/////////////////////////////////////////////////////////////////////////////// // Name: wx/htmllbox.h // Purpose: wxHtmlListBox is a listbox whose items are wxHtmlCells // Author: Vadim Zeitlin // Modified by: // Created: 31.05.03 // RCS-ID: $Id$ // Copyright: (c) 2003 Vadim Zeitlin // Licence: wxWindows licence /////////////////////////////////////////////////////////////////////////////// #ifndef _WX_HTMLLBOX_H_ #define _WX_HTMLLBOX_H_ #include "wx/vlbox.h" // base class class WXDLLEXPORT wxHtmlCell; class WXDLLEXPORT wxHtmlWinParser; class WXDLLEXPORT wxHtmlListBoxCache; class WXDLLEXPORT wxHtmlListBoxStyle; // ---------------------------------------------------------------------------- // wxHtmlListBox // ---------------------------------------------------------------------------- class WXDLLEXPORT wxHtmlListBox : public wxVListBox { public: // constructors and such // --------------------- // default constructor, you must call Create() later wxHtmlListBox() { Init(); } // normal constructor which calls Create() internally wxHtmlListBox(wxWindow *parent, wxWindowID id = wxID_ANY, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = 0, const wxString& name = wxVListBoxNameStr) { Init(); (void)Create(parent, id, pos, size, style, name); } // really creates the control and sets the initial number of items in it // (which may be changed later with SetItemCount()) // // the only special style which may be specified here is wxLB_MULTIPLE // // returns true on success or false if the control couldn't be created bool Create(wxWindow *parent, wxWindowID id = wxID_ANY, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = 0, const wxString& name = wxVListBoxNameStr); // destructor cleans up whatever resources we use virtual ~wxHtmlListBox(); // override some base class virtuals virtual void RefreshAll(); virtual void SetItemCount(size_t count); protected: // this method must be implemented in the derived class and should return // the body (i.e. without ) of the HTML for the given item virtual wxString OnGetItem(size_t n) const = 0; // this function may be overridden to decorate HTML returned by OnGetItem() virtual wxString OnGetItemMarkup(size_t n) const; // this method allows to customize the selection appearance: it may be used // to specify the colour of the text which normally has the given colour // colFg when it is inside the selection // // by default, the original colour is not used at all and all text has the // same (default for this system) colour inside selection virtual wxColour GetSelectedTextColour(const wxColour& colFg) const; // this is the same as GetSelectedTextColour() but allows to customize the // background colour -- this is even more rarely used as you can change it // globally using SetSelectionBackground() virtual wxColour GetSelectedTextBgColour(const wxColour& colBg) const; // we implement both of these functions in terms of OnGetItem(), they are // not supposed to be overridden by our descendants virtual void OnDrawItem(wxDC& dc, const wxRect& rect, size_t n) const; virtual wxCoord OnMeasureItem(size_t n) const; // event handlers void OnSize(wxSizeEvent& event); // common part of all ctors void Init(); // ensure that the given item is cached void CacheItem(size_t n) const; private: // this class caches the pre-parsed HTML to speed up display wxHtmlListBoxCache *m_cache; // HTML parser we use wxHtmlWinParser *m_htmlParser; // rendering style for the parser which allows us to customize our colours wxHtmlListBoxStyle *m_htmlRendStyle; // it calls our GetSelectedTextColour() and GetSelectedTextBgColour() friend class wxHtmlListBoxStyle; DECLARE_EVENT_TABLE() }; #endif // _WX_HTMLLBOX_H_