///////////////////////////////////////////////////////////////////////////// // Name: wx/generic/icon.h // Purpose: wxIcon implementation for ports where it's same as wxBitmap // Author: Julian Smart // Modified by: // Created: 17/09/98 // RCS-ID: $Id$ // Copyright: (c) Julian Smart // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_GENERIC_ICON_H_ #define _WX_GENERIC_ICON_H_ #include "wx/bitmap.h" //----------------------------------------------------------------------------- // wxIcon //----------------------------------------------------------------------------- class WXDLLIMPEXP_CORE wxIcon: public wxBitmap { public: wxIcon(); wxIcon(const char* const* bits); #ifdef wxNEEDS_CHARPP wxIcon(char **bits); #endif // For compatibility with wxMSW where desired size is sometimes required to // distinguish between multiple icons in a resource. wxIcon( const wxString& filename, wxBitmapType type = wxICON_DEFAULT_TYPE, int WXUNUSED(desiredWidth)=-1, int WXUNUSED(desiredHeight)=-1 ) : wxBitmap(filename, type) { } wxIcon(const wxIconLocation& loc) : wxBitmap(loc.GetFileName(), wxBITMAP_TYPE_ANY) { } bool LoadFile(const wxString& name, wxBitmapType flags = wxICON_DEFAULT_TYPE, int WXUNUSED(desiredWidth)=-1, int WXUNUSED(desiredHeight)=-1) { return wxBitmap::LoadFile(name, flags); } // unhide the base class version virtual bool LoadFile(const wxString& name, wxBitmapType flags) { return wxBitmap::LoadFile(name, flags); } // create from bitmap (which should have a mask unless it's monochrome): // there shouldn't be any implicit bitmap -> icon conversion (i.e. no // ctors, assignment operators...), but it's ok to have such function void CopyFromBitmap(const wxBitmap& bmp); private: DECLARE_DYNAMIC_CLASS(wxIcon) }; #endif // _WX_GENERIC_ICON_H_