///////////////////////////////////////////////////////////////////////////// // Name: bitmap.h // Purpose: // Author: Robert Roebling // RCS-ID: $Id$ // Copyright: (c) 1998 Robert Roebling // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef __GTKBITMAPH__ #define __GTKBITMAPH__ #ifdef __GNUG__ #pragma interface #endif #include "wx/defs.h" #include "wx/object.h" #include "wx/string.h" #include "wx/palette.h" //----------------------------------------------------------------------------- // classes //----------------------------------------------------------------------------- class wxMask; class wxBitmap; //----------------------------------------------------------------------------- // also implemented here from wxImage //----------------------------------------------------------------------------- /* class wxImage : wxGDIObject { wxImage( const wxBitmap &bitmap ); wxBitmap ConvertToBitmap() const; } */ //----------------------------------------------------------------------------- // wxMask //----------------------------------------------------------------------------- class wxMask: public wxObject { DECLARE_DYNAMIC_CLASS(wxMask) public: wxMask(); wxMask( const wxBitmap& bitmap, const wxColour& colour ); wxMask( const wxBitmap& bitmap, int paletteIndex ); wxMask( const wxBitmap& bitmap ); ~wxMask(); // implementation GdkBitmap *m_bitmap; GdkBitmap *GetBitmap() const; }; //----------------------------------------------------------------------------- // wxBitmap //----------------------------------------------------------------------------- class wxBitmap: public wxObject { DECLARE_DYNAMIC_CLASS(wxBitmap) public: wxBitmap(); wxBitmap( int width, int height, int depth = -1 ); wxBitmap( const char bits[], int width, int height, int depth = 1 ); wxBitmap( const char **bits ); wxBitmap( char **bits ); wxBitmap( const wxBitmap& bmp ); wxBitmap( const wxBitmap* bmp ); wxBitmap( const wxString &filename, int type = wxBITMAP_TYPE_XPM ); ~wxBitmap(); wxBitmap& operator = ( const wxBitmap& bmp ); bool operator == ( const wxBitmap& bmp ); bool operator != ( const wxBitmap& bmp ); bool Ok() const; int GetHeight() const; int GetWidth() const; int GetDepth() const; wxMask *GetMask() const; void SetMask( wxMask *mask ); bool SaveFile( const wxString &name, int type, wxPalette *palette = (wxPalette *) NULL ); bool LoadFile( const wxString &name, int type = wxBITMAP_TYPE_XPM ); wxPalette *GetPalette() const; wxPalette *GetColourMap() const { return GetPalette(); }; // implementation void SetHeight( int height ); void SetWidth( int width ); void SetDepth( int depth ); void SetPixmap( GdkPixmap *pixmap ); GdkPixmap *GetPixmap() const; GdkBitmap *GetBitmap() const; // no data :-) }; #endif // __GTKBITMAPH__