///////////////////////////////////////////////////////////////////////////// // Name: treebase.h // Purpose: interface of wxTreeItemId // Author: wxWidgets team // RCS-ID: $Id$ // Licence: wxWindows license ///////////////////////////////////////////////////////////////////////////// /** @class wxTreeItemId @wxheader{treebase.h} An opaque reference to a tree item. @library{wxcore} @category{misc} @see wxTreeCtrl, wxTreeItemData, @ref overview_treectrl */ class wxTreeItemId { public: /** Default constructor. A wxTreeItemId is not meant to be constructed explicitly by the user; only those returned by the wxTreeCtrl functions should be used. */ wxTreeItemId(); /** Returns @true if this instance is referencing a valid tree item. */ bool IsOk() const; //@{ /** Operators for comparison between wxTreeItemId objects. */ bool operator ==(const wxTreeItemId& item) const; bool operator !=(const wxTreeItemId& item) const; //@} /** Antonym of IsOk(), i.e. returns @true only if the item is not valid. */ bool operator !() const; }; /** @class wxTreeItemData @wxheader{treebase.h} wxTreeItemData is some (arbitrary) user class associated with some item. The main advantage of having this class is that wxTreeItemData objects are destroyed automatically by the tree and, as this class has virtual destructor, it means that the memory and any other resources associated with a tree item will be automatically freed when it is deleted. Note that we don't use wxObject as the base class for wxTreeItemData because the size of this class is critical: in many applications, each tree leaf will have wxTreeItemData associated with it and the number of leaves may be quite big. Also please note that because the objects of this class are deleted by the tree using the operator @c delete, they must always be allocated on the heap using @c new. @library{wxcore} @category{containers} @see wxTreeCtrl */ class wxTreeItemData : public wxClientData { public: /** Default constructor. @beginWxPythonOnly The following methods are added in wxPython for accessing the object: - GetData(): Returns a reference to the Python Object. - SetData(obj): Associates a new Python Object with the wxTreeItemData. @endWxPythonOnly */ wxTreeItemData(); /** Virtual destructor. */ ~wxTreeItemData(); /** Returns the item associated with this node. */ const wxTreeItemId GetId(); /** Sets the item associated with this node. */ void SetId(const wxTreeItemId& id); }; /** Indicates which type to associate an image with a wxTreeCtrl item. @see wxTreeCtrl::GetItemImage(), wxTreeCtrl::SetItemImage() */ enum wxTreeItemIcon { /** To get/set the item image for when the item is @b not selected and @b not expanded. */ wxTreeItemIcon_Normal, /** To get/set the item image for when the item is @b selected and @b not expanded. */ wxTreeItemIcon_Selected, /** To get/set the item image for when the item is @b not selected and @b expanded. */ wxTreeItemIcon_Expanded, /** To get/set the item image for when the item is @b selected and @b expanded. */ wxTreeItemIcon_SelectedExpanded, wxTreeItemIcon_Max };