///////////////////////////////////////////////////////////////////////////// // Name: resource.cpp // Purpose: Dialog resource sample // Author: Julian Smart // Modified by: // Created: 04/01/98 // RCS-ID: $Id$ // Copyright: (c) Julian Smart and Markus Holzem // Licence: wxWindows license ///////////////////////////////////////////////////////////////////////////// #ifdef __GNUG__ // #pragma implementation #endif // For compilers that support precompilation, includes "wx/wx.h". #include "wx/wxprec.h" #ifdef __BORLANDC__ #pragma hdrstop #endif #ifndef WX_PRECOMP #include "wx/wx.h" #endif #include "wx/resource.h" #include #include "resource.h" // If we wanted to demonstrate total platform independence, // then we'd use the dynamic file loading form for all platforms. // But this shows how to embed the wxWindows resources // in the program code/executable for UNIX and Windows // platforms. // If you have a Windows compiler that can cope with long strings, // then you can always use the #include form for simplicity. // NOTE: Borland's brc32.exe resource compiler doesn't recognize // the TEXT resource, for some reason, so either run-time file loading // or file inclusion should be used. #if defined(__WXMSW__) && !defined(__BORLANDC__) && !defined(__GNUWIN32__) // Under Windows, some compilers can't include // a whole .wxr file. So we use a .rc user-defined resource // instead. dialog1 will point to the whole .wxr 'file'. static char *dialog1 = NULL; static char *menu1 = NULL; #else // Other platforms should have sensible compilers that // cope with long strings. #include "dialog1.wxr" #include "menu1.wxr" #endif // Declare two frames MyFrame *frame = NULL; IMPLEMENT_APP(MyApp) // Testing of ressources MyApp::MyApp() { } // The `main program' equivalent, creating the windows and returning the // main frame bool MyApp::OnInit(void) { #if defined(__WXMSW__) && !defined(__BORLANDC__) // Load the .wxr 'file' from a .rc resource, under Windows. dialog1 = wxLoadUserResource("dialog1"); menu1 = wxLoadUserResource("menu1"); // All resources in the file (only one in this case) get parsed // by this call. wxResourceParseString(dialog1); wxResourceParseString(menu1); #else // Simply parse the data pointed to by the variable dialog1. // If there were several resources, there would be several // variables, and this would need to be called several times. wxResourceParseData(dialog1); wxResourceParseData(menu1); #endif // Create the main frame window frame = new MyFrame(NULL, -1, "wxWindows Resource Sample", wxPoint(0, 0), wxSize(300, 250)); // Give it a status line frame->CreateStatusBar(2); /* // Make a menubar wxMenu *file_menu = new wxMenu; file_menu->Append(RESOURCE_TEST1, "&Dialog box test", "Test dialog box resource"); file_menu->Append(RESOURCE_QUIT, "E&xit", "Quit program"); wxMenuBar *menu_bar = new wxMenuBar; menu_bar->Append(file_menu, "&File"); */ wxMenuBar *menu_bar = wxResourceCreateMenuBar("menu1"); // Associate the menu bar with the frame frame->SetMenuBar(menu_bar); // Make a panel frame->panel = new wxWindow(frame, -1, wxPoint(0, 0), wxSize(400, 400), 0, "MyMainFrame"); frame->Show(TRUE); SetTopWindow(frame); return TRUE; } BEGIN_EVENT_TABLE(MyFrame, wxFrame) EVT_MENU(RESOURCE_QUIT, MyFrame::OnQuit) EVT_MENU(RESOURCE_TEST1, MyFrame::OnTest1) END_EVENT_TABLE() // Define my frame constructor MyFrame::MyFrame(wxWindow *parent, const wxWindowID id, const wxString& title, const wxPoint& pos, const wxSize& size): wxFrame(parent, id, title, pos, size) { panel = NULL; } void MyFrame::OnQuit(wxCommandEvent& event) { Close(TRUE); } void MyFrame::OnTest1(wxCommandEvent& event) { MyDialog *dialog = new MyDialog; if (dialog->LoadFromResource(this, "dialog1")) { wxTextCtrl *text = (wxTextCtrl *)wxFindWindowByName("multitext3", dialog); if (text) text->SetValue("wxWindows resource demo"); dialog->SetModal(TRUE); dialog->ShowModal(); } dialog->Close(TRUE); } bool MyFrame::OnClose(void) { Show(FALSE); return TRUE; } BEGIN_EVENT_TABLE(MyDialog, wxDialog) EVT_BUTTON(RESOURCE_OK, MyDialog::OnOk) EVT_BUTTON(RESOURCE_CANCEL, MyDialog::OnCancel) END_EVENT_TABLE() void MyDialog::OnOk(wxCommandEvent& event) { EndModal(RESOURCE_OK); } void MyDialog::OnCancel(wxCommandEvent& event) { EndModal(RESOURCE_CANCEL); }