#!############################################################################# #! File: vc6.t #! Purpose: tmake template file from which wxWindows.dsp is generated by running #! tmake -t vc6 wxwin.pro -o wxWindows.dsp #! Author: Vadim Zeitlin #! Created: 14.07.99 #! Version: $Id$ #!############################################################################# #${ #! include the code which parses filelist.txt file and initializes #! %wxCommon, %wxGeneric and %wxMSW hashes. IncludeTemplate("filelist.t"); #! now transform these hashes into $project tags foreach $file (sort keys %wxGeneric) { next if $wxGeneric{$file} =~ /\b(PS|G|16|U)\b/; $project{"WXGENERICSRCS"} .= $file . " " } foreach $file (sort keys %wxCommon) { next if $wxCommon{$file} =~ /\b16\b/; my $tag = $file =~ /\.c$/ ? "WXCSRCS" : "WXCOMMONSRCS"; $project{$tag} .= $file . " " } foreach $file (sort keys %wxMSW) { next if $wxMSW{$file} =~ /\b16\b/; my $tag; if ( $wxMSW{$file} =~ /\bO\b/ ) { $tag = "WXOLESRCS" } else { $tag = $file =~ /\.c$/ ? "WXMSWCSRCS" : "WXMSWSRCS" } $project{$tag} .= $file . " " } foreach $file (sort keys %wxHTML) { next if $wxHTML{$file} =~ /\b16\b/; $project{"WXHTMLSRCS"} .= $file . " " } if ( Config("wxnodir") ) { $WXDIR = "."; } else { if ( $ENV{'wx'} ) { $WXDIR = "\$(wx)"; } else { $WXDIR = "\$(WXWIN)"; } } #$} # Microsoft Developer Studio Project File - Name="wxWindows" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) Static Library" 0x0104 CFG=wxWindows - Win32 Debug !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "wxWindows.mak". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "wxWindows.mak" CFG="wxWindows - Win32 Debug" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "wxWindows - Win32 Release" (based on "Win32 (x86) Static Library") !MESSAGE "wxWindows - Win32 Debug" (based on "Win32 (x86) Static Library") !MESSAGE # Begin Project # PROP AllowPerConfigDependencies 0 # PROP Scc_ProjName "" # PROP Scc_LocalPath "" CPP=cl.exe RSC=rc.exe !IF "$(CFG)" == "wxWindows - Win32 Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "Release" # PROP BASE Intermediate_Dir "Release" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "Release" # PROP Intermediate_Dir "Release" # PROP Target_Dir "" # ADD BASE CPP /nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MT" /YX /FD /c # ADD CPP /nologo /MD /W4 /Zi /O2 /I #$ $text = "\"$WXDIR\\include\" /I \"$WXDIR\\src\\zlib\" /I \"$WXDIR\\src\\jpeg\" /I \"$WXDIR\\src\\png\" /I \"$WXDIR\\src\\tiff\" /D \"NDEBUG\" /D wxUSE_GUI=1 /D WIN95=1 /D \"__WIN95__\" /D \"WIN32\" /D \"_WIN32\" /D WINVER=0x400 /D \"__WINDOWS__\" /D \"__WXMSW__\" /D \"__WIN32__\" /D \"_MT\" /Yu\"wx/wxprec.h\" /FD /c" # ADD BASE RSC /l 0x409 # ADD RSC /l 0x409 BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo !ELSEIF "$(CFG)" == "wxWindows - Win32 Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "Debug" # PROP BASE Intermediate_Dir "Debug" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "Debug" # PROP Intermediate_Dir "Debug" # PROP Target_Dir "" # ADD BASE CPP /nologo /MDd /W3 /GX /Z7 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" -D "_MT" /YX /FD /c # ADD CPP /nologo /MDd /W4 /Zi /Od /I #$ $text = "\"$WXDIR\\include\" /I \"$WXDIR\\src\\zlib\" /I \"$WXDIR\\src\\jpeg\" /I \"$WXDIR\\src\\png\" /I \"$WXDIR\\src\\tiff\" /D \"_DEBUG\" /D DEBUG=1 /D WXDEBUG=1 /D \"__WXDEBUG__\" /D wxUSE_GUI=1 /D \"__WIN95__\" /D \"WIN32\" /D \"_WIN32\" /D WINVER=0x400 /D \"__WINDOWS__\" /D \"__WIN32__\" /D \"__WXMSW__\" /Fr /D \"_MT\" /Yu\"wx/wxprec.h\" /FD /c" # ADD BASE RSC /l 0x409 # ADD RSC /l 0x409 BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo /o"lib/wxWindows.bsc" LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo !ENDIF # Begin Target # Name "wxWindows - Win32 Release" # Name "wxWindows - Win32 Debug" # PROP Default_Filter "" # Begin Source File SOURCE=.\src\msw\dummy.cpp # ADD CPP /Yc"wx/wxprec.h" # End Source File #$ ExpandGlue("WXMSWSRCS", "# Begin Source File\n\nSOURCE=.\\src\\msw\\", "\n# End Source File\n# Begin Source File\n\nSOURCE=.\\src\\msw\\", "\n# End Source File\n"); #$ ExpandGlue("WXOLESRCS", "# Begin Source File\n\nSOURCE=.\\src\\msw\\ole\\", "\n# End Source File\n# Begin Source File\n\nSOURCE=.\\src\\msw\\ole\\", "\n# End Source File\n"); #$ ExpandGlue("WXGENERICSRCS", "# Begin Source File\n\nSOURCE=.\\src\\generic\\", "\n# End Source File\n# Begin Source File\n\nSOURCE=.\\src\\generic\\", "\n# End Source File\n"); #$ ExpandGlue("WXCOMMONSRCS", "# Begin Source File\n\nSOURCE=.\\src\\common\\", "\n# End Source File\n# Begin Source File\n\nSOURCE=.\\src\\common\\", "\n# End Source File\n"); #$ ExpandGlue("WXCSRCS", "# Begin Source File\n\nSOURCE=.\\src\\common\\", "\n# SUBTRACT CPP /YX /Yc /Yu\n# End Source File\n# Begin Source File\n\nSOURCE=.\\src\\common\\", "\n# SUBTRACT CPP /YX /Yc /Yu\n# End Source File\n"); #$ ExpandGlue("WXMSWCSRCS", "# Begin Source File\n\nSOURCE=.\\src\\msw\\", "\n# SUBTRACT CPP /YX /Yc /Yu\n# End Source File\n# Begin Source File\n\nSOURCE=.\\src\\msw\\", "\n# SUBTRACT CPP /YX /Yc /Yu\n# End Source File\n"); #$ ExpandGlue("WXHTMLSRCS", "# Begin Source File\n\nSOURCE=.\\src\\html\\", "\n# End Source File\n# Begin Source File\n\nSOURCE=.\\src\\html\\", "\n# End Source File\n"); # Begin Source File SOURCE=.\src\common\y_tab.c !IF "$(CFG)" == "wxWindows - Win32 Release" # ADD CPP /W1 /D "USE_DEFINE" # SUBTRACT CPP /YX /Yc /Yu !ELSEIF "$(CFG)" == "wxWindows - Win32 Debug" # ADD CPP /W1 /D "USE_DEFINE" # SUBTRACT CPP /YX /Yc /Yu !ENDIF # End Source File # End Target # End Project