///////////////////////////////////////////////////////////////////////////// // Name: accel.h // Purpose: interface of wxAccelerator* classes // Author: wxWidgets team // RCS-ID: $Id$ // Licence: wxWindows license ///////////////////////////////////////////////////////////////////////////// /** wxAcceleratorEntry flags */ enum wxAcceleratorEntryFlags { /** no modifiers */ wxACCEL_NORMAL, /** hold Alt key down */ wxACCEL_ALT, /** hold Ctrl key down */ wxACCEL_CTRL, /** hold Shift key down */ wxACCEL_SHIFT, /** Command key on OS X; identic to wxACCEL_CTRL on other platforms. */ wxACCEL_CMD }; /** @class wxAcceleratorEntry @wxheader{accel.h} An object used by an application wishing to create an accelerator table (see wxAcceleratorTable). @library{wxcore} @category{misc} @see wxAcceleratorTable, wxWindow::SetAcceleratorTable */ class wxAcceleratorEntry { public: /** Default ctor. */ wxAcceleratorEntry(); /** Constructor. @param flags A combination of the wxAcceleratorEntryFlags values, which indicates which modifier keys are held down. @param keyCode The keycode to be detected. See @ref page_keycodes for a full list of keycodes. @param cmd The menu or control command identifier. */ wxAcceleratorEntry(int flags, int keyCode, int cmd); /** Returns the command identifier for the accelerator table entry. */ int GetCommand() const; /** Returns the flags for the accelerator table entry. */ int GetFlags() const; /** Returns the keycode for the accelerator table entry. */ int GetKeyCode() const; /** Sets the accelerator entry parameters. @param flags A combination of the wxAcceleratorEntryFlags values, which indicates which modifier keys are held down. @param keyCode The keycode to be detected. See @ref page_keycodes for a full list of keycodes. @param cmd The menu or control command identifier. */ void Set(int flags, int keyCode, int cmd); }; /** @class wxAcceleratorTable @wxheader{accel.h} An accelerator table allows the application to specify a table of keyboard shortcuts for menus or other commands. On Windows and Mac OS X, menu or button commands are supported; on GTK, only menu commands are supported. The object ::wxNullAcceleratorTable is defined to be a table with no data, and is the initial accelerator table for a window. Example: @code wxAcceleratorEntry entries[4]; entries[0].Set(wxACCEL_CTRL, (int) 'N', ID_NEW_WINDOW); entries[1].Set(wxACCEL_CTRL, (int) 'X', wxID_EXIT); entries[2].Set(wxACCEL_SHIFT, (int) 'A', ID_ABOUT); entries[3].Set(wxACCEL_NORMAL, WXK_DELETE, wxID_CUT); wxAcceleratorTable accel(4, entries); frame->SetAcceleratorTable(accel); @endcode @remarks An accelerator takes precedence over normal processing and can be a convenient way to program some event handling. For example, you can use an accelerator table to enable a dialog with a multi-line text control to accept CTRL-Enter as meaning 'OK' (but not in GTK+ at present). @library{wxcore} @category{misc} @stdobjects ::wxNullAcceleratorTable @see wxAcceleratorEntry, wxWindow::SetAcceleratorTable */ class wxAcceleratorTable : public wxObject { public: /** Default ctor. */ wxAcceleratorTable(); /** Copy ctor. */ wxAcceleratorTable(const wxAcceleratorTable& bitmap); /** Initializes the accelerator table from an array of wxAcceleratorEntry. @param n Number of accelerator entries. @param entries The array of entries. */ wxAcceleratorTable(int n, wxAcceleratorEntry entries[]); /** Loads the accelerator table from a Windows resource (Windows only). @param resource Name of a Windows accelerator. */ wxAcceleratorTable(const wxString& resource); /** Destroys the wxAcceleratorTable object. See @ref overview_refcount_destruct for more info. */ ~wxAcceleratorTable(); /** Returns @true if the accelerator table is valid. */ bool IsOk() const; /** Assignment operator, using @ref overview_refcount "reference counting". @param accel Accelerator table to assign. */ wxAcceleratorTable operator =(const wxAcceleratorTable& accel); }; /** An empty accelerator table. */ wxAcceleratorTable wxNullAcceleratorTable;