///////////////////////////////////////////////////////////////////////////// // Name: mdi.cpp // Purpose: MDI sample // Author: Julian Smart // Modified by: // Created: 04/01/98 // RCS-ID: $Id$ // Copyright: (c) Julian Smart and Markus Holzem // Licence: wxWindows license ///////////////////////////////////////////////////////////////////////////// // For compilers that support precompilation, includes "wx/wx.h". #include "wx/wxprec.h" #ifdef __BORLANDC__ #pragma hdrstop #endif #ifndef WX_PRECOMP #include "wx/wx.h" #include "wx/mdi.h" #endif #include #ifdef __WXGTK__ #include "folder.xpm" #endif #include "mdi.h" MyFrame *frame = NULL; wxList my_children; IMPLEMENT_APP(MyApp) // For drawing lines in a canvas long xpos = -1; long ypos = -1; int winNumber = 1; // Initialise this in OnInit, not statically bool MyApp::OnInit(void) { // Create the main frame window frame = new MyFrame(NULL, -1, "MDI Demo", wxPoint(0, 0), wxSize(500, 400), wxDEFAULT_FRAME | wxHSCROLL | wxVSCROLL); // Give it an icon (this is ignored in MDI mode: uses resources) #ifdef __WXMSW__ frame->SetIcon(wxIcon("mdi_icn")); #endif #ifdef __X__ frame->SetIcon(wxIcon("aiai.xbm")); #endif // Make a menubar wxMenu *file_menu = new wxMenu; file_menu->Append(MDI_NEW_WINDOW, "&New window"); file_menu->Append(MDI_QUIT, "&Exit"); wxMenu *help_menu = new wxMenu; help_menu->Append(MDI_ABOUT, "&About"); wxMenuBar *menu_bar = new wxMenuBar; menu_bar->Append(file_menu, "&File"); menu_bar->Append(help_menu, "&Help"); // Associate the menu bar with the frame frame->SetMenuBar(menu_bar); frame->CreateStatusBar(); frame->Show(TRUE); SetTopWindow(frame); return TRUE; } BEGIN_EVENT_TABLE(MyFrame, wxMDIParentFrame) EVT_MENU(MDI_ABOUT, MyFrame::OnAbout) EVT_MENU(MDI_NEW_WINDOW, MyFrame::OnNewWindow) EVT_SIZE(MyFrame::OnSize) EVT_MENU(MDI_QUIT, MyFrame::OnQuit) END_EVENT_TABLE() // Define my frame constructor MyFrame::MyFrame(wxWindow *parent, const wxWindowID id, const wxString& title, const wxPoint& pos, const wxSize& size, const long style): wxMDIParentFrame(parent, id, title, pos, size, style) { textWindow = new wxTextCtrl(this, -1, "", wxDefaultPosition, wxDefaultSize, wxTE_MULTILINE|wxSUNKEN_BORDER); textWindow->SetValue("A help window"); CreateToolBar(wxNO_BORDER|wxTB_FLAT|wxTB_HORIZONTAL); InitToolBar(GetToolBar()); } void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event) ) { Close(TRUE); } void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event) ) { (void)wxMessageBox("wxWindows 2.0 MDI Demo\nAuthor: Julian Smart (c) 1997\nUsage: mdi.exe", "About MDI Demo"); } void MyFrame::OnNewWindow(wxCommandEvent& WXUNUSED(event) ) { // Make another frame, containing a canvas MyChild *subframe = new MyChild(frame, "Canvas Frame", wxPoint(4, 4), wxSize(100, 100), wxDEFAULT_FRAME); char titleBuf[100]; sprintf(titleBuf, "Canvas Frame %d", winNumber); subframe->SetTitle(titleBuf); winNumber ++; // Give it an icon (this is ignored in MDI mode: uses resources) #ifdef __WXMSW__ subframe->SetIcon(wxIcon("chrt_icn")); #endif #ifdef __X__ subframe->SetIcon(wxIcon("aiai.xbm")); #endif // Give it a status line subframe->CreateStatusBar(); // Make a menubar wxMenu *file_menu = new wxMenu; file_menu->Append(MDI_NEW_WINDOW, "&New window"); file_menu->Append(MDI_CHILD_QUIT, "&Close child"); file_menu->Append(MDI_QUIT, "&Exit"); wxMenu *option_menu = new wxMenu; // Dummy option option_menu->Append(MDI_REFRESH, "&Refresh picture"); wxMenu *help_menu = new wxMenu; help_menu->Append(MDI_ABOUT, "&About"); wxMenuBar *menu_bar = new wxMenuBar; menu_bar->Append(file_menu, "&File"); menu_bar->Append(option_menu, "&Options"); menu_bar->Append(help_menu, "&Help"); // Associate the menu bar with the frame subframe->SetMenuBar(menu_bar); int width, height; subframe->GetClientSize(&width, &height); MyCanvas *canvas = new MyCanvas(subframe, wxPoint(0, 0), wxSize(width, height)); canvas->SetCursor(wxCursor(wxCURSOR_PENCIL)); subframe->canvas = canvas; // Give it scrollbars canvas->SetScrollbars(20, 20, 50, 50); subframe->Show(TRUE); } BEGIN_EVENT_TABLE(MyCanvas, wxScrolledWindow) EVT_MOUSE_EVENTS(MyCanvas::OnEvent) END_EVENT_TABLE() // Define a constructor for my canvas MyCanvas::MyCanvas(wxWindow *parent, const wxPoint& pos, const wxSize& size): wxScrolledWindow(parent, -1, pos, size, wxSUNKEN_BORDER) { } // Define the repainting behaviour void MyCanvas::OnDraw(wxDC& dc) { dc.SetFont(*wxSWISS_FONT); dc.SetPen(*wxGREEN_PEN); dc.DrawLine(0, 0, 200, 200); dc.DrawLine(200, 0, 0, 200); dc.SetBrush(*wxCYAN_BRUSH); dc.SetPen(*wxRED_PEN); dc.DrawRectangle(100, 100, 100, 50); dc.DrawRoundedRectangle(150, 150, 100, 50, 20); dc.DrawEllipse(250, 250, 100, 50); dc.DrawSpline(50, 200, 50, 100, 200, 10); dc.DrawLine(50, 230, 200, 230); dc.DrawText("This is a test string", 50, 230); wxPoint points[3]; points[0].x = 200; points[0].y = 300; points[1].x = 100; points[1].y = 400; points[2].x = 300; points[2].y = 400; dc.DrawPolygon(3, points); } // This implements a tiny doodling program! Drag the mouse using // the left button. void MyCanvas::OnEvent(wxMouseEvent& event) { wxClientDC dc(this); PrepareDC(dc); wxPoint pt(event.GetLogicalPosition(dc)); if (xpos > -1 && ypos > -1 && event.Dragging()) { dc.SetPen(*wxBLACK_PEN); dc.DrawLine(xpos, ypos, pt.x, pt.y); } xpos = pt.x; ypos = pt.y; } // Define the behaviour for the frame closing // - must delete all frames except for the main one. bool MyFrame::OnClose(void) { // Must delete children wxNode *node = my_children.First(); while (node) { MyChild *child = (MyChild *)node->Data(); wxNode *next = node->Next(); child->OnClose(); delete child; node = next; } return TRUE; } void MyFrame::OnSize(wxSizeEvent& WXUNUSED(event) ) { int w, h; GetClientSize(&w, &h); textWindow->SetSize(0, 0, 200, h); GetClientWindow()->SetSize(200, 0, w - 200, h); } // Note that MDI_NEW_WINDOW and MDI_ABOUT commands get passed // to the parent window for processing, so no need to // duplicate event handlers here. BEGIN_EVENT_TABLE(MyChild, wxMDIChildFrame) EVT_MENU(MDI_CHILD_QUIT, MyChild::OnQuit) END_EVENT_TABLE() MyChild::MyChild(wxMDIParentFrame *parent, const wxString& title, const wxPoint& pos, const wxSize& size, const long style): wxMDIChildFrame(parent, -1, title, pos, size, style) { canvas = NULL; my_children.Append(this); } MyChild::~MyChild(void) { my_children.DeleteObject(this); } void MyChild::OnQuit(wxCommandEvent& WXUNUSED(event)) { Close(TRUE); } void MyChild::OnActivate(wxActivateEvent& event) { if (event.GetActive() && canvas) canvas->SetFocus(); } bool MyChild::OnClose(void) { return TRUE; } void MyFrame::InitToolBar(wxToolBar* toolBar) { wxBitmap* bitmaps[8]; #ifdef __WXMSW__ bitmaps[0] = new wxBitmap("icon1", wxBITMAP_TYPE_RESOURCE); bitmaps[1] = new wxBitmap("icon2", wxBITMAP_TYPE_RESOURCE); bitmaps[2] = new wxBitmap("icon3", wxBITMAP_TYPE_RESOURCE); bitmaps[3] = new wxBitmap("icon4", wxBITMAP_TYPE_RESOURCE); bitmaps[4] = new wxBitmap("icon5", wxBITMAP_TYPE_RESOURCE); bitmaps[5] = new wxBitmap("icon6", wxBITMAP_TYPE_RESOURCE); bitmaps[6] = new wxBitmap("icon7", wxBITMAP_TYPE_RESOURCE); bitmaps[7] = new wxBitmap("icon8", wxBITMAP_TYPE_RESOURCE); #else bitmaps[0] = new wxBitmap( folder_xpm ); bitmaps[1] = new wxBitmap( folder_xpm ); bitmaps[2] = new wxBitmap( folder_xpm ); bitmaps[3] = new wxBitmap( folder_xpm ); bitmaps[4] = new wxBitmap( folder_xpm ); bitmaps[5] = new wxBitmap( folder_xpm ); bitmaps[6] = new wxBitmap( folder_xpm ); bitmaps[7] = new wxBitmap( folder_xpm ); #endif #ifdef __WXMSW__ int width = 24; #else int width = 16; #endif int currentX = 5; toolBar->AddTool(0, *bitmaps[0], wxNullBitmap, FALSE, currentX, -1, NULL, "New file"); currentX += width + 5; toolBar->AddTool(1, *bitmaps[1], wxNullBitmap, FALSE, currentX, -1, NULL, "Open file"); currentX += width + 5; toolBar->AddTool(2, *bitmaps[2], wxNullBitmap, FALSE, currentX, -1, NULL, "Save file"); currentX += width + 5; toolBar->AddSeparator(); toolBar->AddTool(3, *bitmaps[3], wxNullBitmap, FALSE, currentX, -1, NULL, "Copy"); currentX += width + 5; toolBar->AddTool(4, *bitmaps[4], wxNullBitmap, FALSE, currentX, -1, NULL, "Cut"); currentX += width + 5; toolBar->AddTool(5, *bitmaps[5], wxNullBitmap, FALSE, currentX, -1, NULL, "Paste"); currentX += width + 5; toolBar->AddSeparator(); toolBar->AddTool(6, *bitmaps[6], wxNullBitmap, FALSE, currentX, -1, NULL, "Print"); currentX += width + 5; toolBar->AddSeparator(); toolBar->AddTool(7, *bitmaps[7], wxNullBitmap, TRUE, currentX, -1, NULL, "Help"); toolBar->Realize(); int i; for (i = 0; i < 8; i++) delete bitmaps[i]; }