///////////////////////////////////////////////////////////////////////////// // Name: msw/spinctrl.h // Purpose: wxSpinCtrl class declaration for Win32 // Author: Vadim Zeitlin // Modified by: // Created: 22.07.99 // RCS-ID: $Id$ // Copyright: (c) Vadim Zeitlin // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_MSW_SPINCTRL_H_ #define _WX_MSW_SPINCTRL_H_ #ifdef __GNUG__ #pragma interface "spinctrl.h" #endif #include "wx/spinbutt.h" // the base class // ---------------------------------------------------------------------------- // Under Win32, wxSpinCtrl is a wxSpinButton with a buddy (as MSDN docs call // it) text window whose contents is automatically updated when the spin // control is clicked. // ---------------------------------------------------------------------------- class WXDLLEXPORT wxSpinCtrl : public wxSpinButton { public: wxSpinCtrl() { } wxSpinCtrl(wxWindow *parent, wxWindowID id = -1, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = wxSP_ARROW_KEYS, int min = 0, int max = 100, int initial = 0, const wxString& name = _T("wxSpinCtrl")) { Create(parent, id, pos, size, style, min, max, initial, name); } bool Create(wxWindow *parent, wxWindowID id = -1, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = wxSP_ARROW_KEYS, int min = 0, int max = 100, int initial = 0, const wxString& name = _T("wxSpinCtrl")); protected: void DoMoveWindow(int x, int y, int width, int height); WXHWND m_hwndBuddy; DECLARE_DYNAMIC_CLASS(wxSpinCtrl) }; #endif // _WX_MSW_SPINCTRL_H_