///////////////////////////////////////////////////////////////////////////// // Name: private.h // Purpose: Private declarations: as this header is only included by // wxWindows itself, it may contain identifiers which don't start // with "wx". // Author: Stefan Csomor // Modified by: // Created: 1998-01-01 // RCS-ID: $Id$ // Copyright: (c) Stefan Csomor // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_PRIVATE_H_ #define _WX_PRIVATE_H_ #include "wx/defs.h" #include "wx/app.h" #ifdef __DARWIN__ # include #else # include # include # include # include # include # include # include #endif #if UNIVERSAL_INTERFACES_VERSION < 0x0340 #error "please update to Apple's lastest universal headers from http://developer.apple.com/sdk/" #endif #if wxUSE_GUI #include "wx/window.h" class wxMacPortStateHelper { DECLARE_NO_COPY_CLASS(wxMacPortStateHelper) public: wxMacPortStateHelper( GrafPtr newport) ; wxMacPortStateHelper() ; ~wxMacPortStateHelper() ; void Setup( GrafPtr newport ) ; void Clear() ; bool IsCleared() { return m_clip == NULL ; } GrafPtr GetCurrentPort() { return m_currentPort ; } private: GrafPtr m_currentPort ; GrafPtr m_oldPort ; RgnHandle m_clip ; ThemeDrawingState m_drawingState ; short m_textFont ; short m_textSize ; short m_textStyle ; short m_textMode ; } ; class WXDLLEXPORT wxMacPortSetter { DECLARE_NO_COPY_CLASS(wxMacPortSetter) public: wxMacPortSetter( const wxDC* dc ) ; ~wxMacPortSetter() ; private: wxMacPortStateHelper m_ph ; const wxDC* m_dc ; } ; class WXDLLEXPORT wxMacWindowClipper { DECLARE_NO_COPY_CLASS(wxMacWindowClipper) public: wxMacWindowClipper( const wxWindow* win ) ; ~wxMacWindowClipper() ; private: RgnHandle m_formerClip ; RgnHandle m_newClip ; } ; class wxMacDrawingHelper { DECLARE_NO_COPY_CLASS(wxMacDrawingHelper) public: wxMacDrawingHelper( wxWindowMac * theWindow , bool clientArea = false ) ; ~wxMacDrawingHelper() ; bool Ok() { return m_ok ; } void LocalToWindow( Rect *rect) { OffsetRect( rect , m_origin.h , m_origin.v ) ; } void LocalToWindow( Point *pt ) { AddPt( m_origin , pt ) ; } void LocalToWindow( RgnHandle rgn ) { OffsetRgn( rgn , m_origin.h , m_origin.v ) ; } const Point& GetOrigin() { return m_origin ; } private: Point m_origin ; GrafPtr m_formerPort ; GrafPtr m_currentPort ; PenState m_savedPenState ; bool m_ok ; } ; // app.h bool wxMacConvertEventToRecord( EventRef event , EventRecord *rec) ; #endif // wxUSE_GUI // filefn.h WXDLLEXPORT wxString wxMacFSSpec2MacFilename( const FSSpec *spec ) ; WXDLLEXPORT void wxMacFilename2FSSpec( const char *path , FSSpec *spec ) ; WXDLLEXPORT void wxMacFilename2FSSpec( const wxChar *path , FSSpec *spec ) ; # ifndef __DARWIN__ // Mac file names are POSIX (Unix style) under Darwin, so these are not needed WXDLLEXPORT wxString wxMacFSSpec2UnixFilename( const FSSpec *spec ) ; WXDLLEXPORT void wxUnixFilename2FSSpec( const char *path , FSSpec *spec ) ; WXDLLEXPORT wxString wxMac2UnixFilename( const char *s) ; WXDLLEXPORT wxString wxUnix2MacFilename( const char *s); # endif // utils.h WXDLLEXPORT wxString wxMacFindFolder(short vRefNum, OSType folderType, Boolean createFolder); #if wxUSE_GUI GWorldPtr wxMacCreateGWorld( int width , int height , int depth ) ; void wxMacDestroyGWorld( GWorldPtr gw ) ; PicHandle wxMacCreatePict( GWorldPtr gw , GWorldPtr mask = NULL ) ; CIconHandle wxMacCreateCIcon(GWorldPtr image , GWorldPtr mask , short dstDepth , short iconSize ) ; void wxMacSetColorTableEntry( CTabHandle newColors , int index , int red , int green , int blue ) ; CTabHandle wxMacCreateColorTable( int numColors ) ; void wxMacCreateBitmapButton( ControlButtonContentInfo*info , const wxBitmap& bitmap , int forceType = 0 ) ; #define MAC_WXCOLORREF(a) (*((RGBColor*)&(a))) #define MAC_WXHBITMAP(a) (GWorldPtr(a)) #define MAC_WXHMETAFILE(a) (PicHandle(a)) #define MAC_WXHICON(a) (CIconHandle(a)) #define MAC_WXHCURSOR(a) (CursHandle(a)) #define MAC_WXHRGN(a) (RgnHandle(a)) #define MAC_WXHWND(a) (WindowPtr(a)) #define MAC_WXRECPTR(a) ((Rect*)a) #define MAC_WXPOINTPTR(a) ((Point*)a) #define MAC_WXHMENU(a) ((MenuHandle)a) #endif // wxUSE_GUI //--------------------------------------------------------------------------- // wxMac string conversions //--------------------------------------------------------------------------- void wxMacSetupConverters() ; void wxMacCleanupConverters() ; void wxMacStringToPascal( const wxString&from , StringPtr to ) ; wxString wxMacMakeStringFromPascal( ConstStringPtr from ) ; wxCharBuffer wxMacStringToCString( const wxString &from ) ; wxWCharBuffer wxMacStringToWString( const wxString &from ) ; wxString wxMacMakeStringFromCString( const char * from , int len ) ; wxString wxMacMakeStringFromCString( const char * from ) ; #if TARGET_CARBON class wxMacCFStringHolder { public: wxMacCFStringHolder() { m_cfs = NULL ; m_release = false ; } wxMacCFStringHolder(const wxString &str) { m_cfs = NULL ; m_release = false ; Assign( str ) ; } wxMacCFStringHolder(CFStringRef ref , bool release = true ) { m_cfs = ref ; m_release = release ; } ~wxMacCFStringHolder() { Release() ; } wxMacCFStringHolder& operator=(const wxString& str) { Release() ; Assign( str ) ; return *this; } CFStringRef Detach() { CFStringRef retval = m_cfs ; m_release = false ; m_cfs = NULL ; return retval ; } void Release() { if ( m_release && m_cfs) CFRelease( m_cfs ) ; m_cfs = NULL ; } operator CFStringRef () { return m_cfs; } wxString AsString() ; private: void Assign( const wxString &str ) ; CFStringRef m_cfs; bool m_release ; } ; // CFStringRef wxMacStringToCFString( const wxString &str ) ; // wxString wxMacMakeStringFromCFString( CFStringRef cf ) ; #endif #if 0 void wxMacConvertToPC( const char *from , char *to , int len ) ; void wxMacConvertFromPC( const char *from , char *to , int len ) ; void wxMacConvertToPC( const char *from , char *to , int len ) ; wxString wxMacMakeMacStringFromPC( const wxChar * p ) ; wxString wxMacMakePCStringFromMac( const wxChar * p ) ; // converts this c string into a wxString with optional mac 2 pc encoding wxString wxMacMakeStringFromMacString( const wxChar* from , bool mac2pcEncoding ) ; // converts this c string into a wxString with pc 2 mac encoding if s_macDefaultEncodingIsPC inline wxString wxMacMakeStringFromMacString( const wxChar* from ) { return wxMacMakeStringFromMacString( from , wxApp::s_macDefaultEncodingIsPC ) ; } #if wxUSE_UNICODE wxString wxMacMakeMacStringFromPC( const char * p ) ; wxString wxMacMakePCStringFromMac( const char * p ) ; // converts this c string into a wxString with optional mac 2 pc encoding wxString wxMacMakeStringFromMacString( const char* from , bool mac2pcEncoding ) ; // converts this c string into a wxString with pc 2 mac encoding if s_macDefaultEncodingIsPC inline wxString wxMacMakeStringFromMacString( const char* from ) { return wxMacMakeStringFromMacString( from , wxApp::s_macDefaultEncodingIsPC ) ; } #endif // converts this c string into a wxString with pc 2 mac encoding if s_macDefaultEncodingIsPC inline wxString wxMacMakeStringFromMacString( const wxString& from ) { return wxApp::s_macDefaultEncodingIsPC ? wxMacMakeStringFromMacString( from.c_str() , true ) : from ; } // // Pascal Strings // // converts this string into a pascal with optional pc 2 mac encoding void wxMacStringToPascal( const wxChar * from , StringPtr to , bool pc2macEncoding ) ; // converts this string into a pascal with pc 2 mac encoding if s_macDefaultEncodingIsPC inline void wxMacStringToPascal( const wxChar * from , StringPtr to ) { wxMacStringToPascal( from , to , wxApp::s_macDefaultEncodingIsPC ) ; } // converts this string into a pascal with optional mac 2 pc encoding wxString wxMacMakeStringFromPascal( ConstStringPtr from , bool mac2pcEncoding ) ; // converts this pascal string into a wxString with pc 2 mac encoding if s_macDefaultEncodingIsPC inline wxString wxMacMakeStringFromPascal( ConstStringPtr from ) { return wxMacMakeStringFromPascal( from , wxApp::s_macDefaultEncodingIsPC ) ; } // // CFStringRefs (Carbon only) // #if TARGET_CARBON // converts this string into a carbon foundation string with optional pc 2 mac encoding CFStringRef wxMacStringToCFString( const wxString &str , bool pc2macEncoding ) ; // converts this string into a carbon foundation string with optional pc 2 mac encoding inline CFStringRef wxMacStringToCFString( const wxString &str ) { return wxMacStringToCFString( str , wxApp::s_macDefaultEncodingIsPC ) ; } #endif //TARGET_CARBON #endif // 0 #endif // _WX_PRIVATE_H_