------------------------------------------------------------------------ How to build the sources from CVS ------------------------------------------------------------------------ I) Windows using plain makefiles ---------------------------------------- a) If using Microsoft Visual C++ 5.0 or 6.0 Ensure that the command-line compiler and tools (including nmake) are installed and ready to run. Depending on your installation there may be a batch file (named something like VCVARS32.BAT) that needs to be run to set correct environment varaibles and PATH entries. Continue with item c) below. b) If using the GNU MinGW32 or GNU CygWin32 compilers You'll need the compiler itself which is available from http://www.cygwin.com When using MingW32 you'll need GNU make which is a part of the CygWin32 toolchain and is also available as a stand alone port without the infamous Cygwin.dll from http://agnes.dida.physik.uni-essen.de/~janjaap/mingw32 The makefile has small problems with Cygwin´s tools so it is recommended not to use these (but MingGW32 and its make.exe). -> Set your path so that it includes the directory where your compiler and tools reside b-2) Using Mingw32 with gcc-2.95 and Anders Norlander's Win32 headers Using the newer gcc-2.95/Noralander header combination will allow you to compile more of the MSW code, such as OLE and Drag-n-Drop. Instructions are similar to those for Regular Mingw32 except ->Get the compiler from ftp://ftp.xraylith.wisc.edu/pub/khan/gnu-win32/mingw32/gcc-2.95/ ->patch the gcc headers with info in wxWin\Mingw32-gcc295.patches. PLEASE APPLY THESE PATCHES BY HAND! There are apparently a few different versions of the headers floating around. ->Edit wx/src/makeg95.env and set the MINGW32 variable at the top of the file to either 1 (you have Mingw32) or 0 (you have Cygwin32). If using MINGW32, also set the MINGW32VERSION variable appropriately. c) Build instructions -> Assumming that you installed the wxWindows sources into c:\wxWin -> Copy c:\wxWin\include\wx\msw\setup0.h to c:\wxWin\include\wx\msw\setup.h -> Edit c:\wxWin\include\wx\msw\setup.h so that most features are enabled (i.e. defined to 1) with #define wxUSE_ODBC 0 #define wxUSE_SOCKETS 0 #define wxUSE_HTML 1 #define wxUSE_THREADS 1 #define wxUSE_FS_INET 0 #define wxUSE_FS_ZIP 1 #define wxUSE_BUSYINFO 1 #define wxUSE_DYNLIB_CLASS 1 #define wxUSE_ZIPSTREAM 1 #define wxUSE_LIBJPEG 1 #define wxUSE_LIBPNG 1 and iostreams ares disabled with #define wxUSE_STD_IOSTREAM 0 note: ODBC and SOCKETS can be 1 for gcc-2.95 -> type: cd c:\wxWin\src\msw -> type: make -f makefile.g95 (if using GNU tools) or type: make -f makefile.vc (if using MS VC++) II) Unix ports -------------- Building wxGTK or wxMotif completely without configure won't ever work, but there is now a new makefile system that works without libtool and automake, using only configure to create what is needed. In order to create configure, you need to have the GNU autoconf package (version 2.13 or 2.14) installed on your system and type run "autoconf" in the base directory (or run the autogen.sh script in the same directory, which just calls autoconf). Set WXWIN environment variable to the base directory such as ~/wxWindows (this is actually not really needed). -> type: export WXWIN=~/wxWindows -> type: md mybuild -> type: cd mybuild -> type: ../configure --with-motif or type: ../configure --with-gtk -> type: make -> type: su <type root password> -> type: make install -> type: ldconfig -> type: exit Call configure with --disable-shared to create a static library. Calling "make uninstall" will remove the installed library and "make dist" will create a distribution (not yet complete). III) Windows using configure ---------------------------------------- Take a look at Unix->Windows cross compiling. With minor modifications, this should work in Windows if you've got the cygnus utilities (bash, GNU make, etc) and either mingw32 or cygwin32 installed. See http://www.cygnus.com for these programs, or go straight to their ftp server at ftp://sourceware.cygnus.com/pub/cygwin/. Of course, you can also build the library using plain makefiles (see section I). V) MacOS ---------------------------------------- VI) OS/2 ---------------------------------------- VII) Unix->Windows cross-compiling using configure -------------------------------------------------- First you'll need a cross-compiler; linux glibc binaries of mingw32 and cygwin32 (both based on egcs) can be found at ftp://ftp.objsw.com/pub/crossgcc/linux-x-win32. Otherwise you can compile one yourself. Check the relevant FAQs. [ A Note about cygwin32 and mingw32: the main difference is that cygwin32 binaries are always linked against cygwin.dll. This dll encapsulates most standard Unix C extensions, which is very handy if you're porting unix software to windows. However, wxMSW doesn't need this, so mingw32 is preferable if you write portable C(++). ] You might want to build both Unix and Windows binaries in the same source tree; to do this make subdirs for each e.g. unix and win32. If you've already build wxWindows in the main dir, do a 'make distclean' there, otherwise configure will get confused. (In any case, read the section 'Unix using configure' and make sure you're able to build a native wxWindows library; cross-compiling errors can be pretty obscure and you'll want to be sure that your configure setup is basically sound.) To cross compile the windows library, do -> cd win32 (or whatever you called it) Now run configure. There are two ways to do this -> ../configure --host=i586-mingw32 --build=i586-linux --with-mingw \ --enable-dnd=no --without-odbc where --build= should read whatever platform you're building on. Configure will notice that build and host platforms differ, and automatically prepend i586-mingw32- to gcc, ar, ld, etc (make sure they're in the PATH!). The other way to run configure is by specifying the names of the binaries yourself: -> CC=i586-mingw32-gcc CXX=i586-mingw32-g++ RANLIB=i586-mingw32-ranlib \ DLLTOOL=i586-mingw32-dlltool LD=i586-mingw32-ld NM=i586-mingw32-nm \ ../configure --host=i586-mingw32 --with-mingw --enable-dnd=no (all assuming you're using mingw32) Drag'n'drop is disabled because mingw32 lacks (AFAIK) OLE headers. [ Update: some new mingw32 versions now have a new set of windows header files, which apparently can handle ole. Untested at the moment ] ODBC files don't compile as of 13.10.99 - may be this will be fixed by the moment you're reading these lines. Configure will conclude that shared libraries are out of the question and opt for a static one. I haven't looked into DLL creation yet. Type -> make and wait, wait, wait. Don't leave the room, because the minute you do there will be a compile error :-) NB: you risk to get quite a few warnings about "ANSI C++ forbids implicit conversion from 'void *'" in all places where va_arg macro is used. This is due to a bug in (some versions of) mingw32 headers which may be corrected by editing the file ${install_prefix}/lib/gcc-lib/i586-mingw32/egcs-2.91.57/include/stdarg.h (instead of egcs-2.91.57 you may have something different), searching for the lines /* Define __gnuc_va_list. */ #ifndef __GNUC_VA_LIST #define __GNUC_VA_LIST #if defined(__svr4__) || defined(_AIX) || defined(_M_UNIX) || defined(__NetBSD__) typedef char *__gnuc_va_list; #else typedef void *__gnuc_va_list; #endif #endif and adding "|| defined(_WIN32)" to the list of platforms on which __gnuc_va_list is char *. If this is successful, you end up with a libwx_msw.a in win32/lib. Now try building the minimal sample: -> cd samples/minimal -> make and run it with wine, for example (or copy to a Windows box) -> wine minimal.exe If all is well, do an install; from win32 -> make install Native and cross-compiled installations can co-exist peacefully (as long as their widget sets differ), except for wx-config. You might want to rename the cross-compiled one to i586-mingw32-wx-config, or something. Cross-compiling TODO: --------------------- - resource compiling must be done manually for now (should/can we link the default wx resources into libwx_msw.a?) [ No we can't; the linker won't link it in... you have to supply an object file ] - dynamic libraries - static executables are HUGE -- there must be room for improvement.