///////////////////////////////////////////////////////////////////////////// // Name: wx/motif/dc.h // Purpose: wxDC class // Author: Julian Smart // Modified by: // Created: 17/09/98 // RCS-ID: $Id$ // Copyright: (c) Julian Smart // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_DC_H_ #define _WX_DC_H_ #include "wx/pen.h" #include "wx/brush.h" #include "wx/icon.h" #include "wx/font.h" #include "wx/gdicmn.h" //----------------------------------------------------------------------------- // constants //----------------------------------------------------------------------------- #ifndef MM_TEXT #define MM_TEXT 0 #define MM_ISOTROPIC 1 #define MM_ANISOTROPIC 2 #define MM_LOMETRIC 3 #define MM_HIMETRIC 4 #define MM_TWIPS 5 #define MM_POINTS 6 #define MM_METRIC 7 #endif //----------------------------------------------------------------------------- // wxDC //----------------------------------------------------------------------------- class WXDLLEXPORT wxDC : public wxDCBase { DECLARE_DYNAMIC_CLASS(wxDC) public: wxDC(); virtual ~wxDC() { } virtual wxSize GetPPI() const; protected: virtual void DoDrawIcon(const wxIcon& icon, wxCoord x, wxCoord y); virtual void DoDrawBitmap(const wxBitmap &bmp, wxCoord x, wxCoord y, bool useMask = false); virtual void DoSetClippingRegion(wxCoord x, wxCoord y, wxCoord width, wxCoord height); virtual void DoGetSize(int *width, int *height) const; virtual void DoGetSizeMM(int* width, int* height) const; public: // implementation wxCoord XDEV2LOG(wxCoord x) const { return DeviceToLogicalX(x); } wxCoord XDEV2LOGREL(wxCoord x) const { return DeviceToLogicalXRel(x); } wxCoord YDEV2LOG(wxCoord y) const { return DeviceToLogicalY(y); } wxCoord YDEV2LOGREL(wxCoord y) const { return DeviceToLogicalYRel(y); } wxCoord XLOG2DEV(wxCoord x) const { return LogicalToDeviceX(x); } wxCoord XLOG2DEVREL(wxCoord x) const { return LogicalToDeviceXRel(x); } wxCoord YLOG2DEV(wxCoord y) const { return LogicalToDeviceY(y); } wxCoord YLOG2DEVREL(wxCoord y) const { return LogicalToDeviceYRel(y); } // Without device translation, for backing pixmap purposes wxCoord XLOG2DEV_2(wxCoord x) const { return wxRound((double)(x - m_logicalOriginX) * m_scaleX) * m_signX; } wxCoord YLOG2DEV_2(wxCoord y) const { return wxRound((double)(y - m_logicalOriginY) * m_scaleY) * m_signY; } }; #endif // _WX_DC_H_