/////////////////////////////////////////////////////////////////////////////// // Name: wx/treelist.h // Purpose: wxTreeListCtrl class declaration. // Author: Vadim Zeitlin // Created: 2011-08-17 // RCS-ID: $Id: wxhead.h,v 1.12 2010-04-22 12:44:51 zeitlin Exp $ // Copyright: (c) 2011 Vadim Zeitlin // Licence: wxWindows licence /////////////////////////////////////////////////////////////////////////////// #ifndef _WX_TREELIST_H_ #define _WX_TREELIST_H_ #include "wx/defs.h" #if wxUSE_TREELISTCTRL #include "wx/compositewin.h" #include "wx/containr.h" #include "wx/headercol.h" #include "wx/itemid.h" #include "wx/vector.h" #include "wx/window.h" #include "wx/withimages.h" class WXDLLIMPEXP_FWD_ADV wxDataViewCtrl; class WXDLLIMPEXP_FWD_ADV wxDataViewEvent; extern WXDLLIMPEXP_DATA_CORE(const char) wxTreeListCtrlNameStr[]; class wxTreeListCtrl; class wxTreeListModel; class wxTreeListModelNode; // ---------------------------------------------------------------------------- // Constants. // ---------------------------------------------------------------------------- // wxTreeListCtrl styles. // // Notice that using wxTL_USER_3STATE implies wxTL_3STATE and wxTL_3STATE in // turn implies wxTL_CHECKBOX. enum { wxTL_SINGLE = 0x0000, // This is the default anyhow. wxTL_MULTIPLE = 0x0001, // Allow multiple selection. wxTL_CHECKBOX = 0x0002, // Show checkboxes in the first column. wxTL_3STATE = 0x0004, // Allow 3rd state in checkboxes. wxTL_USER_3STATE = 0x0008, // Allow user to set 3rd state. wxTL_DEFAULT_STYLE = wxTL_SINGLE, wxTL_STYLE_MASK = wxTL_SINGLE | wxTL_MULTIPLE | wxTL_CHECKBOX | wxTL_3STATE | wxTL_USER_3STATE }; // ---------------------------------------------------------------------------- // wxTreeListItem: unique identifier of an item in wxTreeListCtrl. // ---------------------------------------------------------------------------- // Make wxTreeListItem a forward-declarable class even though it's simple // enough to possibly be declared as a simple typedef. class wxTreeListItem : public wxItemId { public: wxTreeListItem(wxTreeListModelNode* item = NULL) : wxItemId(item) { } }; // Container of multiple items. typedef wxVector wxTreeListItems; // Some special "items" that can be used with InsertItem(): extern WXDLLIMPEXP_DATA_ADV(const wxTreeListItem) wxTLI_FIRST; extern WXDLLIMPEXP_DATA_ADV(const wxTreeListItem) wxTLI_LAST; // ---------------------------------------------------------------------------- // wxTreeListItemComparator: defines order of wxTreeListCtrl items. // ---------------------------------------------------------------------------- class wxTreeListItemComparator { public: wxTreeListItemComparator() { } // The comparison function should return negative, null or positive value // depending on whether the first item is less than, equal to or greater // than the second one. The items should be compared using their values for // the given column. virtual int Compare(wxTreeListCtrl* treelist, unsigned column, wxTreeListItem first, wxTreeListItem second) = 0; // Although this class is not used polymorphically by wxWidgets itself, // provide virtual dtor in case it's used like this in the user code. virtual ~wxTreeListItemComparator() { } private: wxDECLARE_NO_COPY_CLASS(wxTreeListItemComparator); }; // ---------------------------------------------------------------------------- // wxTreeListCtrl: a control combining wxTree- and wxListCtrl features. // ---------------------------------------------------------------------------- // This control also provides easy to use high level interface. Although the // implementation uses wxDataViewCtrl internally, this class is intentionally // simpler than wxDataViewCtrl and doesn't provide all of its functionality. // // If you need extra features you can always use GetDataView() accessor to work // with wxDataViewCtrl directly but doing this makes your unportable to possible // future non-wxDataViewCtrl-based implementations of this class. class WXDLLIMPEXP_ADV wxTreeListCtrl : public wxCompositeWindow< wxNavigationEnabled >, public wxWithImages { public: // Constructors and such // --------------------- wxTreeListCtrl() { Init(); } wxTreeListCtrl(wxWindow* parent, wxWindowID id, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = wxTL_DEFAULT_STYLE, const wxString& name = wxTreeListCtrlNameStr) { Init(); Create(parent, id, pos, size, style, name); } bool Create(wxWindow* parent, wxWindowID id, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = wxTL_DEFAULT_STYLE, const wxString& name = wxTreeListCtrlNameStr); virtual ~wxTreeListCtrl(); // Columns methods // --------------- // Add a column with the given title and attributes, returns the index of // the new column or -1 on failure. int AppendColumn(const wxString& title, int width = wxCOL_WIDTH_AUTOSIZE, wxAlignment align = wxALIGN_LEFT, int flags = wxCOL_RESIZABLE) { return DoInsertColumn(title, -1, width, align, flags); } // Return the total number of columns. unsigned GetColumnCount() const; // Delete the column with the given index, returns false if index is // invalid or deleting the column failed for some other reason. bool DeleteColumn(unsigned col); // Delete all columns. void ClearColumns(); // Set column width to either the given value in pixels or to the value // large enough to fit all of the items if width == wxCOL_WIDTH_AUTOSIZE. void SetColumnWidth(unsigned col, int width); // Get the current width of the given column in pixels. int GetColumnWidth(unsigned col) const; // Get the width appropriate for showing the given text. This is typically // used as second argument for AppendColumn() or with SetColumnWidth(). int WidthFor(const wxString& text) const; // Item methods // ------------ // Adding items. The parent and text of the first column of the new item // must always be specified, the rest is optional. // // Each item can have two images: one used for closed state and another for // opened one. Only the first one is ever used for the items that don't // have children. And both are not set by default. // // It is also possible to associate arbitrary client data pointer with the // new item. It will be deleted by the control when the item is deleted // (either by an explicit DeleteItem() call or because the entire control // is destroyed). wxTreeListItem AppendItem(wxTreeListItem parent, const wxString& text, int imageClosed = NO_IMAGE, int imageOpened = NO_IMAGE, wxClientData* data = NULL) { return DoInsertItem(parent, wxTLI_LAST, text, imageClosed, imageOpened, data); } wxTreeListItem InsertItem(wxTreeListItem parent, wxTreeListItem previous, const wxString& text, int imageClosed = NO_IMAGE, int imageOpened = NO_IMAGE, wxClientData* data = NULL) { return DoInsertItem(parent, previous, text, imageClosed, imageOpened, data); } wxTreeListItem PrependItem(wxTreeListItem parent, const wxString& text, int imageClosed = NO_IMAGE, int imageOpened = NO_IMAGE, wxClientData* data = NULL) { return DoInsertItem(parent, wxTLI_FIRST, text, imageClosed, imageOpened, data); } // Deleting items. void DeleteItem(wxTreeListItem item); void DeleteAllItems(); // Tree navigation // --------------- // Return the (never shown) root item. wxTreeListItem GetRootItem() const; // The parent item may be invalid for the root-level items. wxTreeListItem GetItemParent(wxTreeListItem item) const; // Iterate over the given item children: start by calling GetFirstChild() // and then call GetNextSibling() for as long as it returns valid item. wxTreeListItem GetFirstChild(wxTreeListItem item) const; wxTreeListItem GetNextSibling(wxTreeListItem item) const; // Return the first child of the root item, which is also the first item of // the tree in depth-first traversal order. wxTreeListItem GetFirstItem() const { return GetFirstChild(GetRootItem()); } // Get item after the given one in the depth-first tree-traversal order. // Calling this function starting with the result of GetFirstItem() allows // iterating over all items in the tree. wxTreeListItem GetNextItem(wxTreeListItem item) const; // Items attributes // ---------------- const wxString& GetItemText(wxTreeListItem item, unsigned col = 0) const; // The convenience overload below sets the text for the first column. void SetItemText(wxTreeListItem item, unsigned col, const wxString& text); void SetItemText(wxTreeListItem item, const wxString& text) { SetItemText(item, 0, text); } // By default the opened image is the same as the normal, closed one (if // it's used at all). void SetItemImage(wxTreeListItem item, int closed, int opened = NO_IMAGE); // Retrieve or set the data associated with the item. wxClientData* GetItemData(wxTreeListItem item) const; void SetItemData(wxTreeListItem item, wxClientData* data); // Expanding and collapsing // ------------------------ void Expand(wxTreeListItem item); void Collapse(wxTreeListItem item); bool IsExpanded(wxTreeListItem item) const; // Selection handling // ------------------ // This function can be used with single selection controls, use // GetSelections() with the multi-selection ones. wxTreeListItem GetSelection() const; // This one can be used with either single or multi-selection controls. unsigned GetSelections(wxTreeListItems& selections) const; // In single selection mode Select() deselects any other selected items, in // multi-selection case it adds to the selection. void Select(wxTreeListItem item); // Can be used in multiple selection mode only, single selected item in the // single selection mode can't be unselected. void Unselect(wxTreeListItem item); // Return true if the item is selected, can be used in both single and // multiple selection modes. bool IsSelected(wxTreeListItem item) const; // Select or unselect all items, only valid in multiple selection mode. void SelectAll(); void UnselectAll(); // Checkbox handling // ----------------- // Methods in this section can only be used with the controls created with // wxTL_CHECKBOX style. // Simple set, unset or query the checked state. void CheckItem(wxTreeListItem item, wxCheckBoxState state = wxCHK_CHECKED); void UncheckItem(wxTreeListItem item) { CheckItem(item, wxCHK_UNCHECKED); } // The same but do it recursively for this item itself and its children. void CheckItemRecursively(wxTreeListItem item, wxCheckBoxState state = wxCHK_CHECKED); // Update the parent of this item recursively: if this item and all its // siblings are checked, the parent will become checked as well. If this // item and all its siblings are unchecked, the parent will be unchecked. // And if the siblings of this item are not all in the same state, the // parent will be switched to indeterminate state. And then the same logic // will be applied to the parents parent and so on recursively. // // This is typically called when the state of the given item has changed // from EVT_TREELIST_ITEM_CHECKED() handler in the controls which have // wxTL_3STATE flag. Notice that without this flag this function can't work // as it would be unable to set the state of a parent with both checked and // unchecked items so it's only allowed to call it when this flag is set. void UpdateItemParentStateRecursively(wxTreeListItem item); // Return the current state. wxCheckBoxState GetCheckedState(wxTreeListItem item) const; // Return true if all item children (if any) are in the given state. bool AreAllChildrenInState(wxTreeListItem item, wxCheckBoxState state) const; // Sorting. // -------- // Sort by the given column, either in ascending (default) or descending // sort order. // // By default, simple alphabetical sorting is done by this column contents // but SetItemComparator() may be called to perform comparison in some // other way. void SetSortColumn(unsigned col, bool ascendingOrder = true); // If the control contents is sorted, return true and fill the output // parameters with the column which is currently used for sorting and // whether we sort using ascending or descending order. Otherwise, i.e. if // the control contents is unsorted, simply return false. bool GetSortColumn(unsigned* col, bool* ascendingOrder = NULL); // Set the object to use for comparing the items. It will be called when // the control is being sorted because the user clicked on a sortable // column. // // The provided pointer is stored by the control so the object it points to // must have a life-time equal or greater to that of the control itself. In // addition, the pointer can be NULL to stop using custom comparator and // revert to the default alphabetical comparison. void SetItemComparator(wxTreeListItemComparator* comparator); // View window functions. // ---------------------- // This control itself is entirely covered by the "view window" which is // currently a wxDataViewCtrl but if you want to avoid relying on this to // allow your code to work with later versions which might not be // wxDataViewCtrl-based, use the first function only and only use the // second one if you really need to call wxDataViewCtrl methods on it. wxWindow* GetView() const; wxDataViewCtrl* GetDataView() const { return m_view; } private: // Common part of all ctors. void Init(); // Pure virtual method inherited from wxCompositeWindow. virtual wxWindowList GetCompositeWindowParts() const; // Implementation of AppendColumn(). int DoInsertColumn(const wxString& title, int pos, // May be -1 meaning "append". int width, wxAlignment align, int flags); // Common part of {Append,Insert,Prepend}Item(). wxTreeListItem DoInsertItem(wxTreeListItem parent, wxTreeListItem previous, const wxString& text, int imageClosed, int imageOpened, wxClientData* data); // Send wxTreeListEvent corresponding to the given wxDataViewEvent for an // item (as opposed for column-oriented events). // // Also updates the original event "skipped" and "vetoed" flags. void SendItemEvent(wxEventType evt, wxDataViewEvent& event); // Send wxTreeListEvent corresponding to the given column wxDataViewEvent. void SendColumnEvent(wxEventType evt, wxDataViewEvent& event); // Called by wxTreeListModel when an item is toggled by the user. void OnItemToggled(wxTreeListItem item, wxCheckBoxState stateOld); // Event handlers. void OnSelectionChanged(wxDataViewEvent& event); void OnItemExpanding(wxDataViewEvent& event); void OnItemExpanded(wxDataViewEvent& event); void OnItemActivated(wxDataViewEvent& event); void OnItemContextMenu(wxDataViewEvent& event); void OnColumnSorted(wxDataViewEvent& event); void OnSize(wxSizeEvent& event); wxDECLARE_EVENT_TABLE(); wxDataViewCtrl* m_view; wxTreeListModel* m_model; wxTreeListItemComparator* m_comparator; // It calls our inherited protected wxWithImages::GetImage() method. friend class wxTreeListModel; wxDECLARE_NO_COPY_CLASS(wxTreeListCtrl); }; // ---------------------------------------------------------------------------- // wxTreeListEvent: event generated by wxTreeListCtrl. // ---------------------------------------------------------------------------- class wxTreeListEvent : public wxNotifyEvent { public: // The item affected by the event. Valid for all events except // column-specific ones such as COLUMN_SORTED. wxTreeListItem GetItem() const { return m_item; } // The previous state of the item checkbox for ITEM_CHECKED events only. wxCheckBoxState GetOldCheckedState() const { return m_oldCheckedState; } // The index of the column affected by the event. Currently only used by // COLUMN_SORTED event. unsigned GetColumn() const { return m_column; } virtual wxEvent* Clone() const { return new wxTreeListEvent(*this); } private: // Ctor is private, only wxTreeListCtrl can create events of this type. wxTreeListEvent(wxEventType evtType, wxTreeListCtrl* treelist, wxTreeListItem item) : wxNotifyEvent(evtType, treelist->GetId()), m_item(item) { SetEventObject(treelist); m_column = static_cast(-1); m_oldCheckedState = wxCHK_UNDETERMINED; } // Set the checkbox state before this event for ITEM_CHECKED events. void SetOldCheckedState(wxCheckBoxState state) { m_oldCheckedState = state; } // Set the column affected by this event for COLUMN_SORTED events. void SetColumn(unsigned column) { m_column = column; } const wxTreeListItem m_item; wxCheckBoxState m_oldCheckedState; unsigned m_column; friend class wxTreeListCtrl; wxDECLARE_ABSTRACT_CLASS(wxTreeListEvent); }; // Event types and event table macros. typedef void (wxEvtHandler::*wxTreeListEventFunction)(wxTreeListEvent&); #define wxTreeListEventHandler(func) \ wxEVENT_HANDLER_CAST(wxTreeListEventFunction, func) #define wxEVT_TREELIST_GENERIC(name, id, fn) \ wx__DECLARE_EVT1(wxEVT_COMMAND_TREELIST_##name, id, wxTreeListEventHandler(fn)) #define wxDECLARE_TREELIST_EVENT(name) \ wxDECLARE_EXPORTED_EVENT( WXDLLIMPEXP_ADV, \ wxEVT_COMMAND_TREELIST_##name, \ wxTreeListEvent) wxDECLARE_TREELIST_EVENT(SELECTION_CHANGED); #define EVT_TREELIST_SELECTION_CHANGED(id, fn) \ wxEVT_TREELIST_GENERIC(SELECTION_CHANGED, id, fn) wxDECLARE_TREELIST_EVENT(ITEM_EXPANDING); #define EVT_TREELIST_ITEM_EXPANDING(id, fn) \ wxEVT_TREELIST_GENERIC(ITEM_EXPANDING, id, fn) wxDECLARE_TREELIST_EVENT(ITEM_EXPANDED); #define EVT_TREELIST_ITEM_EXPANDED(id, fn) \ wxEVT_TREELIST_GENERIC(ITEM_EXPANDED, id, fn) wxDECLARE_TREELIST_EVENT(ITEM_CHECKED); #define EVT_TREELIST_ITEM_CHECKED(id, fn) \ wxEVT_TREELIST_GENERIC(ITEM_CHECKED, id, fn) wxDECLARE_TREELIST_EVENT(ITEM_ACTIVATED); #define EVT_TREELIST_ITEM_ACTIVATED(id, fn) \ wxEVT_TREELIST_GENERIC(ITEM_ACTIVATED, id, fn) wxDECLARE_TREELIST_EVENT(ITEM_CONTEXT_MENU); #define EVT_TREELIST_ITEM_CONTEXT_MENU(id, fn) \ wxEVT_TREELIST_GENERIC(ITEM_CONTEXT_MENU, id, fn) wxDECLARE_TREELIST_EVENT(COLUMN_SORTED); #define EVT_TREELIST_COLUMN_SORTED(id, fn) \ wxEVT_TREELIST_GENERIC(COLUMN_SORTED, id, fn) #undef wxDECLARE_TREELIST_EVENT #endif // wxUSE_TREELISTCTRL #endif // _WX_TREELIST_H_