%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% %% Name: point.tex %% Purpose: wxPoint documentation %% Author: wxTeam %% Created: %% RCS-ID: $Id$ %% Copyright: (c) wxTeam %% License: wxWindows license %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% \section{\class{wxPoint}}\label{wxpoint} A {\bf wxPoint} is a useful data structure for graphics operations. It simply contains integer {\it x} and {\it y} members. See also \helpref{wxRealPoint}{wxrealpoint} for a floating point version. \wxheading{Derived from} None \wxheading{Include files} \wxheading{See also} \helpref{wxRealPoint}{wxrealpoint} \latexignore{\rtfignore{\wxheading{Members}}} \membersection{wxPoint::wxPoint}\label{wxpointctor} \func{}{wxPoint}{\void} \func{}{wxPoint}{\param{int}{ x}, \param{int}{ y}} Create a point. \membersection{wxPoint::x}\label{wxpointx} \member{int}{x} x member. \membersection{wxPoint::y}\label{wxpointy} \member{int}{ y} y member. \membersection{Operators}\label{wxpointoperators} \func{void}{operator $=$}{\param{const wxPoint\& }{pt}} Assignment operator. \func{bool}{operator $==$}{\param{const wxPoint\& }{pt}} \func{bool}{operator $!=$}{\param{const wxPoint\& }{pt}} \func{wxPoint}{operator $+$}{\param{const wxPoint\& }{pt}} \func{wxPoint}{operator $-$}{\param{const wxPoint\& }{pt}} \func{wxPoint\&}{operator $+=$}{\param{const wxPoint\& }{pt}} \func{wxPoint\&}{operator $-=$}{\param{const wxPoint\& }{pt}} Operators for comparison, sum and subtraction between \helpref{wxPoint}{wxpoint} objects. \func{wxPoint}{operator $+$}{\param{const wxSize\& }{sz}} \func{wxPoint}{operator $-$}{\param{const wxSize\& }{sz}} \func{wxPoint\&}{operator $+=$}{\param{const wxSize\& }{sz}} \func{wxPoint\&}{operator $-=$}{\param{const wxSize\& }{sz}} Operators for sum and subtraction between a \helpref{wxPoint}{wxpoint} object and a \helpref{wxSize}{wxsize} object.