///////////////////////////////////////////////////////////////////////////// // Name: wx/generic/logg.h // Purpose: Assorted wxLogXXX functions, and wxLog (sink for logs) // Author: Vadim Zeitlin // Modified by: // Created: 29/01/98 // RCS-ID: $Id$ // Copyright: (c) 1998 Vadim Zeitlin // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_LOGG_H_ #define _WX_LOGG_H_ #if defined(__GNUG__) && !defined(__APPLE__) #pragma interface "logg.h" #endif #if wxUSE_GUI // ---------------------------------------------------------------------------- // the following log targets are only compiled in if the we're compiling the // GUI part (andnot just the base one) of the library, they're implemented in // src/generic/logg.cpp *and not src/common/log.cpp unlike all the rest) // ---------------------------------------------------------------------------- #if wxUSE_TEXTCTRL // log everything to a text window (GUI only of course) class WXDLLEXPORT wxLogTextCtrl : public wxLog { public: wxLogTextCtrl(wxTextCtrl *pTextCtrl); private: // implement sink function virtual void DoLogString(const wxChar *szString, time_t t); // the control we use wxTextCtrl *m_pTextCtrl; DECLARE_NO_COPY_CLASS(wxLogTextCtrl) }; #endif // wxUSE_TEXTCTRL // ---------------------------------------------------------------------------- // GUI log target, the default one for wxWindows programs // ---------------------------------------------------------------------------- #if wxUSE_LOGGUI class WXDLLEXPORT wxLogGui : public wxLog { public: // ctor wxLogGui(); // show all messages that were logged since the last Flush() virtual void Flush(); protected: virtual void DoLog(wxLogLevel level, const wxChar *szString, time_t t); // empty everything void Clear(); wxArrayString m_aMessages; // the log message texts wxArrayInt m_aSeverity; // one of wxLOG_XXX values wxArrayLong m_aTimes; // the time of each message bool m_bErrors, // do we have any errors? m_bWarnings, // any warnings? m_bHasMessages; // any messages at all? }; #endif // wxUSE_LOGGUI // ---------------------------------------------------------------------------- // (background) log window: this class forwards all log messages to the log // target which was active when it was instantiated, but also collects them // to the log window. This window has it's own menu which allows the user to // close it, clear the log contents or save it to the file. // ---------------------------------------------------------------------------- #if wxUSE_LOGWINDOW class WXDLLEXPORT wxLogWindow : public wxLogPassThrough { public: wxLogWindow(wxFrame *pParent, // the parent frame (can be NULL) const wxChar *szTitle, // the title of the frame bool bShow = TRUE, // show window immediately? bool bPassToOld = TRUE); // pass messages to the old target? ~wxLogWindow(); // window operations // show/hide the log window void Show(bool bShow = TRUE); // retrieve the pointer to the frame wxFrame *GetFrame() const; // overridables // called immediately after the log frame creation allowing for // any extra initializations virtual void OnFrameCreate(wxFrame *frame); // called if the user closes the window interactively, will not be // called if it is destroyed for another reason (such as when program // exits) - return TRUE from here to allow the frame to close, FALSE // to prevent this from happening virtual bool OnFrameClose(wxFrame *frame); // called right before the log frame is going to be deleted: will // always be called unlike OnFrameClose() virtual void OnFrameDelete(wxFrame *frame); protected: virtual void DoLog(wxLogLevel level, const wxChar *szString, time_t t); virtual void DoLogString(const wxChar *szString, time_t t); private: wxLogFrame *m_pLogFrame; // the log frame DECLARE_NO_COPY_CLASS(wxLogWindow) }; #endif // wxUSE_LOGWINDOW #endif // wxUSE_GUI #endif // _WX_LOGG_H_