///////////////////////////////////////////////////////////////////////////// // Name: cube.h // Purpose: wxGLCanvas demo program // Author: Julian Smart // Modified by: // Created: 04/01/98 // RCS-ID: $Id$ // Copyright: (c) Julian Smart // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_CUBE_H_ #define _WX_CUBE_H_ #include "wx/glcanvas.h" // Define a new application type class MyApp: public wxApp { public: bool OnInit(); }; // Define a new frame type class TestGLCanvas; class MyFrame: public wxFrame { public: static MyFrame *Create(MyFrame *parentFrame, bool isCloneWindow = false); void OnExit(wxCommandEvent& event); void OnNewWindow(wxCommandEvent& event); void OnDefRotateLeftKey(wxCommandEvent& event); void OnDefRotateRightKey(wxCommandEvent& event); private: MyFrame(wxWindow *parent, const wxString& title, const wxPoint& pos, const wxSize& size, long style = wxDEFAULT_FRAME_STYLE); TestGLCanvas *m_canvas; DECLARE_EVENT_TABLE() }; #if wxUSE_GLCANVAS class TestGLCanvas: public wxGLCanvas { friend class MyFrame; public: TestGLCanvas( wxWindow *parent, wxWindowID id = wxID_ANY, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = 0, const wxString& name = _T("TestGLCanvas") ); TestGLCanvas( wxWindow *parent, const TestGLCanvas &other, wxWindowID id = wxID_ANY, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = 0, const wxString& name = _T("TestGLCanvas") ); ~TestGLCanvas(); void OnPaint(wxPaintEvent& event); void OnSize(wxSizeEvent& event); void OnEraseBackground(wxEraseEvent& event); void OnKeyDown(wxKeyEvent& event); void OnKeyUp(wxKeyEvent& event); void OnEnterWindow(wxMouseEvent& event); void Render(); void InitGL(); void Rotate(GLfloat deg); static GLfloat CalcRotateSpeed(unsigned long acceltime); static GLfloat CalcRotateAngle( unsigned long lasttime, unsigned long acceltime ); void Action( long code, unsigned long lasttime, unsigned long acceltime ); private: bool m_init; GLuint m_gllist; long m_rleft; long m_rright; static unsigned long m_secbase; static int m_TimeInitialized; static unsigned long m_xsynct; static unsigned long m_gsynct; long m_Key; unsigned long m_StartTime; unsigned long m_LastTime; unsigned long m_LastRedraw; DECLARE_EVENT_TABLE() }; #endif // #if wxUSE_GLCANVAS #endif // #ifndef _WX_CUBE_H_