// -------------------------------------------------------------------------- // Name: sndfile.cpp // Purpose: // Date: 08/11/1999 // Author: Guilhem Lavaux (C) 1999 // CVSID: $Id$ // -------------------------------------------------------------------------- #include #ifndef WX_PRECOMP #include #endif #include "sndbase.h" #include "sndcodec.h" #include "sndfile.h" #include "sndcpcm.h" #include "sndulaw.h" #include "sndg72x.h" // -------------------------------------------------------------------------- // Sound codec router // -------------------------------------------------------------------------- wxSoundRouterStream::wxSoundRouterStream(wxSoundStream& sndio) : wxSoundStreamCodec(sndio) { m_router = NULL; } wxSoundRouterStream::~wxSoundRouterStream() { if (m_router) delete m_router; } wxSoundStream& wxSoundRouterStream::Read(void *buffer, wxUint32 len) { if (m_router) { m_router->Read(buffer, len); m_snderror = m_router->GetError(); m_lastcount = m_router->GetLastAccess(); } else { m_sndio->Read(buffer, len); m_snderror = m_sndio->GetError(); m_lastcount = m_sndio->GetLastAccess(); } return *this; } wxSoundStream& wxSoundRouterStream::Write(const void *buffer, wxUint32 len) { if (m_router) { m_router->Write(buffer, len); m_snderror = m_router->GetError(); m_lastcount = m_router->GetLastAccess(); } else { m_sndio->Write(buffer, len); m_snderror = m_sndio->GetError(); m_lastcount = m_sndio->GetLastAccess(); } return *this; } bool wxSoundRouterStream::SetSoundFormat(const wxSoundFormatBase& format) { if (m_router) delete m_router; if (m_sndio->SetSoundFormat(format)) { wxSoundStream::SetSoundFormat(m_sndio->GetSoundFormat()); return TRUE; } switch(format.GetType()) { case wxSOUND_NOFORMAT: return FALSE; case wxSOUND_PCM: m_router = new wxSoundStreamPcm(*m_sndio); m_router->SetSoundFormat(format); break; case wxSOUND_ULAW: m_router = new wxSoundStreamUlaw(*m_sndio); m_router->SetSoundFormat(format); break; case wxSOUND_G72X: m_router = new wxSoundStreamG72X(*m_sndio); m_router->SetSoundFormat(format); break; } wxSoundStream::SetSoundFormat(m_router->GetSoundFormat()); return TRUE; } wxUint32 wxSoundRouterStream::GetBestSize() const { if (m_router) return m_router->GetBestSize(); else return m_sndio->GetBestSize(); } bool wxSoundRouterStream::StartProduction(int evt) { if (!m_router) { if (m_sndio->StartProduction(evt)) return TRUE; m_snderror = m_sndio->GetError(); m_lastcount = m_sndio->GetLastAccess(); return FALSE; } if (m_router->StartProduction(evt)) return TRUE; m_snderror = m_router->GetError(); m_lastcount = m_router->GetLastAccess(); return FALSE; } bool wxSoundRouterStream::StopProduction() { if (!m_router) { if (m_sndio->StopProduction()) return TRUE; m_snderror = m_sndio->GetError(); m_lastcount = m_sndio->GetLastAccess(); return FALSE; } if (m_router->StopProduction()) return TRUE; m_snderror = m_router->GetError(); m_lastcount = m_router->GetLastAccess(); return FALSE; } // -------------------------------------------------------------------------- // wxSoundFileStream: generic reader // -------------------------------------------------------------------------- wxSoundFileStream::wxSoundFileStream(wxInputStream& stream, wxSoundStream& io_sound) : m_codec(io_sound), m_sndio(&io_sound), m_input(&stream), m_output(NULL), m_state(wxSOUND_FILE_STOPPED) { } wxSoundFileStream::wxSoundFileStream(wxOutputStream& stream, wxSoundStream& io_sound) : m_codec(io_sound), m_sndio(&io_sound), m_input(NULL), m_output(&stream), m_state(wxSOUND_FILE_STOPPED) { } wxSoundFileStream::~wxSoundFileStream() { if (m_state != wxSOUND_FILE_STOPPED) Stop(); } bool wxSoundFileStream::Play() { if (m_state != wxSOUND_FILE_STOPPED) return FALSE; if (!PrepareToPlay()) return FALSE; m_state = wxSOUND_FILE_PLAYING; if (!StartProduction(wxSOUND_OUTPUT)) return FALSE; return TRUE; } bool wxSoundFileStream::Record(unsigned long time) { if (m_state != wxSOUND_FILE_STOPPED) return FALSE; if (!PrepareToRecord(time)) return FALSE; m_len = m_sndformat->GetBytesFromTime(time); m_state = wxSOUND_FILE_RECORDING; if (!StartProduction(wxSOUND_INPUT)) return FALSE; return TRUE; } bool wxSoundFileStream::Stop() { if (m_state == wxSOUND_FILE_STOPPED) return FALSE; if (!StopProduction()) return FALSE; if (m_state == wxSOUND_FILE_RECORDING) if (!FinishRecording()) { m_state = wxSOUND_FILE_STOPPED; return FALSE; } // TODO reset counter m_state = wxSOUND_FILE_STOPPED; return TRUE; } bool wxSoundFileStream::Pause() { if (m_state == wxSOUND_FILE_PAUSED || m_state == wxSOUND_FILE_STOPPED) return FALSE; if (!StopProduction()) return FALSE; m_oldstate = m_state; m_state = wxSOUND_FILE_PAUSED; return TRUE; } bool wxSoundFileStream::Resume() { if (m_state == wxSOUND_FILE_PLAYING || m_state == wxSOUND_FILE_RECORDING || m_state == wxSOUND_FILE_STOPPED) return FALSE; if (!StartProduction( (m_oldstate == wxSOUND_FILE_PLAYING) ? wxSOUND_OUTPUT : wxSOUND_INPUT)) return FALSE; m_state = m_oldstate; return TRUE; } wxSoundStream& wxSoundFileStream::Read(void *buffer, wxUint32 len) { m_lastcount = GetData(buffer, len); return *this; } wxSoundStream& wxSoundFileStream::Write(const void *buffer, wxUint32 len) { m_lastcount = PutData(buffer, len); return *this; } void wxSoundFileStream::SetDuplexMode(bool duplex) { } bool wxSoundFileStream::StartProduction(int evt) { m_sndio->SetEventHandler(this); if (!m_codec.StartProduction(evt)) return FALSE; return TRUE; } bool wxSoundFileStream::StopProduction() { return m_codec.StopProduction(); } void wxSoundFileStream::OnSoundEvent(int evt) { wxUint32 len = m_codec.GetBestSize(); char *buffer; buffer = new char[len]; wxSoundStream::OnSoundEvent(evt); while (!m_sndio->QueueFilled()) { switch(evt) { case wxSOUND_INPUT: if (len > m_len) len = m_len; len = m_codec.Read(buffer, len).GetLastAccess(); PutData(buffer, len); m_len -= len; if (m_len == 0) { Stop(); delete[] buffer; return; } break; case wxSOUND_OUTPUT: len = GetData(buffer, len); if (len == 0) { Stop(); delete[] buffer; return; } m_codec.Write(buffer, len); break; } } delete[] buffer; } bool wxSoundFileStream::SetSoundFormat(const wxSoundFormatBase& format) { wxSoundStream::SetSoundFormat(format); return m_codec.SetSoundFormat(format); }