/////////////////////////////////////////////////////////////////////////////// // Name: wx/anystr.h // Purpose: wxAnyStrPtr class declaration // Author: Vadim Zeitlin // Created: 2009-03-23 // RCS-ID: $Id$ // Copyright: (c) 2008 Vadim Zeitlin // Licence: wxWindows licence /////////////////////////////////////////////////////////////////////////////// #ifndef _WX_ANYSTR_H_ #define _WX_ANYSTR_H_ #include "wx/string.h" // ---------------------------------------------------------------------------- // wxAnyStrPtr // // Notice that this is an internal and intentionally not documented class. It // is only used by wxWidgets itself to ensure compatibility with previous // versions and shouldn't be used by user code. When you see a function // returning it you should just know that you can treat it as a string pointer. // ---------------------------------------------------------------------------- // This is a helper class convertible to either narrow or wide string pointer. // It is similar to wxCStrData but, unlike it, can be NULL which is required to // represent the return value of wxDateTime::ParseXXX() methods for example. // // NB: this class is fully inline and so doesn't need to be DLL-exported class wxAnyStrPtr { public: // ctors: this class must be created from the associated string or using // its default ctor for an invalid NULL-like object; notice that it is // immutable after creation. // ctor for invalid pointer wxAnyStrPtr() : m_str(NULL) { } // ctor for valid pointer into the given string (whose lifetime must be // greater than ours and which should remain constant while we're used) wxAnyStrPtr(const wxString& str, const wxString::const_iterator& iter) : m_str(&str), m_iter(iter) { } // default copy ctor is ok and so is default dtor, in particular we do not // free the string // various operators meant to make this class look like a superposition of // char* and wchar_t* // this one is needed to allow boolean expressions involving these objects, // e.g. "if ( FuncReturningAnyStrPtr() && ... )" (unfortunately using // unspecified_bool_type here wouldn't help with ambiguity between all the // different conversions to pointers) operator bool() const { return m_str != NULL; } // at least VC6 and VC7 also need this one or they complain about ambiguity // for !anystr expressions bool operator!() const { return !((bool)*this); } // and these are the conversions operator which allow to assign the result // of FuncReturningAnyStrPtr() to either char* or wxChar* (i.e. wchar_t*) operator const char *() const { if ( !m_str ) return NULL; // check if the string is convertible to char at all // // notice that this pointer points into wxString internal buffer // containing its char* representation and so it can be kept for as // long as wxString is not modified -- which is long enough for our // needs const char *p = m_str->c_str().AsChar(); if ( *p ) { // find the offset of the character corresponding to this iterator // position in bytes: we don't have any direct way to do it so we // need to redo the conversion again for the part of the string // before the iterator to find its length in bytes in current // locale // // NB: conversion won't fail as it succeeded for the entire string p += strlen(wxString(m_str->begin(), m_iter).mb_str()); } //else: conversion failed, return "" as we can't do anything else return p; } operator const wchar_t *() const { if ( !m_str ) return NULL; // no complications with wide strings (as long as we discount // surrogates as we do for now) // // just remember that this works as long as wxString keeps an internal // buffer with its wide wide char representation, just as with AsChar() // above return m_str->c_str().AsWChar() + (m_iter - m_str->begin()); } // Because the objects of this class are only used as return type for // functions which can return NULL we can skip providing dereferencing // operators: the code using this class must test it for NULL first and if // it does anything else with it it has to assign it to either char* or // wchar_t* itself, before dereferencing. // // IOW this // // if ( *FuncReturningAnyStrPtr() ) // // is invalid because it could crash. And this // // const char *p = FuncReturningAnyStrPtr(); // if ( p && *p ) // // already works fine. private: // the original string and the position in it we correspond to, if the // string is NULL this object is NULL pointer-like const wxString * const m_str; const wxString::const_iterator m_iter; wxDECLARE_NO_ASSIGN_CLASS(wxAnyStrPtr); }; #endif // _WX_ANYSTR_H_