/////////////////////////////////////////////////////////////////////////////// // Name: wx/vector.h // Purpose: STL vector clone // Author: Lindsay Mathieson // Modified by: Vaclav Slavik - make it a template // Created: 30.07.2001 // Copyright: (c) 2001 Lindsay Mathieson , // 2007 Vaclav Slavik // Licence: wxWindows licence /////////////////////////////////////////////////////////////////////////////// #ifndef _WX_VECTOR_H_ #define _WX_VECTOR_H_ #include "wx/defs.h" #if wxUSE_STL #include #define wxVector std::vector #else // !wxUSE_STL #include "wx/utils.h" #include "wx/scopeguard.h" #include "wx/meta/movable.h" #include "wx/meta/if.h" #include "wx/beforestd.h" #include // for placement new #include "wx/afterstd.h" namespace wxPrivate { // These templates encapsulate memory operations for use by wxVector; there are // two implementations, both in generic way for any C++ types and as an // optimized version for "movable" types that uses realloc() and memmove(). // version for movable types: template struct wxVectorMemOpsMovable { static void Free(T* array) { free(array); } static T* Realloc(T* old, size_t newCapacity, size_t WXUNUSED(occupiedSize)) { return (T*)realloc(old, newCapacity * sizeof(T)); } static void MemmoveBackward(T* dest, T* source, size_t count) { memmove(dest, source, count * sizeof(T)); } static void MemmoveForward(T* dest, T* source, size_t count) { memmove(dest, source, count * sizeof(T)); } }; // generic version for non-movable types: template struct wxVectorMemOpsGeneric { static void Free(T* array) { ::operator delete(array); } static T* Realloc(T* old, size_t newCapacity, size_t occupiedSize) { T *mem = (T*)::operator new(newCapacity * sizeof(T)); for ( size_t i = 0; i < occupiedSize; i++ ) { ::new(mem + i) T(old[i]); old[i].~T(); } ::operator delete(old); return mem; } static void MemmoveBackward(T* dest, T* source, size_t count) { wxASSERT( dest < source ); T* destptr = dest; T* sourceptr = source; for ( size_t i = count; i > 0; --i, ++destptr, ++sourceptr ) { ::new(destptr) T(*sourceptr); sourceptr->~T(); } } static void MemmoveForward(T* dest, T* source, size_t count) { wxASSERT( dest > source ); T* destptr = dest + count - 1; T* sourceptr = source + count - 1; for ( size_t i = count; i > 0; --i, --destptr, --sourceptr ) { ::new(destptr) T(*sourceptr); sourceptr->~T(); } } }; } // namespace wxPrivate template class wxVector { private: // This cryptic expression means "typedef Ops to wxVectorMemOpsMovable if // type T is movable type, otherwise to wxVectorMemOpsGeneric". // // Note that we use typedef instead of privately deriving from this (which // would allowed us to omit "Ops::" prefixes below) to keep VC6 happy, // it can't compile code that derives from wxIf<...>::value. typedef typename wxIf< wxIsMovable::value, wxPrivate::wxVectorMemOpsMovable, wxPrivate::wxVectorMemOpsGeneric >::value Ops; public: typedef size_t size_type; typedef size_t difference_type; typedef T value_type; typedef value_type* pointer; typedef value_type* iterator; typedef const value_type* const_iterator; typedef value_type& reference; class reverse_iterator { public: reverse_iterator() : m_ptr(NULL) { } wxEXPLICIT reverse_iterator(iterator it) : m_ptr(it) { } reverse_iterator(const reverse_iterator& it) : m_ptr(it.m_ptr) { } reference operator*() const { return *m_ptr; } pointer operator->() const { return m_ptr; } iterator base() const { return m_ptr; } reverse_iterator& operator++() { --m_ptr; return *this; } reverse_iterator operator++(int) { reverse_iterator tmp = *this; --m_ptr; return tmp; } reverse_iterator& operator--() { ++m_ptr; return *this; } reverse_iterator operator--(int) { reverse_iterator tmp = *this; ++m_ptr; return tmp; } reverse_iterator operator+(difference_type n) const { return reverse_iterator(m_ptr - n); } reverse_iterator& operator+=(difference_type n) { m_ptr -= n; return *this; } reverse_iterator operator-(difference_type n) const { return reverse_iterator(m_ptr + n); } reverse_iterator& operator-=(difference_type n) { m_ptr += n; return *this; } reference operator[](difference_type n) const { return *(*this + n); } bool operator ==(const reverse_iterator& it) const { return m_ptr == it.m_ptr; } bool operator !=(const reverse_iterator& it) const { return m_ptr != it.m_ptr; } private: value_type *m_ptr; }; wxVector() : m_size(0), m_capacity(0), m_values(NULL) {} wxVector(size_type p_size) : m_size(0), m_capacity(0), m_values(NULL) { reserve(p_size); for ( size_t n = 0; n < p_size; n++ ) push_back(value_type()); } wxVector(size_type p_size, const value_type& v) : m_size(0), m_capacity(0), m_values(NULL) { reserve(p_size); for ( size_t n = 0; n < p_size; n++ ) push_back(v); } wxVector(const wxVector& c) : m_size(0), m_capacity(0), m_values(NULL) { Copy(c); } ~wxVector() { clear(); } void clear() { // call destructors of stored objects: for ( size_type i = 0; i < m_size; i++ ) { m_values[i].~T(); } Ops::Free(m_values); m_values = NULL; m_size = m_capacity = 0; } void reserve(size_type n) { if ( n <= m_capacity ) return; // increase the size twice, unless we're already too big or unless // more is requested // // NB: casts to size_type are needed to suppress mingw32 warnings about // mixing enums and ints in the same expression const size_type increment = m_size > 0 ? wxMin(m_size, (size_type)ALLOC_MAX_SIZE) : (size_type)ALLOC_INITIAL_SIZE; if ( m_capacity + increment > n ) n = m_capacity + increment; m_values = Ops::Realloc(m_values, n * sizeof(value_type), m_size); m_capacity = n; } void resize(size_type n) { if ( n < m_size ) Shrink(n); else if ( n > m_size ) Extend(n, value_type()); } void resize(size_type n, const value_type& v) { if ( n < m_size ) Shrink(n); else if ( n > m_size ) Extend(n, v); } size_type size() const { return m_size; } size_type capacity() const { return m_capacity; } bool empty() const { return size() == 0; } wxVector& operator=(const wxVector& vb) { if (this != &vb) { clear(); Copy(vb); } return *this; } void push_back(const value_type& v) { reserve(size() + 1); // use placement new to initialize new object in preallocated place in // m_values and store 'v' in it: void* const place = m_values + m_size; ::new(place) value_type(v); // only increase m_size if the ctor didn't throw an exception; notice // that if it _did_ throw, everything is OK, because we only increased // vector's capacity so far and possibly written some data to // uninitialized memory at the end of m_values m_size++; } void pop_back() { erase(end() - 1); } const value_type& at(size_type idx) const { wxASSERT(idx < m_size); return m_values[idx]; } value_type& at(size_type idx) { wxASSERT(idx < m_size); return m_values[idx]; } const value_type& operator[](size_type idx) const { return at(idx); } value_type& operator[](size_type idx) { return at(idx); } const value_type& front() const { return at(0); } value_type& front() { return at(0); } const value_type& back() const { return at(size() - 1); } value_type& back() { return at(size() - 1); } const_iterator begin() const { return m_values; } iterator begin() { return m_values; } const_iterator end() const { return m_values + size(); } iterator end() { return m_values + size(); } reverse_iterator rbegin() { return reverse_iterator(end() - 1); } reverse_iterator rend() { return reverse_iterator(begin() - 1); } iterator insert(iterator it, const value_type& v = value_type()) { // NB: this must be done before reserve(), because reserve() // invalidates iterators! const size_t idx = it - begin(); const size_t after = end() - it; reserve(size() + 1); // the place where the new element is going to be inserted value_type * const place = m_values + idx; // unless we're inserting at the end, move following elements out of // the way: if ( after > 0 ) Ops::MemmoveForward(place + 1, place, after); // if the ctor called below throws an exception, we need to move all // the elements back to their original positions in m_values wxScopeGuard moveBack = wxMakeGuard( Ops::MemmoveBackward, place, place + 1, after); if ( !after ) moveBack.Dismiss(); // use placement new to initialize new object in preallocated place in // m_values and store 'v' in it: ::new(place) value_type(v); // now that we did successfully add the new element, increment the size // and disable moving the items back moveBack.Dismiss(); m_size++; return begin() + idx; } iterator erase(iterator it) { return erase(it, it + 1); } iterator erase(iterator first, iterator last) { if ( first == last ) return first; wxASSERT( first < end() && last <= end() ); const size_type idx = first - begin(); const size_type count = last - first; const size_type after = end() - last; // erase elements by calling their destructors: for ( iterator i = first; i < last; ++i ) i->~T(); // once that's done, move following elements over to the freed space: if ( after > 0 ) { Ops::MemmoveBackward(m_values + idx, m_values + idx + count, after); } m_size -= count; return begin() + idx; } #if WXWIN_COMPATIBILITY_2_8 wxDEPRECATED( size_type erase(size_type n) ); #endif // WXWIN_COMPATIBILITY_2_8 private: // VC6 can't compile static const int members enum { ALLOC_INITIAL_SIZE = 16 }; enum { ALLOC_MAX_SIZE = 4096 }; void Copy(const wxVector& vb) { reserve(vb.size()); for ( const_iterator i = vb.begin(); i != vb.end(); ++i ) push_back(*i); } private: void Shrink(size_type n) { for ( size_type i = n; i < m_size; i++ ) m_values[i].~T(); m_size = n; } void Extend(size_type n, const value_type& v) { reserve(n); for ( size_type i = m_size; i < n; i++ ) push_back(v); } size_type m_size, m_capacity; value_type *m_values; }; #if WXWIN_COMPATIBILITY_2_8 template inline typename wxVector::size_type wxVector::erase(size_type n) { erase(begin() + n); return n; } #endif // WXWIN_COMPATIBILITY_2_8 #endif // wxUSE_STL/!wxUSE_STL #if WXWIN_COMPATIBILITY_2_8 #define WX_DECLARE_VECTORBASE(obj, cls) typedef wxVector cls #define _WX_DECLARE_VECTOR(obj, cls, exp) WX_DECLARE_VECTORBASE(obj, cls) #define WX_DECLARE_VECTOR(obj, cls) WX_DECLARE_VECTORBASE(obj, cls) #endif // WXWIN_COMPATIBILITY_2_8 #endif // _WX_VECTOR_H_