\section{\class{wxSizer}}\label{wxsizer} wxSizer is the abstract base class used for laying out subwindows in a window. You cannot use wxSizer directly; instead, you will have to use one of the sizer classes derived from it. Currently there are \helpref{wxBoxSizer}{wxboxsizer}, \helpref{wxStaticBoxSizer}{wxstaticboxsizer}, \helpref{wxNotebookSizer}{wxnotebooksizer}, \helpref{wxGridSizer}{wxgridsizer} and \helpref{wxFlexGridSizer}{wxflexgridsizer}. The layout algorithm used by sizers in wxWindows is closely related to layout in other GUI toolkits, such as Java's AWT, the GTK toolkit or the Qt toolkit. It is based upon the idea of the individual subwindows reporting their minimal required size and their ability to get stretched if the size of the parent window has changed. This will most often mean, that the programmer does not set the original size of a dialog in the beginning, rather the dialog will assigned a sizer and this sizer will be queried about the recommended size. The sizer in turn will query its children, which can be normal windows, empty space or other sizers, so that a hierarchy of sizers can be constructed. Note that wxSizer does not derive from wxWindow and thus do not interfere with tab ordering and requires very little resources compared to a real window on screen. What makes sizers so well fitted for use in wxWindows is the fact that every control reports its own minimal size and the algorithm can handle differences in font sizes or different window (dialog item) sizes on different platforms without problems. If e.g. the standard font as well as the overall design of Motif widgets requires more space than on Windows, the initial dialog size will automatically be bigger on Motif than on Windows. \pythonnote{If you wish to create a sizer class in wxPython you should derive the class from {\tt wxPySizer} in order to get Python-aware capabilities for the various virtual methods.} \wxheading{Derived from} \helpref{wxObject}{wxobject} \wxheading{See also} \helpref{Sizer overview}{sizeroverview} \latexignore{\rtfignore{\wxheading{Members}}} \membersection{wxSizer::wxSizer}\label{wxsizerwxsizer} \func{}{wxSizer}{\void} The constructor. Note that wxSizer is an abstract base class and may not be instantiated. \membersection{wxSizer::\destruct{wxSizer}}\label{wxsizerdtor} \func{}{\destruct{wxSizer}}{\void} The destructor. \membersection{wxSizer::Add}\label{wxsizeradd} \func{void}{Add}{\param{wxWindow* }{window}, \param{int }{option = 0},\param{int }{flag = 0}, \param{int }{border = 0}, \param{wxObject* }{userData = NULL}} \func{void}{Add}{\param{wxSizer* }{sizer}, \param{int }{option = 0}, \param{int }{flag = 0}, \param{int }{border = 0}, \param{wxObject* }{userData = NULL}} \func{void}{Add}{\param{int }{width}, \param{int }{height}, \param{int }{option = 0}, \param{int }{flag = 0}, \param{int }{border = 0}, \param{wxObject* }{userData = NULL}} Adds the {\it window} to the sizer. As wxSizer itself is an abstract class, the parameters have no meaning in the wxSizer class itself, but as there currently is only one class deriving directly from wxSizer and this class does not override these methods, the meaning of the parameters is described here: \docparam{window}{The window to be added to the sizer. Its initial size (either set explicitly by the user or calculated internally when using wxDefaultSize) is interpreted as the minimal and in many cases also the initial size. This is particularly useful in connection with \helpref{SetSizeHints}{wxsizersetsizehints}.} \docparam{sizer}{The (child-)sizer to be added to the sizer. This allows placing a child sizer in a sizer and thus to create hierarchies of sizers (typically a vertical box as the top sizer and several horizontal boxes on the level beneath).} \docparam{width and height}{The dimension of a spacer to be added to the sizer. Adding spacers to sizers gives more flexilibilty in the design of dialogs; imagine for example a horizontal box with two buttons at the bottom of a dialog: you might want to insert a space between the two buttons and make that space stretchable using the {\it option} flag and the result will be that the left button will be aligned with the left side of the dialog and the right button with the right side - the space in between will shrink and grow with the dialog.} \docparam{option}{Although the meaning of this parameter is undefined in wxSizer, it is used in wxBoxSizer to indicate if a child of a sizer can change its size in the main orientation of the wxBoxSizer - where 0 stands for not changable and a value of more than zero is interpreted relative to the value of other children of the same wxBoxSizer. For example, you might have a horizontal wxBoxSizer with three children, two of which are supposed to change their size with the sizer. Then the two stretchable windows would get a value of 1 each to make them grow and shrink equally with the sizer's horizontal dimension.} \docparam{flag}{This parameter can be used to set a number of flags which can be combined using the binary OR operator |. Two main behaviours are defined using these flags. One is the border around a window: the {\it border} parameter determines the border width whereas the flags given here determine where the border may be (wxTOP, wxBOTTOM, wxLEFT, wxRIGHT or wxALL). The other flags determine the child window's behaviour if the size of the sizer changes. However this is not - in contrast to the {\it option} flag - in the main orientation, but in the respectively other orientation. So if you created a wxBoxSizer with the wxVERTICAL option, these flags will be relevant if the sizer changes its horizontal size. A child may get resized to completely fill out the new size (using either wxGROW or wxEXPAND), it may get proportionally resized (wxSHAPED), it may get centered (wxALIGN\_CENTER or wxALIGN\_CENTRE) or it may get aligned to either side (wxALIGN\_LEFT and wxALIGN\_TOP are set to 0 and thus represent the default, wxALIGN\_RIGHT and wxALIGN\_BOTTOM have their obvious meaning). With proportional resize, a child may also be centered in the main orientation using wxALIGN\_CENTER\_VERTICAL (same as wxALIGN\_CENTRE\_VERTICAL) and wxALIGN\_CENTER\_HORIZONTAL (same as wxALIGN\_CENTRE\_HORIZONTAL) flags. Finally, you can also specify wxADJUST\_MINSIZE flag to make the minimal size of the control dynamically adjust to the value returned by its \helpref{GetBestSize()}{wxwindowgetbestsize} method - this allows, for example, for correct relayouting of a static text control even if its text is changed during run-time.} \docparam{border}{Determines the border width, if the {\it flag} parameter is set to any border.} \docparam{userData}{Allows an extra object to be attached to the sizer item, for use in derived classes when sizing information is more complex than the {\it option} and {\it flag} will allow for.} \membersection{wxSizer::CalcMin}\label{wxsizercalcmin} \func{wxSize}{CalcMin}{\void} This method is abstract and has to be overwritten by any derived class. Here, the sizer will do the actual calculation of its children minimal sizes. \membersection{wxSizer::Fit}\label{wxsizerfit} \func{void}{Fit}{\param{wxWindow* }{window}} Tell the sizer to resize the {\it window} to match the sizer's minimal size. This is commonly done in the constructor of the window itself, see sample in the description of \helpref{wxBoxSizer}{wxboxsizer}. \membersection{wxSizer::GetSize}\label{wxsizergetsize} \func{wxSize}{GetSize}{\void} Returns the current size of the sizer. \membersection{wxSizer::GetPosition}\label{wxsizergetposition} \func{wxPoint}{GetPosition}{\void} Returns the current position of the sizer. \membersection{wxSizer::GetMinSize}\label{wxsizergetminsize} \func{wxSize}{GetMinSize}{\void} Returns the minimal size of the sizer. This is either the combined minimal size of all the children and their borders or the minimal size set by \helpref{SetMinSize}{wxsizersetminsize}, depending on which is bigger. \membersection{wxSizer::Layout}\label{wxsizerlayout} \func{void}{Layout}{\void} Call this to force layout of the children anew, e.g. after having added a child to or removed a child (window, other sizer or space) from the sizer while keeping the current dimension. \membersection{wxSizer::Prepend}\label{wxsizerprepend} \func{void}{Prepend}{\param{wxWindow* }{window}, \param{int }{option = 0}, \param{int }{flag = 0}, \param{int }{border = 0}, \param{wxObject* }{userData = NULL}} \func{void}{Prepend}{\param{wxSizer* }{sizer}, \param{int }{option = 0}, \param{int }{flag = 0}, \param{int }{border = 0}, \param{wxObject* }{userData = NULL}} \func{void}{Prepend}{\param{int }{width}, \param{int }{height}, \param{int }{option = 0}, \param{int }{flag = 0}, \param{int }{border= 0}, \param{wxObject* }{userData = NULL}} Same as \helpref{wxSizer::Add}{wxsizeradd}, but prepends the items to the beginning of the list of items (windows, subsizers or spaces) owned by this sizer. \membersection{wxSizer::RecalcSizes}\label{wxsizerrecalcsizes} \func{void}{RecalcSizes}{\void} This method is abstract and has to be overwritten by any derived class. Here, the sizer will do the actual calculation of its children's positions and sizes. \membersection{wxSizer::Remove}\label{wxsizerremove} \func{bool}{Remove}{\param{wxWindow* }{window}} \func{bool}{Remove}{\param{wxSizer* }{sizer}} \func{bool}{Remove}{\param{int }{nth}} Removes a child from the sizer. {\it window} is the window to be removed, {\it sizer} is the equivalent sizer and {\it nth} is the position of the child in the sizer, typically 0 for the first item. This method does not cause any layout or resizing to take place and does not delete the window itself. Call \helpref{wxSizer::Layout}{wxsizerlayout} to update the layout "on screen" after removing a child fom the sizer. Returns TRUE if the child item was found and removed, FALSE otherwise. \membersection{wxSizer::SetDimension}\label{wxsizersetdimension} \func{void}{SetDimension}{\param{int }{x}, \param{int }{y}, \param{int }{width}, \param{int }{height}} Call this to force the sizer to take the given dimension and thus force the items owned by the sizer to resize themselves according to the rules defined by the paramater in the \helpref{Add}{wxsizeradd} and \helpref{Prepend}{wxsizerprepend} methods. \membersection{wxSizer::SetMinSize}\label{wxsizersetminsize} \func{void}{SetMinSize}{\param{int }{width}, \param{int }{height}} \func{void}{SetMinSize}{\param{wxSize }{size}} Call this to give the sizer a minimal size. Normally, the sizer will calculate its minimal size based purely on how much space its children need. After calling this method \helpref{GetMinSize}{wxsizergetminsize} will return either the minimal size as requested by its children or the minimal size set here, depending on which is bigger. \membersection{wxSizer::SetItemMinSize}\label{wxsizersetitemminsize} \func{void}{SetItemMinSize}{\param{wxWindow* }{window}, \param{int}{ width}, \param{int}{ height}} \func{void}{SetItemMinSize}{\param{wxSizer* }{sizer}, \param{int}{ width}, \param{int}{ height}} \func{void}{SetItemMinSize}{\param{int}{ pos}, \param{int}{ width}, \param{int}{ height}} Set an item's minimum size by window, sizer, or position. The item will be found recursively in the sizer's descendants. This function enables an application to set the size of an item after initial creation. \membersection{wxSizer::SetSizeHints}\label{wxsizersetsizehints} \func{void}{SetSizeHints}{\param{wxWindow* }{window}} Tell the sizer to set the minimal size of the {\it window} to match the sizer's minimal size. This is commonly done in the constructor of the window itself, see sample in the description of \helpref{wxBoxSizer}{wxboxsizer} if the window is resizable (as are many dialogs under Unix and frames on probably all platforms).