/////////////////////////////////////////////////////////////////////////////// // Name: renddll.cpp // Purpose: Example of a renderer implemented in a DLL // Author: Vadim Zeitlin // Modified by: // Created: 04.08.03 // RCS-ID: $Id$ // Copyright: (c) 2003 Vadim Zeitlin // Licence: wxWindows licence /////////////////////////////////////////////////////////////////////////////// #include "wx/wxprec.h" #ifdef __BORLANDC__ #pragma hdrstop #endif #include "wx/renderer.h" #ifndef WX_PRECOMP #include "wx/dc.h" #endif class MyDllRenderer : public wxRendererNative { public: // draw the header control button (used by wxListCtrl) virtual void DrawHeaderButton(wxWindow *win, wxDC& dc, const wxRect& rect, int flags = 0) { dc.SetBrush(*wxCYAN_BRUSH); dc.SetTextForeground(*wxRED); dc.DrawRoundedRectangle(rect, 10); dc.DrawLabel(_T("MyDllRenderer"), wxNullBitmap, rect, wxALIGN_CENTER); } // draw the expanded/collapsed icon for a tree control item virtual void DrawTreeItemButton(wxWindow *win, wxDC& dc, const wxRect& rect, int flags = 0) { } // draw the border for sash window: this border must be such that the sash // drawn by DrawSash() blends into it well virtual void DrawSplitterBorder(wxWindow *win, wxDC& dc, const wxRect& rect, int flags = 0) { } // draw a (vertical) sash virtual void DrawSplitterSash(wxWindow *win, wxDC& dc, const wxSize& size, wxCoord position, wxOrientation orient, int flags = 0) { } // draw a combobox dropdown button // // flags may only use wxCONTROL_PRESSED virtual void DrawComboBoxDropButton(wxWindow *win, wxDC& dc, const wxRect& rect, int flags = 0) { } // draw a dropdown arrow // // flags may use wxCONTROL_PRESSED and wxCONTROL_CURRENT virtual void DrawDropArrow(wxWindow *win, wxDC& dc, const wxRect& rect, int flags = 0) { } // get the splitter parameters: the x field of the returned point is the // sash width and the y field is the border width virtual wxSplitterRenderParams GetSplitterParams(const wxWindow *win) { return wxSplitterRenderParams(0, 0, 0); } virtual wxRendererVersion GetVersion() const { return wxRendererVersion(wxRendererVersion::Current_Version, wxRendererVersion::Current_Age); } #if 0 // just for debugging MyDllRenderer() { wxMessageBox(_T("Creating MyDllRenderer"), _T("Renderer Sample")); } virtual ~MyDllRenderer() { wxMessageBox(_T("Deleting MyDllRenderer"), _T("Renderer Sample")); } #endif // 0 }; extern "C" WXEXPORT wxRendererNative *wxCreateRenderer() { return new MyDllRenderer; }