#ifndef __BMPBUTTONH_BASE__ #define __BMPBUTTONH_BASE__ #if defined(__WXMSW__) #include "wx/msw/bmpbuttn.h" #elif defined(__WXMOTIF__) #include "wx/xt/bmpbuttn.h" #elif defined(__WXGTK__) #include "wx/gtk/bmpbuttn.h" #elif defined(__WXQT__) #include "wx/qt/bmpbuttn.h" #endif #endif