_PEN; WXDLLEXPORT_DATA(extern wxPen*) wxLIGHT_GREY_PEN; WXDLLEXPORT_DATA(extern wxBrush*) wxBLUE_BRUSH; WXDLLEXPORT_DATA(extern wxBrush*) wxGREEN_BRUSH; WXDLLEXPORT_DATA(extern wxBrush*) wxWHITE_BRUSH; WXDLLEXPORT_DATA(extern wxBrush*) wxBLACK_BRUSH; WXDLLEXPORT_DATA(extern wxBrush*) wxGREY_BRUSH; WXDLLEXPORT_DATA(extern wxBrush*) wxMEDIUM_GREY_BRUSH; WXDLLEXPORT_DATA(extern wxBrush*) wxLIGHT_GREY_BRUSH; WXDLLEXPORT_DATA(extern wxBrush*) wxTRANSPARENT_BRUSH; WXDLLEXPORT_DATA(extern wxBrush*) wxCYAN_BRUSH; WXDLLEXPORT_DATA(extern wxBrush*) wxRED_BRUSH; WXDLLEXPORT_DATA(extern wxColour*) wxBLACK; WXDLLEXPORT_DATA(extern wxColour*) wxWHITE; WXDLLEXPORT_DATA(extern wxColour*) wxRED; WXDLLEXPORT_DATA(extern wxColour*) wxBLUE; WXDLLEXPORT_DATA(extern wxColour*) wxGREEN; WXDLLEXPORT_DATA(extern wxColour*) wxCYAN; WXDLLEXPORT_DATA(extern wxColour*) wxLIGHT_GREY; // 'Null' objects WXDLLEXPORT_DATA(extern wxBitmap) wxNullBitmap; WXDLLEXPORT_DATA(extern wxIcon) wxNullIcon; WXDLLEXPORT_DATA(extern wxCursor) wxNullCursor; WXDLLEXPORT_DATA(extern wxPen) wxNullPen; WXDLLEXPORT_DATA(extern wxBrush) wxNullBrush; WXDLLEXPORT_DATA(extern wxPalette) wxNullPalette; WXDLLEXPORT_DATA(extern wxFont) wxNullFont; WXDLLEXPORT_DATA(extern wxColour) wxNullColour; // Stock cursors types WXDLLEXPORT_DATA(extern wxCursor*) wxSTANDARD_CURSOR; WXDLLEXPORT_DATA(extern wxCursor*) wxHOURGLASS_CURSOR; WXDLLEXPORT_DATA(extern wxCursor*) wxCROSS_CURSOR; WXDLLEXPORT_DATA(extern wxColourDatabase*) wxTheColourDatabase; extern void WXDLLEXPORT wxInitializeStockObjects(); extern void WXDLLEXPORT wxInitializeStockLists(); extern void WXDLLEXPORT wxDeleteStockObjects(); extern void WXDLLEXPORT wxDeleteStockLists(); extern bool WXDLLEXPORT wxColourDisplay(); // Returns depth of screen extern int WXDLLEXPORT wxDisplayDepth(); #define wxGetDisplayDepth wxDisplayDepth extern void WXDLLEXPORT wxDisplaySize(int *width, int *height); extern wxSize WXDLLEXPORT wxGetDisplaySize(); extern void WXDLLEXPORT wxSetCursor(const wxCursor& cursor); // Useful macro for creating icons portably #ifdef __WXMSW__ // Load from a resource # define wxICON(X) wxIcon("" #X "") #elif defined(__WXGTK__) // Initialize from an included XPM # define wxICON(X) wxIcon(X##_xpm) #else // This will usually mean something on any platform # define wxICON(X) wxIcon("" #X "") #endif /* Example: wxIcon *icon = new wxICON(mondrian); expands into: wxIcon *icon = new wxIcon("mondrian"); // On wxMSW wxIcon *icon = new wxIcon(mondrian_xpm); // On wxGTK */ class WXDLLEXPORT wxResourceCache: public wxList { DECLARE_DYNAMIC_CLASS(wxResourceCache) public: wxResourceCache(); wxResourceCache(const unsigned int the_key_type); ~wxResourceCache(); }; #endif // _WX_GDICMNH__