#---------------------------------------------------------------------- # Name: wx.lib.dialogs # Purpose: ScrolledMessageDialog, MultipleChoiceDialog and # function wrappers for the common dialogs by Kevin Altis. # # Author: Various # # Created: 3-January-2002 # RCS-ID: $Id$ # Copyright: (c) 2002 by Total Control Software # Licence: wxWindows license #---------------------------------------------------------------------- # 12/01/2003 - Jeff Grimmett (grimmtooth@softhome.net) # # o Updated for 2.5 compatability. # # 12/18/2003 - Jeff Grimmett (grimmtooth@softhome.net) # # o wxScrolledMessageDialog -> ScrolledMessageDialog # o wxMultipleChoiceDialog -> MultipleChoiceDialog # import wx import layoutf #---------------------------------------------------------------------- class ScrolledMessageDialog(wx.Dialog): def __init__(self, parent, msg, caption, pos=wx.DefaultPosition, size=(500,300), style=wx.DEFAULT_DIALOG_STYLE): wx.Dialog.__init__(self, parent, -1, caption, pos, size, style) x, y = pos if x == -1 and y == -1: self.CenterOnScreen(wx.BOTH) self.text = text = wx.TextCtrl(self, -1, msg, style=wx.TE_MULTILINE | wx.TE_READONLY) ok = wx.Button(self, wx.ID_OK, "OK") ok.SetDefault() lc = layoutf.Layoutf('t=t5#1;b=t5#2;l=l5#1;r=r5#1', (self,ok)) text.SetConstraints(lc) lc = layoutf.Layoutf('b=b5#1;x%w50#1;w!80;h*', (self,)) ok.SetConstraints(lc) self.SetAutoLayout(1) self.Layout() class MultipleChoiceDialog(wx.Dialog): def __init__(self, parent, msg, title, lst, pos = wx.DefaultPosition, size = (200,200), style = wx.DEFAULT_DIALOG_STYLE): wx.Dialog.__init__(self, parent, -1, title, pos, size, style) x, y = pos if x == -1 and y == -1: self.CenterOnScreen(wx.BOTH) stat = wx.StaticText(self, -1, msg) self.lbox = wx.ListBox(self, 100, wx.DefaultPosition, wx.DefaultSize, lst, wx.LB_MULTIPLE) ok = wx.Button(self, wx.ID_OK, "OK") ok.SetDefault() cancel = wx.Button(self, wx.ID_CANCEL, "Cancel") dlgsizer = wx.BoxSizer(wx.VERTICAL) dlgsizer.Add(stat, 0, wx.ALL, 4) dlgsizer.Add(self.lbox, 1, wx.EXPAND | wx.ALL, 4) btnsizer = wx.StdDialogButtonSizer() btnsizer.AddButton(ok) btnsizer.AddButton(cancel) btnsizer.Realize() dlgsizer.Add(btnsizer, 0, wx.ALL | wx.ALIGN_RIGHT, 4) self.SetSizer(dlgsizer) self.lst = lst self.Layout() def GetValue(self): return self.lbox.GetSelections() def GetValueString(self): sel = self.lbox.GetSelections() val = [ self.lst[i] for i in sel ] return tuple(val) #---------------------------------------------------------------------- """ function wrappers for wxPython system dialogs Author: Kevin Altis Date: 2003-1-2 Rev: 3 This is the third refactor of the PythonCard dialog.py module for inclusion in the main wxPython distribution. There are a number of design decisions and subsequent code refactoring to be done, so I'm releasing this just to get some feedback. rev 3: - result dictionary replaced by DialogResults class instance - should message arg be replaced with msg? most wxWindows dialogs seem to use the abbreviation? rev 2: - All dialog classes have been replaced by function wrappers - Changed arg lists to more closely match wxWindows docs and wxPython.lib.dialogs - changed 'returned' value to the actual button id the user clicked on - added a returnedString value for the string version of the return value - reworked colorDialog and fontDialog so you can pass in just a color or font for the most common usage case - probably need to use colour instead of color to match the English English spelling in wxWindows (sigh) - I still think we could lose the parent arg and just always use None """ class DialogResults: def __init__(self, returned): self.returned = returned self.accepted = returned in (wx.ID_OK, wx.ID_YES) self.returnedString = returnedString(returned) def __repr__(self): return str(self.__dict__) def returnedString(ret): if ret == wx.ID_OK: return "Ok" elif ret == wx.ID_CANCEL: return "Cancel" elif ret == wx.ID_YES: return "Yes" elif ret == wx.ID_NO: return "No" ## findDialog was created before wxPython got a Find/Replace dialog ## but it may be instructive as to how a function wrapper can ## be added for your own custom dialogs ## this dialog is always modal, while wxFindReplaceDialog is ## modeless and so doesn't lend itself to a function wrapper def findDialog(parent=None, searchText='', wholeWordsOnly=0, caseSensitive=0): dlg = wx.Dialog(parent, -1, "Find", wx.DefaultPosition, (380, 120)) wx.StaticText(dlg, -1, 'Find what:', (7, 10)) wSearchText = wx.TextCtrl(dlg, -1, searchText, (80, 7), (195, -1)) wSearchText.SetValue(searchText) wx.Button(dlg, wx.ID_OK, "Find Next", (285, 5), wx.DefaultSize).SetDefault() wx.Button(dlg, wx.ID_CANCEL, "Cancel", (285, 35), wx.DefaultSize) wWholeWord = wx.CheckBox(dlg, -1, 'Match whole word only', (7, 35), wx.DefaultSize, wx.NO_BORDER) if wholeWordsOnly: wWholeWord.SetValue(1) wCase = wx.CheckBox(dlg, -1, 'Match case', (7, 55), wx.DefaultSize, wx.NO_BORDER) if caseSensitive: wCase.SetValue(1) wSearchText.SetSelection(0, len(wSearchText.GetValue())) wSearchText.SetFocus() result = DialogResults(dlg.ShowModal()) result.searchText = wSearchText.GetValue() result.wholeWordsOnly = wWholeWord.GetValue() result.caseSensitive = wCase.GetValue() dlg.Destroy() return result def colorDialog(parent=None, colorData=None, color=None): if colorData: dialog = wx.ColourDialog(parent, colorData) else: dialog = wx.ColourDialog(parent) dialog.GetColourData().SetChooseFull(1) if color is not None: dialog.GetColourData().SetColour(color) result = DialogResults(dialog.ShowModal()) result.colorData = dialog.GetColourData() result.color = result.colorData.GetColour().Get() dialog.Destroy() return result ## it is easier to just duplicate the code than ## try and replace color with colour in the result def colourDialog(parent=None, colourData=None, colour=None): if colourData: dialog = wx.ColourDialog(parent, colourData) else: dialog = wx.ColourDialog(parent) dialog.GetColourData().SetChooseFull(1) if colour is not None: dialog.GetColourData().SetColour(color) result = DialogResults(dialog.ShowModal()) result.colourData = dialog.GetColourData() result.colour = result.colourData.GetColour().Get() dialog.Destroy() return result def fontDialog(parent=None, fontData=None, font=None): if fontData is None: fontData = wx.FontData() fontData.SetColour(wx.BLACK) fontData.SetInitialFont(wx.SystemSettings.GetFont(wx.SYS_DEFAULT_GUI_FONT)) if font is not None: fontData.SetInitialFont(font) dialog = wx.FontDialog(parent, fontData) result = DialogResults(dialog.ShowModal()) if result.accepted: fontData = dialog.GetFontData() result.fontData = fontData result.color = fontData.GetColour().Get() result.colour = result.color result.font = fontData.GetChosenFont() else: result.color = None result.colour = None result.font = None dialog.Destroy() return result def textEntryDialog(parent=None, message='', title='', defaultText='', style=wx.OK | wx.CANCEL): dialog = wx.TextEntryDialog(parent, message, title, defaultText, style) result = DialogResults(dialog.ShowModal()) result.text = dialog.GetValue() dialog.Destroy() return result def messageDialog(parent=None, message='', title='Message box', aStyle = wx.OK | wx.CANCEL | wx.CENTRE, pos=wx.DefaultPosition): dialog = wx.MessageDialog(parent, message, title, aStyle, pos) result = DialogResults(dialog.ShowModal()) dialog.Destroy() return result ## KEA: alerts are common, so I'm providing a class rather than ## requiring the user code to set up the right icons and buttons ## the with messageDialog function def alertDialog(parent=None, message='', title='Alert', pos=wx.DefaultPosition): return messageDialog(parent, message, title, wx.ICON_EXCLAMATION | wx.OK, pos) def scrolledMessageDialog(parent=None, message='', title='', pos=wx.DefaultPosition, size=(500,300)): dialog = ScrolledMessageDialog(parent, message, title, pos, size) result = DialogResults(dialog.ShowModal()) dialog.Destroy() return result def fileDialog(parent=None, title='Open', directory='', filename='', wildcard='*.*', style=wx.OPEN | wx.MULTIPLE): dialog = wx.FileDialog(parent, title, directory, filename, wildcard, style) result = DialogResults(dialog.ShowModal()) if result.accepted: result.paths = dialog.GetPaths() else: result.paths = None dialog.Destroy() return result ## openFileDialog and saveFileDialog are convenience functions ## they represent the most common usages of the fileDialog ## with the most common style options def openFileDialog(parent=None, title='Open', directory='', filename='', wildcard='All Files (*.*)|*.*', style=wx.OPEN | wx.MULTIPLE): return fileDialog(parent, title, directory, filename, wildcard, style) def saveFileDialog(parent=None, title='Save', directory='', filename='', wildcard='All Files (*.*)|*.*', style=wx.SAVE | wx.OVERWRITE_PROMPT): return fileDialog(parent, title, directory, filename, wildcard, style) def dirDialog(parent=None, message='Choose a directory', path='', style=0, pos=wx.DefaultPosition, size=wx.DefaultSize): dialog = wx.DirDialog(parent, message, path, style, pos, size) result = DialogResults(dialog.ShowModal()) if result.accepted: result.path = dialog.GetPath() else: result.path = None dialog.Destroy() return result directoryDialog = dirDialog def singleChoiceDialog(parent=None, message='', title='', lst=[], style=wx.OK | wx.CANCEL | wx.CENTRE): dialog = wx.SingleChoiceDialog(parent, message, title, list(lst), style | wx.DEFAULT_DIALOG_STYLE) result = DialogResults(dialog.ShowModal()) result.selection = dialog.GetStringSelection() dialog.Destroy() return result def multipleChoiceDialog(parent=None, message='', title='', lst=[], pos=wx.DefaultPosition, size=wx.DefaultSize): dialog = wx.MultiChoiceDialog(parent, message, title, lst, wx.CHOICEDLG_STYLE, pos) result = DialogResults(dialog.ShowModal()) result.selection = tuple([lst[i] for i in dialog.GetSelections()]) dialog.Destroy() return result if __name__ == '__main__': #import os #print os.getpid() class MyApp(wx.App): def OnInit(self): self.frame = frame = wx.Frame(None, -1, "Dialogs", size=(400, 240)) panel = wx.Panel(frame, -1) self.panel = panel dialogNames = [ 'alertDialog', 'colorDialog', 'directoryDialog', 'fileDialog', 'findDialog', 'fontDialog', 'messageDialog', 'multipleChoiceDialog', 'openFileDialog', 'saveFileDialog', 'scrolledMessageDialog', 'singleChoiceDialog', 'textEntryDialog', ] self.nameList = wx.ListBox(panel, -1, size=(130, 180), choices=dialogNames, style=wx.LB_SINGLE) self.Bind(wx.EVT_LISTBOX, self.OnNameListSelected, self.nameList) tstyle = wx.TE_RICH2 | wx.TE_PROCESS_TAB | wx.TE_MULTILINE self.text1 = wx.TextCtrl(panel, -1, size=(200, 180), style=tstyle) sizer = wx.BoxSizer(wx.HORIZONTAL) sizer.Add(self.nameList, 0, wx.EXPAND|wx.ALL, 20) sizer.Add(self.text1, 1, wx.EXPAND|wx.ALL, 20) panel.SetSizer(sizer) self.SetTopWindow(frame) frame.Show(1) return 1 def OnNameListSelected(self, evt): import pprint sel = evt.GetString() result = None if sel == 'alertDialog': result = alertDialog(message='Danger Will Robinson') elif sel == 'colorDialog': result = colorDialog() elif sel == 'directoryDialog': result = directoryDialog() elif sel == 'fileDialog': wildcard = "JPG files (*.jpg;*.jpeg)|*.jpeg;*.JPG;*.JPEG;*.jpg|GIF files (*.gif)|*.GIF;*.gif|All Files (*.*)|*.*" result = fileDialog(None, 'Open', '', '', wildcard) elif sel == 'findDialog': result = findDialog() elif sel == 'fontDialog': result = fontDialog() elif sel == 'messageDialog': result = messageDialog(None, 'Hello from Python and wxPython!', 'A Message Box', wx.OK | wx.ICON_INFORMATION) #wx.YES_NO | wx.NO_DEFAULT | wx.CANCEL | wx.ICON_INFORMATION) #result = messageDialog(None, 'message', 'title') elif sel == 'multipleChoiceDialog': result = multipleChoiceDialog(None, "message", "title", ['one', 'two', 'three']) elif sel == 'openFileDialog': result = openFileDialog() elif sel == 'saveFileDialog': result = saveFileDialog() elif sel == 'scrolledMessageDialog': msg = "Can't find the file dialog.py" try: # read this source file and then display it import sys filename = sys.argv[-1] fp = open(filename) message = fp.read() fp.close() except: pass result = scrolledMessageDialog(None, message, filename) elif sel == 'singleChoiceDialog': result = singleChoiceDialog(None, "message", "title", ['one', 'two', 'three']) elif sel == 'textEntryDialog': result = textEntryDialog(None, "message", "title", "text") if result: #self.text1.SetValue(pprint.pformat(result.__dict__)) self.text1.SetValue(str(result)) app = MyApp(True) app.MainLoop()