///////////////////////////////////////////////////////////////////////////// // Name: palette.cpp // Purpose: OGLEdit palette // Author: Julian Smart // Modified by: // Created: 12/07/98 // RCS-ID: $Id$ // Copyright: (c) Julian Smart // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifdef __GNUG__ // #pragma implementation #endif // For compilers that support precompilation, includes "wx.h". #include #ifdef __BORLANDC__ #pragma hdrstop #endif #ifndef WX_PRECOMP #include #endif #include #include #include #include #include "doc.h" #include "view.h" #include "ogledit.h" #include "palette.h" // Include pixmaps #if defined(__WXGTK__) || defined(__WXMOTIF__) #include "bitmaps/arrow.xpm" #include "bitmaps/tool1.xpm" #include "bitmaps/tool2.xpm" #include "bitmaps/tool3.xpm" #include "bitmaps/tool4.xpm" #endif /* * Object editor tool palette * */ EditorToolPalette::EditorToolPalette(wxWindow* parent, const wxPoint& pos, const wxSize& size, long style): TOOLPALETTECLASS(parent, -1, pos, size, style) { currentlySelected = -1; #if 1 // ndef __WXGTK__ SetMaxRowsCols(1000, 1); #endif } bool EditorToolPalette::OnLeftClick(int toolIndex, bool toggled) { // BEGIN mutual exclusivity code if (toggled && (currentlySelected != -1) && (toolIndex != currentlySelected)) ToggleTool(currentlySelected, FALSE); if (toggled) currentlySelected = toolIndex; else if (currentlySelected == toolIndex) currentlySelected = -1; // END mutual exclusivity code return TRUE; } void EditorToolPalette::OnMouseEnter(int toolIndex) { } void EditorToolPalette::SetSize(int x, int y, int width, int height, int sizeFlags) { TOOLPALETTECLASS::SetSize(x, y, width, height, sizeFlags); } EditorToolPalette *MyApp::CreatePalette(wxFrame *parent) { // Load palette bitmaps #ifdef __WXMSW__ wxBitmap PaletteTool1("TOOL1"); wxBitmap PaletteTool2("TOOL2"); wxBitmap PaletteTool3("TOOL3"); wxBitmap PaletteTool4("TOOL4"); wxBitmap PaletteArrow("ARROWTOOL"); #elif defined(__WXGTK__) || defined(__WXMOTIF__) wxBitmap PaletteTool1(tool1_xpm); wxBitmap PaletteTool2(tool2_xpm); wxBitmap PaletteTool3(tool3_xpm); wxBitmap PaletteTool4(tool4_xpm); wxBitmap PaletteArrow(arrow_xpm); #endif EditorToolPalette *palette = new EditorToolPalette(parent, wxPoint(0, 0), wxSize(-1, -1), wxTB_HORIZONTAL); palette->SetMargins(2, 2); palette->SetToolBitmapSize(wxSize(22, 22)); palette->AddTool(PALETTE_ARROW, PaletteArrow, wxNullBitmap, TRUE, 0, -1, NULL, "Pointer"); palette->AddTool(PALETTE_TOOL1, PaletteTool1, wxNullBitmap, TRUE, 0, -1, NULL, "Tool 1"); palette->AddTool(PALETTE_TOOL2, PaletteTool2, wxNullBitmap, TRUE, 0, -1, NULL, "Tool 2"); palette->AddTool(PALETTE_TOOL3, PaletteTool3, wxNullBitmap, TRUE, 0, -1, NULL, "Tool 3"); palette->AddTool(PALETTE_TOOL4, PaletteTool4, wxNullBitmap, TRUE, 0, -1, NULL, "Tool 4"); palette->Realize(); palette->ToggleTool(PALETTE_ARROW, TRUE); palette->currentlySelected = PALETTE_ARROW; return palette; }