# Microsoft Developer Studio Project File - Name="corelib" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) Static Library" 0x0104 CFG=corelib - Win32 Static Native Release Unicode !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "wx_corelib.mak". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. 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PROP Scc_LocalPath "" CPP=cl.exe RSC=rc.exe !IF "$(CFG)" == "corelib - Win32 Static Native Release Unicode" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "..\lib\vc_mswu\" # PROP BASE Intermediate_Dir "vc_mswu\corelib" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "..\lib\vc_mswu\" # PROP Intermediate_Dir "vc_mswu\corelib" # PROP Target_Dir "" # ADD BASE CPP /nologo /FD /MD /O1 /I "..\include" /I "..\lib\vc_mswu" /I "..\src\tiff" /I "..\src\jpeg" /I "..\src\png" /I "..\src\zlib" /I "..\src\regex" /I "..\src\expat\lib" /Fd..\lib\vc_mswu\wxmsw25u_core.pdb /Yu"wx/wxprec.h" /Fp"vc_mswu\wxprec_corelib.pch" /D "WIN32" /D "_LIB" /D "NDEBUG" /D "__WXMSW__" /D wxUSE_UNICODE=1 /D wxUSE_BASE=0 /c # ADD CPP /nologo /FD /MD /O1 /I "..\include" /I "..\lib\vc_mswu" /I "..\src\tiff" /I "..\src\jpeg" /I "..\src\png" /I "..\src\zlib" /I "..\src\regex" /I "..\src\expat\lib" /Fd..\lib\vc_mswu\wxmsw25u_core.pdb /Yu"wx/wxprec.h" /Fp"vc_mswu\wxprec_corelib.pch" /D "WIN32" /D "_LIB" /D "NDEBUG" /D "__WXMSW__" /D wxUSE_UNICODE=1 /D wxUSE_BASE=0 /c # 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PROP Exclude_From_Build 1 !ELSEIF "$(CFG)" == "corelib - Win32 Static Native Debug Ansi" !ELSEIF "$(CFG)" == "corelib - Win32 Static wxUniv Debug Unicode" # PROP Exclude_From_Build 1 !ENDIF # End Source File # Begin Source File SOURCE=..\src\msw\taskbar.cpp # End Source File # Begin Source File SOURCE=..\src\msw\tbar95.cpp !IF "$(CFG)" == "corelib - Win32 Static Native Release Unicode" !ELSEIF "$(CFG)" == "corelib - Win32 Static wxUniv Release Unicode" # PROP Exclude_From_Build 1 !ELSEIF "$(CFG)" == "corelib - Win32 Static Native Release Ansi" !ELSEIF "$(CFG)" == "corelib - Win32 Static Native Debug Unicode" !ELSEIF "$(CFG)" == "corelib - Win32 Static wxUniv Debug Ansi" # PROP Exclude_From_Build 1 !ELSEIF "$(CFG)" == "corelib - Win32 Static wxUniv Release Ansi" # PROP Exclude_From_Build 1 !ELSEIF "$(CFG)" == "corelib - Win32 Static Native Debug Ansi" !ELSEIF "$(CFG)" == "corelib - Win32 Static wxUniv Debug Unicode" # PROP Exclude_From_Build 1 !ENDIF # End Source File # Begin Source File SOURCE=..\src\msw\textctrl.cpp !IF "$(CFG)" == "corelib - Win32 Static Native Release Unicode" !ELSEIF "$(CFG)" == "corelib - Win32 Static wxUniv Release Unicode" # PROP Exclude_From_Build 1 !ELSEIF "$(CFG)" == "corelib - Win32 Static Native Release Ansi" !ELSEIF "$(CFG)" == "corelib - Win32 Static Native Debug Unicode" !ELSEIF "$(CFG)" == "corelib - Win32 Static wxUniv Debug Ansi" # PROP Exclude_From_Build 1 !ELSEIF "$(CFG)" == "corelib - Win32 Static wxUniv Release Ansi" # PROP Exclude_From_Build 1 !ELSEIF "$(CFG)" == "corelib - Win32 Static Native Debug Ansi" !ELSEIF "$(CFG)" == "corelib - Win32 Static wxUniv Debug Unicode" # PROP Exclude_From_Build 1 !ENDIF # End Source File # Begin Source File SOURCE=..\src\msw\tglbtn.cpp !IF "$(CFG)" == "corelib - Win32 Static Native Release Unicode" !ELSEIF "$(CFG)" == "corelib - Win32 Static wxUniv Release Unicode" # PROP Exclude_From_Build 1 !ELSEIF "$(CFG)" == "corelib - Win32 Static Native Release Ansi" !ELSEIF "$(CFG)" == "corelib - Win32 Static Native Debug Unicode" !ELSEIF "$(CFG)" == "corelib - Win32 Static wxUniv Debug Ansi" # PROP Exclude_From_Build 1 !ELSEIF "$(CFG)" == "corelib - Win32 Static wxUniv Release Ansi" # PROP Exclude_From_Build 1 !ELSEIF "$(CFG)" == "corelib - Win32 Static Native Debug Ansi" !ELSEIF "$(CFG)" == "corelib - Win32 Static wxUniv Debug Unicode" # PROP Exclude_From_Build 1 !ENDIF # End Source File # Begin Source File SOURCE=..\src\msw\timer.cpp # End Source File # Begin Source File SOURCE=..\src\msw\tooltip.cpp # End Source File # Begin Source File SOURCE=..\src\msw\toplevel.cpp # End Source File # Begin Source File SOURCE=..\src\msw\treectrl.cpp !IF "$(CFG)" == "corelib - Win32 Static Native Release Unicode" !ELSEIF "$(CFG)" == "corelib - Win32 Static wxUniv Release Unicode" # PROP Exclude_From_Build 1 !ELSEIF "$(CFG)" == "corelib - Win32 Static Native Release Ansi" !ELSEIF "$(CFG)" == "corelib - Win32 Static Native Debug Unicode" !ELSEIF "$(CFG)" == "corelib - Win32 Static wxUniv Debug Ansi" # PROP Exclude_From_Build 1 !ELSEIF "$(CFG)" == "corelib - Win32 Static wxUniv Release Ansi" # PROP Exclude_From_Build 1 !ELSEIF "$(CFG)" == "corelib - Win32 Static Native Debug Ansi" !ELSEIF "$(CFG)" == "corelib - Win32 Static wxUniv Debug Unicode" # PROP Exclude_From_Build 1 !ENDIF # End Source File # Begin Source File SOURCE=..\src\msw\utilsgui.cpp # End Source File # Begin Source File SOURCE=..\src\msw\uxtheme.cpp !IF "$(CFG)" == "corelib - Win32 Static Native Release Unicode" !ELSEIF "$(CFG)" == "corelib - Win32 Static wxUniv Release Unicode" # PROP Exclude_From_Build 1 !ELSEIF "$(CFG)" == "corelib - Win32 Static Native Release Ansi" !ELSEIF "$(CFG)" == "corelib - Win32 Static Native Debug Unicode" !ELSEIF "$(CFG)" == "corelib - Win32 Static wxUniv Debug Ansi" # PROP Exclude_From_Build 1 !ELSEIF "$(CFG)" == "corelib - Win32 Static wxUniv Release Ansi" # PROP Exclude_From_Build 1 !ELSEIF "$(CFG)" == "corelib - Win32 Static Native Debug Ansi" !ELSEIF "$(CFG)" == "corelib - Win32 Static wxUniv Debug Unicode" # PROP Exclude_From_Build 1 !ENDIF # End Source File # Begin Source File SOURCE=..\src\msw\volume.cpp # End Source File # Begin Source File SOURCE=..\src\msw\wave.cpp # End Source File # Begin Source File SOURCE=..\src\msw\window.cpp # 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