///////////////////////////////////////////////////////////////////////////// // Name: wx/dir.h // Purpose: wxDir is a class for enumerating the files in a directory // Author: Vadim Zeitlin // Modified by: // Created: 08.12.99 // RCS-ID: $Id$ // Copyright: (c) 1999 Vadim Zeitlin // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_DIR_H_ #define _WX_DIR_H_ #include "wx/longlong.h" #include "wx/string.h" class WXDLLIMPEXP_FWD_BASE wxArrayString; // ---------------------------------------------------------------------------- // constants // ---------------------------------------------------------------------------- // these flags define what kind of filenames is included in the list of files // enumerated by GetFirst/GetNext enum { wxDIR_FILES = 0x0001, // include files wxDIR_DIRS = 0x0002, // include directories wxDIR_HIDDEN = 0x0004, // include hidden files wxDIR_DOTDOT = 0x0008, // include '.' and '..' // by default, enumerate everything except '.' and '..' wxDIR_DEFAULT = wxDIR_FILES | wxDIR_DIRS | wxDIR_HIDDEN }; // these constants are possible return value of wxDirTraverser::OnDir() enum wxDirTraverseResult { wxDIR_IGNORE = -1, // ignore this directory but continue with others wxDIR_STOP, // stop traversing wxDIR_CONTINUE // continue into this directory }; // ---------------------------------------------------------------------------- // wxDirTraverser: helper class for wxDir::Traverse() // ---------------------------------------------------------------------------- class WXDLLIMPEXP_BASE wxDirTraverser { public: /// a virtual dtor has been provided since this class has virtual members virtual ~wxDirTraverser() { } // called for each file found by wxDir::Traverse() // // return wxDIR_STOP or wxDIR_CONTINUE from here (wxDIR_IGNORE doesn't // make sense) virtual wxDirTraverseResult OnFile(const wxString& filename) = 0; // called for each directory found by wxDir::Traverse() // // return one of the enum elements defined above virtual wxDirTraverseResult OnDir(const wxString& dirname) = 0; // called for each directory which we couldn't open during our traversal // of the directory tree // // this method can also return either wxDIR_STOP, wxDIR_IGNORE or // wxDIR_CONTINUE but the latter is treated specially: it means to retry // opening the directory and so may lead to infinite loop if it is // returned unconditionally, be careful with this! // // the base class version always returns wxDIR_IGNORE virtual wxDirTraverseResult OnOpenError(const wxString& dirname); }; // ---------------------------------------------------------------------------- // wxDir: portable equivalent of {open/read/close}dir functions // ---------------------------------------------------------------------------- class WXDLLIMPEXP_FWD_BASE wxDirData; class WXDLLIMPEXP_BASE wxDir { public: // test for existence of a directory with the given name static bool Exists(const wxString& dir); // ctors // ----- // default, use Open() wxDir() { m_data = NULL; } // opens the directory for enumeration, use IsOpened() to test success wxDir(const wxString& dir); // dtor cleans up the associated resources ~wxDir(); // open the directory for enumerating bool Open(const wxString& dir); // returns true if the directory was successfully opened bool IsOpened() const; // get the full name of the directory (without '/' at the end) wxString GetName() const; // file enumeration routines // ------------------------- // start enumerating all files matching filespec (or all files if it is // empty) and flags, return true on success bool GetFirst(wxString *filename, const wxString& filespec = wxEmptyString, int flags = wxDIR_DEFAULT) const; // get next file in the enumeration started with GetFirst() bool GetNext(wxString *filename) const; // return true if this directory has any files in it bool HasFiles(const wxString& spec = wxEmptyString); // return true if this directory has any subdirectories bool HasSubDirs(const wxString& spec = wxEmptyString); // enumerate all files in this directory and its subdirectories // // return the number of files found size_t Traverse(wxDirTraverser& sink, const wxString& filespec = wxEmptyString, int flags = wxDIR_DEFAULT) const; // simplest version of Traverse(): get the names of all files under this // directory into filenames array, return the number of files static size_t GetAllFiles(const wxString& dirname, wxArrayString *files, const wxString& filespec = wxEmptyString, int flags = wxDIR_DEFAULT); // check if there any files matching the given filespec under the given // directory (i.e. searches recursively), return the file path if found or // empty string otherwise static wxString FindFirst(const wxString& dirname, const wxString& filespec, int flags = wxDIR_DEFAULT); #if wxUSE_LONGLONG // returns the size of all directories recursively found in given path static wxULongLong GetTotalSize(const wxString &dir, wxArrayString *filesSkipped = NULL); #endif // wxUSE_LONGLONG private: friend class wxDirData; wxDirData *m_data; DECLARE_NO_COPY_CLASS(wxDir) }; #endif // _WX_DIR_H_