///////////////////////////////////////////////////////////////////////////// // Name: stream.h // Purpose: "wxWindows stream" base classes // Author: Guilhem Lavaux // Modified by: // Created: 11/07/98 // RCS-ID: $Id$ // Copyright: (c) Guilhem Lavaux // Licence: wxWindows license ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_WXSTREAM_H__ #define _WX_WXSTREAM_H__ #ifdef __GNUG__ #pragma interface #endif #include #include "wx/object.h" #include "wx/string.h" #include "wx/filefn.h" // for off_t, wxInvalidOffset and wxSeekMode class WXDLLEXPORT wxStreamBase; class WXDLLEXPORT wxInputStream; class WXDLLEXPORT wxOutputStream; typedef wxInputStream& (*__wxInputManip)(wxInputStream&); typedef wxOutputStream& (*__wxOutputManip)(wxOutputStream&); wxOutputStream& WXDLLEXPORT wxEndL(wxOutputStream& o_stream); // --------------------------------------------------------------------------- // Stream buffer // --------------------------------------------------------------------------- class WXDLLEXPORT wxStreamBuffer { public: typedef enum { read, write } BufMode; // ----------- // ctor & dtor // ----------- wxStreamBuffer(wxStreamBase& stream, BufMode mode); ~wxStreamBuffer(); // ----------- // Filtered IO // ----------- void Read(void *buffer, size_t size); void Write(const void *buffer, size_t size); bool WriteBack(const char *buffer, size_t size); bool WriteBack(char c); off_t Tell() const; off_t Seek(off_t pos, wxSeekMode mode); // -------------- // Buffer control // -------------- void ResetBuffer(); void SetBufferIO(char *buffer_start, char *buffer_end); void SetBufferIO(size_t bufsize); char *GetBufferStart() const { return m_buffer_start; } char *GetBufferEnd() const { return m_buffer_end; } char *GetBufferPos() const { return m_buffer_pos; } off_t GetIntPosition() const { return m_buffer_pos-m_buffer_start; } void SetIntPosition(off_t pos) { m_buffer_pos = m_buffer_start+pos; } size_t GetLastAccess() const { return m_buffer_end-m_buffer_start; } void Fixed(bool fixed) { m_fixed = fixed; } bool FlushBuffer(); bool FillBuffer(); size_t GetDataLeft() const; protected: char *AllocSpaceWBack(size_t needed_size); size_t GetWBack(char *buf, size_t bsize); void GetFromBuffer(void *buffer, size_t size); void PutToBuffer(const void *buffer, size_t size); protected: char *m_buffer_start, *m_buffer_end, *m_buffer_pos; size_t m_buffer_size; char *m_wback; size_t m_wbacksize, m_wbackcur; bool m_fixed; wxStreamBase *m_stream; BufMode m_mode; }; // --------------------------------------------------------------------------- // wxStream: base classes // --------------------------------------------------------------------------- typedef enum { wxStream_NOERROR, wxStream_EOF } wxStreamError; class WXDLLEXPORT wxStreamBase { public: wxStreamBase(); virtual ~wxStreamBase(); wxStreamError LastError() { return m_lasterror; } protected: friend class wxStreamBuffer; virtual size_t OnSysRead(void *buffer, size_t bufsize); virtual size_t OnSysWrite(const void *buffer, size_t bufsize); virtual off_t OnSysSeek(off_t seek, wxSeekMode mode); virtual off_t OnSysTell(); protected: size_t m_lastcount; wxStreamError m_lasterror; }; class WXDLLEXPORT wxInputStream: public wxStreamBase { public: wxInputStream(); wxInputStream(wxStreamBuffer *sbuf); virtual ~wxInputStream(); // IO functions virtual char Peek(); char GetC(); wxInputStream& Read(void *buffer, size_t size); wxInputStream& Read(wxOutputStream& stream_out); // Position functions off_t SeekI(off_t pos, wxSeekMode mode = wxFromStart); off_t TellI() const; // State functions wxStreamBuffer *InputStreamBuffer() { return m_i_streambuf; } size_t LastRead() { return wxStreamBase::m_lastcount; } // Operators wxInputStream& operator>>(wxOutputStream& out) { return Read(out); } wxInputStream& operator>>(wxString& line); wxInputStream& operator>>(char& c); wxInputStream& operator>>(short& i); wxInputStream& operator>>(int& i); wxInputStream& operator>>(long& i); wxInputStream& operator>>(double& i); #if wxUSE_SERIAL wxInputStream& operator>>(wxObject *& obj); #endif wxInputStream& operator>>(float& f) { double d; operator>>((double&)d); f = (float)d; return *this; } wxInputStream& operator>>(unsigned char& c) { return operator>>((char&)c); } wxInputStream& operator>>(unsigned short& i) { return operator>>((short&)i); } wxInputStream& operator>>(unsigned int& i) { return operator>>((int&)i); } wxInputStream& operator>>(unsigned long& i) { return operator>>((long&)i); } wxInputStream& operator>>( __wxInputManip func) { return func(*this); } protected: bool m_i_destroybuf; wxStreamBuffer *m_i_streambuf; }; class WXDLLEXPORT wxOutputStream: public wxStreamBase { public: wxOutputStream(); wxOutputStream(wxStreamBuffer *sbuf); virtual ~wxOutputStream(); wxOutputStream& Write(const void *buffer, size_t size); wxOutputStream& Write(wxInputStream& stream_in); off_t SeekO(off_t pos, wxSeekMode mode = wxFromStart); off_t TellO() const; size_t LastWrite() const { return wxStreamBase::m_lastcount; } wxStreamBuffer *OutputStreamBuffer() { return m_o_streambuf; } void Sync(); wxOutputStream& operator<<(wxInputStream& out) { return Write(out); } wxOutputStream& operator<<(const char *string); wxOutputStream& operator<<(wxString& string); wxOutputStream& operator<<(char c); wxOutputStream& operator<<(short i); wxOutputStream& operator<<(int i); wxOutputStream& operator<<(long i); wxOutputStream& operator<<(double f); #if wxUSE_SERIAL wxOutputStream& operator<<(wxObject& obj); #endif wxOutputStream& operator<<(float f) { return operator<<((double)f); } wxOutputStream& operator<<(unsigned char c) { return operator<<((char)c); } wxOutputStream& operator<<(unsigned short i) { return operator<<((short)i); } wxOutputStream& operator<<(unsigned int i) { return operator<<((int)i); } wxOutputStream& operator<<(unsigned long i) { return operator<<((long)i); } wxOutputStream& operator<<( __wxOutputManip func) { return func(*this); } protected: bool m_o_destroybuf; wxStreamBuffer *m_o_streambuf; }; // --------------------------------------------------------------------------- // "Filter" streams // --------------------------------------------------------------------------- class WXDLLEXPORT wxFilterInputStream: public wxInputStream { public: wxFilterInputStream(); wxFilterInputStream(wxInputStream& stream); ~wxFilterInputStream(); char Peek() { return m_parent_i_stream->Peek(); } protected: wxInputStream *m_parent_i_stream; }; class WXDLLEXPORT wxFilterOutputStream: public wxOutputStream { public: wxFilterOutputStream(); wxFilterOutputStream(wxOutputStream& stream); ~wxFilterOutputStream(); protected: wxOutputStream *m_parent_o_stream; }; #endif