///////////////////////////////////////////////////////////////////////////// // Name: wx/dcgraph.h // Purpose: graphics context device bridge header // Author: Stefan Csomor // Modified by: // Created: // Copyright: (c) Stefan Csomor // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_GRAPHICS_DC_H_ #define _WX_GRAPHICS_DC_H_ #if wxUSE_GRAPHICS_CONTEXT #include "wx/dc.h" #include "wx/geometry.h" #include "wx/graphics.h" class WXDLLIMPEXP_FWD_CORE wxWindowDC; class WXDLLIMPEXP_CORE wxGCDC: public wxDC { public: wxGCDC( const wxWindowDC& dc ); wxGCDC( const wxMemoryDC& dc ); #if wxUSE_PRINTING_ARCHITECTURE wxGCDC( const wxPrinterDC& dc ); #endif #if defined(__WXMSW__) && wxUSE_ENH_METAFILE wxGCDC( const wxEnhMetaFileDC& dc ); #endif wxGCDC(wxGraphicsContext* context); wxGCDC(); virtual ~wxGCDC(); #ifdef __WXMSW__ // override wxDC virtual functions to provide access to HDC associated with // this Graphics object (implemented in src/msw/graphics.cpp) virtual WXHDC AcquireHDC() wxOVERRIDE; virtual void ReleaseHDC(WXHDC hdc) wxOVERRIDE; #endif // __WXMSW__ private: wxDECLARE_DYNAMIC_CLASS(wxGCDC); wxDECLARE_NO_COPY_CLASS(wxGCDC); }; class WXDLLIMPEXP_CORE wxGCDCImpl: public wxDCImpl { public: wxGCDCImpl( wxDC *owner, const wxWindowDC& dc ); wxGCDCImpl( wxDC *owner, const wxMemoryDC& dc ); #if wxUSE_PRINTING_ARCHITECTURE wxGCDCImpl( wxDC *owner, const wxPrinterDC& dc ); #endif #if defined(__WXMSW__) && wxUSE_ENH_METAFILE wxGCDCImpl( wxDC *owner, const wxEnhMetaFileDC& dc ); #endif // Ctor using an existing graphics context given to wxGCDC ctor. wxGCDCImpl(wxDC *owner, wxGraphicsContext* context); wxGCDCImpl( wxDC *owner ); virtual ~wxGCDCImpl(); // implement base class pure virtuals // ---------------------------------- virtual void Clear() wxOVERRIDE; virtual bool StartDoc( const wxString& message ) wxOVERRIDE; virtual void EndDoc() wxOVERRIDE; virtual void StartPage() wxOVERRIDE; virtual void EndPage() wxOVERRIDE; // flushing the content of this dc immediately onto screen virtual void Flush() wxOVERRIDE; virtual void SetFont(const wxFont& font) wxOVERRIDE; virtual void SetPen(const wxPen& pen) wxOVERRIDE; virtual void SetBrush(const wxBrush& brush) wxOVERRIDE; virtual void SetBackground(const wxBrush& brush) wxOVERRIDE; virtual void SetBackgroundMode(int mode) wxOVERRIDE; #if wxUSE_PALETTE virtual void SetPalette(const wxPalette& palette) wxOVERRIDE; #endif virtual void DestroyClippingRegion() wxOVERRIDE; virtual wxCoord GetCharHeight() const wxOVERRIDE; virtual wxCoord GetCharWidth() const wxOVERRIDE; virtual bool CanDrawBitmap() const wxOVERRIDE; virtual bool CanGetTextExtent() const wxOVERRIDE; virtual int GetDepth() const wxOVERRIDE; virtual wxSize GetPPI() const wxOVERRIDE; virtual void SetLogicalFunction(wxRasterOperationMode function) wxOVERRIDE; virtual void SetTextForeground(const wxColour& colour) wxOVERRIDE; virtual void SetTextBackground(const wxColour& colour) wxOVERRIDE; virtual void ComputeScaleAndOrigin() wxOVERRIDE; wxGraphicsContext* GetGraphicsContext() const wxOVERRIDE { return m_graphicContext; } virtual void SetGraphicsContext( wxGraphicsContext* ctx ) wxOVERRIDE; virtual void* GetHandle() const wxOVERRIDE; #if wxUSE_DC_TRANSFORM_MATRIX virtual bool CanUseTransformMatrix() const wxOVERRIDE; virtual bool SetTransformMatrix(const wxAffineMatrix2D& matrix) wxOVERRIDE; virtual wxAffineMatrix2D GetTransformMatrix() const wxOVERRIDE; virtual void ResetTransformMatrix() wxOVERRIDE; #endif // wxUSE_DC_TRANSFORM_MATRIX // the true implementations virtual bool DoFloodFill(wxCoord x, wxCoord y, const wxColour& col, wxFloodFillStyle style = wxFLOOD_SURFACE) wxOVERRIDE; virtual void DoGradientFillLinear(const wxRect& rect, const wxColour& initialColour, const wxColour& destColour, wxDirection nDirection = wxEAST) wxOVERRIDE; virtual void DoGradientFillConcentric(const wxRect& rect, const wxColour& initialColour, const wxColour& destColour, const wxPoint& circleCenter) wxOVERRIDE; virtual bool DoGetPixel(wxCoord x, wxCoord y, wxColour *col) const wxOVERRIDE; virtual void DoDrawPoint(wxCoord x, wxCoord y) wxOVERRIDE; #if wxUSE_SPLINES virtual void DoDrawSpline(const wxPointList *points) wxOVERRIDE; #endif virtual void DoDrawLine(wxCoord x1, wxCoord y1, wxCoord x2, wxCoord y2) wxOVERRIDE; virtual void DoDrawArc(wxCoord x1, wxCoord y1, wxCoord x2, wxCoord y2, wxCoord xc, wxCoord yc) wxOVERRIDE; virtual void DoDrawCheckMark(wxCoord x, wxCoord y, wxCoord width, wxCoord height) wxOVERRIDE; virtual void DoDrawEllipticArc(wxCoord x, wxCoord y, wxCoord w, wxCoord h, double sa, double ea) wxOVERRIDE; virtual void DoDrawRectangle(wxCoord x, wxCoord y, wxCoord width, wxCoord height) wxOVERRIDE; virtual void DoDrawRoundedRectangle(wxCoord x, wxCoord y, wxCoord width, wxCoord height, double radius) wxOVERRIDE; virtual void DoDrawEllipse(wxCoord x, wxCoord y, wxCoord width, wxCoord height) wxOVERRIDE; virtual void DoCrossHair(wxCoord x, wxCoord y) wxOVERRIDE; virtual void DoDrawIcon(const wxIcon& icon, wxCoord x, wxCoord y) wxOVERRIDE; virtual void DoDrawBitmap(const wxBitmap &bmp, wxCoord x, wxCoord y, bool useMask = false) wxOVERRIDE; virtual void DoDrawText(const wxString& text, wxCoord x, wxCoord y) wxOVERRIDE; virtual void DoDrawRotatedText(const wxString& text, wxCoord x, wxCoord y, double angle) wxOVERRIDE; virtual bool DoBlit(wxCoord xdest, wxCoord ydest, wxCoord width, wxCoord height, wxDC *source, wxCoord xsrc, wxCoord ysrc, wxRasterOperationMode rop = wxCOPY, bool useMask = false, wxCoord xsrcMask = -1, wxCoord ysrcMask = -1) wxOVERRIDE; virtual bool DoStretchBlit(wxCoord xdest, wxCoord ydest, wxCoord dstWidth, wxCoord dstHeight, wxDC *source, wxCoord xsrc, wxCoord ysrc, wxCoord srcWidth, wxCoord srcHeight, wxRasterOperationMode = wxCOPY, bool useMask = false, wxCoord xsrcMask = wxDefaultCoord, wxCoord ysrcMask = wxDefaultCoord) wxOVERRIDE; virtual void DoGetSize(int *,int *) const wxOVERRIDE; virtual void DoGetSizeMM(int* width, int* height) const wxOVERRIDE; virtual void DoDrawLines(int n, const wxPoint points[], wxCoord xoffset, wxCoord yoffset) wxOVERRIDE; virtual void DoDrawPolygon(int n, const wxPoint points[], wxCoord xoffset, wxCoord yoffset, wxPolygonFillMode fillStyle = wxODDEVEN_RULE) wxOVERRIDE; virtual void DoDrawPolyPolygon(int n, const int count[], const wxPoint points[], wxCoord xoffset, wxCoord yoffset, wxPolygonFillMode fillStyle) wxOVERRIDE; virtual void DoSetDeviceClippingRegion(const wxRegion& region) wxOVERRIDE; virtual void DoSetClippingRegion(wxCoord x, wxCoord y, wxCoord width, wxCoord height) wxOVERRIDE; virtual bool DoGetClippingRect(wxRect& rect) const wxOVERRIDE; virtual void DoGetTextExtent(const wxString& string, wxCoord *x, wxCoord *y, wxCoord *descent = NULL, wxCoord *externalLeading = NULL, const wxFont *theFont = NULL) const wxOVERRIDE; virtual bool DoGetPartialTextExtents(const wxString& text, wxArrayInt& widths) const wxOVERRIDE; #ifdef __WXMSW__ virtual wxRect MSWApplyGDIPlusTransform(const wxRect& r) const wxOVERRIDE; #endif // __WXMSW__ // update the internal clip box variables void UpdateClipBox(); protected: // unused int parameter distinguishes this version, which does not create a // wxGraphicsContext, in the expectation that the derived class will do it wxGCDCImpl(wxDC* owner, int); // scaling variables bool m_logicalFunctionSupported; wxGraphicsMatrix m_matrixOriginal; wxGraphicsMatrix m_matrixCurrent; #if wxUSE_DC_TRANSFORM_MATRIX wxAffineMatrix2D m_matrixExtTransform; #endif // wxUSE_DC_TRANSFORM_MATRIX wxGraphicsContext* m_graphicContext; bool m_isClipBoxValid; private: void Init(wxGraphicsContext*); wxDECLARE_CLASS(wxGCDCImpl); wxDECLARE_NO_COPY_CLASS(wxGCDCImpl); }; #endif // wxUSE_GRAPHICS_CONTEXT #endif // _WX_GRAPHICS_DC_H_