///////////////////////////////////////////////////////////////////////////// // Name: wx/msw/dib.h // Purpose: wxDIB class representing Win32 device independent bitmaps // Author: Vadim Zeitlin // Modified by: // Created: 03.03.03 (replaces the old file with the same name) // RCS-ID: $Id$ // Copyright: (c) 1997-2003 wxWidgets team // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_MSW_DIB_H_ #define _WX_MSW_DIB_H_ class WXDLLIMPEXP_FWD_CORE wxPalette; #include "wx/msw/private.h" #if wxUSE_WXDIB #ifdef __WXMSW__ #include "wx/bitmap.h" #endif // __WXMSW__ // ---------------------------------------------------------------------------- // wxDIB: represents a DIB section // ---------------------------------------------------------------------------- class WXDLLIMPEXP_CORE wxDIB { public: // ctors and such // -------------- // create an uninitialized DIB with the given width, height and depth (only // 24 and 32 bpp DIBs are currently supported) // // after using this ctor, GetData() and GetHandle() may be used if IsOk() // returns true wxDIB(int width, int height, int depth) { Init(); (void)Create(width, height, depth); } #ifdef __WXMSW__ // create a DIB from the DDB wxDIB(const wxBitmap& bmp) { Init(); (void)Create(bmp); } #endif // __WXMSW__ // create a DIB from the Windows DDB wxDIB(HBITMAP hbmp) { Init(); (void)Create(hbmp); } // load a DIB from file (any depth is supoprted here unlike above) // // as above, use IsOk() to see if the bitmap was loaded successfully wxDIB(const wxString& filename) { Init(); (void)Load(filename); } // same as the corresponding ctors but with return value bool Create(int width, int height, int depth); #ifdef __WXMSW__ bool Create(const wxBitmap& bmp) { return Create(GetHbitmapOf(bmp)); } #endif bool Create(HBITMAP hbmp); bool Load(const wxString& filename); // dtor is not virtual, this class is not meant to be used polymorphically ~wxDIB(); // operations // ---------- #ifndef __WXWINCE__ // create a bitmap compatible with the given HDC (or screen by default) and // return its handle, the caller is responsible for freeing it (using // DeleteObject()) HBITMAP CreateDDB(HDC hdc = 0) const; #endif // !__WXWINCE__ // get the handle from the DIB and reset it, i.e. this object won't destroy // the DIB after this (but the caller should do it) HBITMAP Detach() { HBITMAP hbmp = m_handle; m_handle = 0; return hbmp; } #if wxUSE_PALETTE // create a palette for this DIB (always a trivial/default one for 24bpp) wxPalette *CreatePalette() const; #endif // wxUSE_PALETTE // save the DIB as a .BMP file to the file with the given name bool Save(const wxString& filename); // accessors // --------- // return true if DIB was successfully created, false otherwise bool IsOk() const { return m_handle != 0; } // get the bitmap size wxSize GetSize() const { DoGetObject(); return wxSize(m_width, m_height); } int GetWidth() const { DoGetObject(); return m_width; } int GetHeight() const { DoGetObject(); return m_height; } // get the number of bits per pixel, or depth int GetDepth() const { DoGetObject(); return m_depth; } // get the DIB handle HBITMAP GetHandle() const { return m_handle; } // get raw pointer to bitmap bits, you should know what you do if you // decide to use it unsigned char *GetData() const { DoGetObject(); return (unsigned char *)m_data; } // HBITMAP conversion // ------------------ // these functions are only used by wxWidgets internally right now, please // don't use them directly if possible as they're subject to change #ifndef __WXWINCE__ // creates a DDB compatible with the given (or screen) DC from either // a plain DIB or a DIB section (in which case the last parameter must be // non NULL) static HBITMAP ConvertToBitmap(const BITMAPINFO *pbi, HDC hdc = 0, void *bits = NULL); // create a plain DIB (not a DIB section) from a DDB, the caller is // responsable for freeing it using ::GlobalFree() static HGLOBAL ConvertFromBitmap(HBITMAP hbmp); // creates a DIB from the given DDB or calculates the space needed by it: // if pbi is NULL, only the space is calculated, otherwise pbi is supposed // to point at BITMAPINFO of the correct size which is filled by this // function (this overload is needed for wxBitmapDataObject code in // src/msw/ole/dataobj.cpp) static size_t ConvertFromBitmap(BITMAPINFO *pbi, HBITMAP hbmp); #endif // __WXWINCE__ // wxImage conversion // ------------------ #if wxUSE_IMAGE // Possible formats for DIBs created by the functions below. enum PixelFormat { PixelFormat_PreMultiplied = 0, PixelFormat_NotPreMultiplied = 1 }; // Create a DIB from the given image, the DIB will be either 24 or 32 (if // the image has alpha channel) bpp. // // By default the DIB stores pixel data in pre-multiplied format so that it // can be used with ::AlphaBlend() but it is also possible to disable // pre-multiplication for the DIB to be usable with ImageList_Draw() which // does pre-multiplication internally. wxDIB(const wxImage& image, PixelFormat pf = PixelFormat_PreMultiplied) { Init(); (void)Create(image, pf); } // same as the above ctor but with the return code bool Create(const wxImage& image, PixelFormat pf = PixelFormat_PreMultiplied); // create wxImage having the same data as this DIB wxImage ConvertToImage() const; #endif // wxUSE_IMAGE // helper functions // ---------------- // return the size of one line in a DIB with given width and depth: the // point here is that as the scan lines need to be DWORD aligned so we may // need to add some padding static unsigned long GetLineSize(int width, int depth) { return ((width*depth + 31) & ~31) >> 3; } private: // common part of all ctors void Init(); // free resources void Free(); // initialize the contents from the provided DDB (Create() must have been // already called) bool CopyFromDDB(HBITMAP hbmp); // the DIB section handle, 0 if invalid HBITMAP m_handle; // NB: we could store only m_handle and not any of the other fields as // we may always retrieve them from it using ::GetObject(), but we // decide to still store them for efficiency concerns -- however if we // don't have them from the very beginning (e.g. DIB constructed from a // bitmap), we only retrieve them when necessary and so these fields // should *never* be accessed directly, even from inside wxDIB code // function which must be called before accessing any members and which // gets their values from m_handle, if not done yet void DoGetObject() const; // pointer to DIB bits, may be NULL void *m_data; // size and depth of the image int m_width, m_height, m_depth; // in some cases we could be using a handle which we didn't create and in // this case we shouldn't free it neither -- this flag tell us if this is // the case bool m_ownsHandle; // DIBs can't be copied wxDIB(const wxDIB&); wxDIB& operator=(const wxDIB&); }; // ---------------------------------------------------------------------------- // inline functions implementation // ---------------------------------------------------------------------------- inline void wxDIB::Init() { m_handle = 0; m_ownsHandle = true; m_data = NULL; m_width = m_height = m_depth = 0; } inline void wxDIB::Free() { if ( m_handle && m_ownsHandle ) { if ( !::DeleteObject(m_handle) ) { wxLogLastError(wxT("DeleteObject(hDIB)")); } Init(); } } inline wxDIB::~wxDIB() { Free(); } #endif // wxUSE_WXDIB #endif // _WX_MSW_DIB_H_