///////////////////////////////////////////////////////////////////////////// // Name: wx/treebase.h // Purpose: wxTreeCtrl base classes and types // Author: Julian Smart et al // Modified by: // Created: 01/02/97 // RCS-ID: $Id$ // Copyright: (c) 1997,1998 Robert Roebling // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_TREEBASE_H_ #define _WX_TREEBASE_H_ // ---------------------------------------------------------------------------- // headers // ---------------------------------------------------------------------------- #include "wx/defs.h" #if wxUSE_TREECTRL #include "wx/window.h" // for wxClientData #include "wx/event.h" #include "wx/dynarray.h" #if WXWIN_COMPATIBILITY_2_6 // flags for deprecated `Expand(int action)', will be removed in next versions enum { wxTREE_EXPAND_EXPAND, wxTREE_EXPAND_COLLAPSE, wxTREE_EXPAND_COLLAPSE_RESET, wxTREE_EXPAND_TOGGLE }; #endif // WXWIN_COMPATIBILITY_2_6 // ---------------------------------------------------------------------------- // wxTreeItemId identifies an element of the tree. In this implementation, it's // just a trivial wrapper around Win32 HTREEITEM or a pointer to some private // data structure in the generic version. It's opaque for the application and // the only method which can be used by user code is IsOk(). // ---------------------------------------------------------------------------- // Using this typedef removes an ambiguity when calling Remove() typedef void *wxTreeItemIdValue; class WXDLLIMPEXP_CORE wxTreeItemId { friend bool operator==(const wxTreeItemId&, const wxTreeItemId&); public: // ctors // 0 is invalid value for HTREEITEM wxTreeItemId() { m_pItem = 0; } // construct wxTreeItemId from the native item id wxTreeItemId(void *pItem) { m_pItem = pItem; } // default copy ctor/assignment operator are ok for us // accessors // is this a valid tree item? bool IsOk() const { return m_pItem != 0; } // return true if this item is not valid bool operator!() const { return !IsOk(); } // operations // invalidate the item void Unset() { m_pItem = 0; } operator bool() const { return IsOk(); } wxTreeItemIdValue m_pItem; }; inline bool operator==(const wxTreeItemId& i1, const wxTreeItemId& i2) { return i1.m_pItem == i2.m_pItem; } inline bool operator!=(const wxTreeItemId& i1, const wxTreeItemId& i2) { return i1.m_pItem != i2.m_pItem; } // ---------------------------------------------------------------------------- // wxTreeItemData is some (arbitrary) user class associated with some item. The // main advantage of having this class (compared to old untyped interface) is // that wxTreeItemData's are destroyed automatically by the tree and, as this // class has virtual dtor, it means that the memory will be automatically // freed. OTOH, we don't just use wxObject instead of wxTreeItemData because // the size of this class is critical: in any real application, each tree leaf // will have wxTreeItemData associated with it and number of leaves may be // quite big. // // Because the objects of this class are deleted by the tree, they should // always be allocated on the heap! // ---------------------------------------------------------------------------- class WXDLLIMPEXP_CORE wxTreeItemData: public wxClientData { friend class WXDLLIMPEXP_FWD_CORE wxTreeCtrl; friend class WXDLLIMPEXP_FWD_CORE wxGenericTreeCtrl; public: // creation/destruction // -------------------- // default ctor wxTreeItemData() { } // default copy ctor/assignment operator are ok // accessor: get the item associated with us const wxTreeItemId& GetId() const { return m_pItem; } void SetId(const wxTreeItemId& id) { m_pItem = id; } protected: wxTreeItemId m_pItem; }; WX_DEFINE_EXPORTED_ARRAY_PTR(wxTreeItemIdValue, wxArrayTreeItemIdsBase); // this is a wrapper around the array class defined above which allow to wok // with vaue of natural wxTreeItemId type instead of using wxTreeItemIdValue // and does it without any loss of efficiency class WXDLLIMPEXP_CORE wxArrayTreeItemIds : public wxArrayTreeItemIdsBase { public: void Add(const wxTreeItemId& id) { wxArrayTreeItemIdsBase::Add(id.m_pItem); } void Insert(const wxTreeItemId& id, size_t pos) { wxArrayTreeItemIdsBase::Insert(id.m_pItem, pos); } wxTreeItemId Item(size_t i) const { return wxTreeItemId(wxArrayTreeItemIdsBase::Item(i)); } wxTreeItemId operator[](size_t i) const { return Item(i); } }; // ---------------------------------------------------------------------------- // constants // ---------------------------------------------------------------------------- // enum for different images associated with a treectrl item enum wxTreeItemIcon { wxTreeItemIcon_Normal, // not selected, not expanded wxTreeItemIcon_Selected, // selected, not expanded wxTreeItemIcon_Expanded, // not selected, expanded wxTreeItemIcon_SelectedExpanded, // selected, expanded wxTreeItemIcon_Max }; // special values for the 'state' parameter of wxTreeCtrl::SetItemState() static const int wxTREE_ITEMSTATE_NONE = -1; // not state (no display state image) static const int wxTREE_ITEMSTATE_NEXT = -2; // cycle to the next state static const int wxTREE_ITEMSTATE_PREV = -3; // cycle to the previous state // ---------------------------------------------------------------------------- // wxTreeCtrl flags // ---------------------------------------------------------------------------- #define wxTR_NO_BUTTONS 0x0000 // for convenience #define wxTR_HAS_BUTTONS 0x0001 // draw collapsed/expanded btns #define wxTR_NO_LINES 0x0004 // don't draw lines at all #define wxTR_LINES_AT_ROOT 0x0008 // connect top-level nodes #define wxTR_TWIST_BUTTONS 0x0010 // still used by wxTreeListCtrl #define wxTR_SINGLE 0x0000 // for convenience #define wxTR_MULTIPLE 0x0020 // can select multiple items #if WXWIN_COMPATIBILITY_2_8 #define wxTR_EXTENDED 0x0040 // deprecated, don't use #endif // WXWIN_COMPATIBILITY_2_8 #define wxTR_HAS_VARIABLE_ROW_HEIGHT 0x0080 // what it says #define wxTR_EDIT_LABELS 0x0200 // can edit item labels #define wxTR_ROW_LINES 0x0400 // put border around items #define wxTR_HIDE_ROOT 0x0800 // don't display root node #define wxTR_FULL_ROW_HIGHLIGHT 0x2000 // highlight full horz space // make the default control appearance look more native-like depending on the // platform #if defined(__WXGTK20__) #define wxTR_DEFAULT_STYLE (wxTR_HAS_BUTTONS | wxTR_NO_LINES) #elif defined(__WXMAC__) #define wxTR_DEFAULT_STYLE \ (wxTR_HAS_BUTTONS | wxTR_NO_LINES | wxTR_FULL_ROW_HIGHLIGHT) #else #define wxTR_DEFAULT_STYLE (wxTR_HAS_BUTTONS | wxTR_LINES_AT_ROOT) #endif #if WXWIN_COMPATIBILITY_2_6 // deprecated, don't use #define wxTR_MAC_BUTTONS 0 #define wxTR_AQUA_BUTTONS 0 #endif // WXWIN_COMPATIBILITY_2_6 // values for the `flags' parameter of wxTreeCtrl::HitTest() which determine // where exactly the specified point is situated: static const int wxTREE_HITTEST_ABOVE = 0x0001; static const int wxTREE_HITTEST_BELOW = 0x0002; static const int wxTREE_HITTEST_NOWHERE = 0x0004; // on the button associated with an item. static const int wxTREE_HITTEST_ONITEMBUTTON = 0x0008; // on the bitmap associated with an item. static const int wxTREE_HITTEST_ONITEMICON = 0x0010; // on the indent associated with an item. static const int wxTREE_HITTEST_ONITEMINDENT = 0x0020; // on the label (string) associated with an item. static const int wxTREE_HITTEST_ONITEMLABEL = 0x0040; // on the right of the label associated with an item. static const int wxTREE_HITTEST_ONITEMRIGHT = 0x0080; // on the label (string) associated with an item. static const int wxTREE_HITTEST_ONITEMSTATEICON = 0x0100; // on the left of the wxTreeCtrl. static const int wxTREE_HITTEST_TOLEFT = 0x0200; // on the right of the wxTreeCtrl. static const int wxTREE_HITTEST_TORIGHT = 0x0400; // on the upper part (first half) of the item. static const int wxTREE_HITTEST_ONITEMUPPERPART = 0x0800; // on the lower part (second half) of the item. static const int wxTREE_HITTEST_ONITEMLOWERPART = 0x1000; // anywhere on the item static const int wxTREE_HITTEST_ONITEM = wxTREE_HITTEST_ONITEMICON | wxTREE_HITTEST_ONITEMLABEL; // tree ctrl default name extern WXDLLIMPEXP_DATA_CORE(const char) wxTreeCtrlNameStr[]; // ---------------------------------------------------------------------------- // wxTreeItemAttr: a structure containing the visual attributes of an item // ---------------------------------------------------------------------------- class WXDLLIMPEXP_CORE wxTreeItemAttr { public: // ctors wxTreeItemAttr() { } wxTreeItemAttr(const wxColour& colText, const wxColour& colBack, const wxFont& font) : m_colText(colText), m_colBack(colBack), m_font(font) { } // setters void SetTextColour(const wxColour& colText) { m_colText = colText; } void SetBackgroundColour(const wxColour& colBack) { m_colBack = colBack; } void SetFont(const wxFont& font) { m_font = font; } // accessors bool HasTextColour() const { return m_colText.Ok(); } bool HasBackgroundColour() const { return m_colBack.Ok(); } bool HasFont() const { return m_font.Ok(); } const wxColour& GetTextColour() const { return m_colText; } const wxColour& GetBackgroundColour() const { return m_colBack; } const wxFont& GetFont() const { return m_font; } private: wxColour m_colText, m_colBack; wxFont m_font; }; // ---------------------------------------------------------------------------- // wxTreeEvent is a special class for all events associated with tree controls // // NB: note that not all accessors make sense for all events, see the event // descriptions below // ---------------------------------------------------------------------------- class WXDLLIMPEXP_FWD_CORE wxTreeCtrlBase; class WXDLLIMPEXP_CORE wxTreeEvent : public wxNotifyEvent { public: wxTreeEvent(wxEventType commandType = wxEVT_NULL, int id = 0); wxTreeEvent(wxEventType commandType, wxTreeCtrlBase *tree, const wxTreeItemId &item = wxTreeItemId()); wxTreeEvent(const wxTreeEvent& event); virtual wxEvent *Clone() const { return new wxTreeEvent(*this); } // accessors // get the item on which the operation was performed or the newly // selected item for wxEVT_COMMAND_TREE_SEL_CHANGED/ING events wxTreeItemId GetItem() const { return m_item; } void SetItem(const wxTreeItemId& item) { m_item = item; } // for wxEVT_COMMAND_TREE_SEL_CHANGED/ING events, get the previously // selected item wxTreeItemId GetOldItem() const { return m_itemOld; } void SetOldItem(const wxTreeItemId& item) { m_itemOld = item; } // the point where the mouse was when the drag operation started (for // wxEVT_COMMAND_TREE_BEGIN_(R)DRAG events only) or click position wxPoint GetPoint() const { return m_pointDrag; } void SetPoint(const wxPoint& pt) { m_pointDrag = pt; } // keyboard data (for wxEVT_COMMAND_TREE_KEY_DOWN only) const wxKeyEvent& GetKeyEvent() const { return m_evtKey; } int GetKeyCode() const { return m_evtKey.GetKeyCode(); } void SetKeyEvent(const wxKeyEvent& evt) { m_evtKey = evt; } // label (for EVT_TREE_{BEGIN|END}_LABEL_EDIT only) const wxString& GetLabel() const { return m_label; } void SetLabel(const wxString& label) { m_label = label; } // edit cancel flag (for EVT_TREE_{BEGIN|END}_LABEL_EDIT only) bool IsEditCancelled() const { return m_editCancelled; } void SetEditCanceled(bool editCancelled) { m_editCancelled = editCancelled; } // Set the tooltip for the item (for EVT\_TREE\_ITEM\_GETTOOLTIP events) void SetToolTip(const wxString& toolTip) { m_label = toolTip; } wxString GetToolTip() { return m_label; } private: // not all of the members are used (or initialized) for all events wxKeyEvent m_evtKey; wxTreeItemId m_item, m_itemOld; wxPoint m_pointDrag; wxString m_label; bool m_editCancelled; friend class WXDLLIMPEXP_FWD_CORE wxTreeCtrl; friend class WXDLLIMPEXP_FWD_CORE wxGenericTreeCtrl; DECLARE_DYNAMIC_CLASS(wxTreeEvent) }; typedef void (wxEvtHandler::*wxTreeEventFunction)(wxTreeEvent&); // ---------------------------------------------------------------------------- // tree control events and macros for handling them // ---------------------------------------------------------------------------- wxDECLARE_EXPORTED_EVENT( WXDLLIMPEXP_CORE, wxEVT_COMMAND_TREE_BEGIN_DRAG, wxTreeEvent ); wxDECLARE_EXPORTED_EVENT( WXDLLIMPEXP_CORE, wxEVT_COMMAND_TREE_BEGIN_RDRAG, wxTreeEvent ); wxDECLARE_EXPORTED_EVENT( WXDLLIMPEXP_CORE, wxEVT_COMMAND_TREE_BEGIN_LABEL_EDIT, wxTreeEvent ); wxDECLARE_EXPORTED_EVENT( WXDLLIMPEXP_CORE, wxEVT_COMMAND_TREE_END_LABEL_EDIT, wxTreeEvent ); wxDECLARE_EXPORTED_EVENT( WXDLLIMPEXP_CORE, wxEVT_COMMAND_TREE_DELETE_ITEM, wxTreeEvent ); wxDECLARE_EXPORTED_EVENT( WXDLLIMPEXP_CORE, wxEVT_COMMAND_TREE_GET_INFO, wxTreeEvent ); wxDECLARE_EXPORTED_EVENT( WXDLLIMPEXP_CORE, wxEVT_COMMAND_TREE_SET_INFO, wxTreeEvent ); wxDECLARE_EXPORTED_EVENT( WXDLLIMPEXP_CORE, wxEVT_COMMAND_TREE_ITEM_EXPANDED, wxTreeEvent ); wxDECLARE_EXPORTED_EVENT( WXDLLIMPEXP_CORE, wxEVT_COMMAND_TREE_ITEM_EXPANDING, wxTreeEvent ); wxDECLARE_EXPORTED_EVENT( WXDLLIMPEXP_CORE, wxEVT_COMMAND_TREE_ITEM_COLLAPSED, wxTreeEvent ); wxDECLARE_EXPORTED_EVENT( WXDLLIMPEXP_CORE, wxEVT_COMMAND_TREE_ITEM_COLLAPSING, wxTreeEvent ); wxDECLARE_EXPORTED_EVENT( WXDLLIMPEXP_CORE, wxEVT_COMMAND_TREE_SEL_CHANGED, wxTreeEvent ); wxDECLARE_EXPORTED_EVENT( WXDLLIMPEXP_CORE, wxEVT_COMMAND_TREE_SEL_CHANGING, wxTreeEvent ); wxDECLARE_EXPORTED_EVENT( WXDLLIMPEXP_CORE, wxEVT_COMMAND_TREE_KEY_DOWN, wxTreeEvent ); wxDECLARE_EXPORTED_EVENT( WXDLLIMPEXP_CORE, wxEVT_COMMAND_TREE_ITEM_ACTIVATED, wxTreeEvent ); wxDECLARE_EXPORTED_EVENT( WXDLLIMPEXP_CORE, wxEVT_COMMAND_TREE_ITEM_RIGHT_CLICK, wxTreeEvent ); wxDECLARE_EXPORTED_EVENT( WXDLLIMPEXP_CORE, wxEVT_COMMAND_TREE_ITEM_MIDDLE_CLICK, wxTreeEvent ); wxDECLARE_EXPORTED_EVENT( WXDLLIMPEXP_CORE, wxEVT_COMMAND_TREE_END_DRAG, wxTreeEvent ); wxDECLARE_EXPORTED_EVENT( WXDLLIMPEXP_CORE, wxEVT_COMMAND_TREE_STATE_IMAGE_CLICK, wxTreeEvent ); wxDECLARE_EXPORTED_EVENT( WXDLLIMPEXP_CORE, wxEVT_COMMAND_TREE_ITEM_GETTOOLTIP, wxTreeEvent ); wxDECLARE_EXPORTED_EVENT( WXDLLIMPEXP_CORE, wxEVT_COMMAND_TREE_ITEM_MENU, wxTreeEvent ); #define wxTreeEventHandler(func) \ wxEVENT_HANDLER_CAST(wxTreeEventFunction, func) #define wx__DECLARE_TREEEVT(evt, id, fn) \ wx__DECLARE_EVT1(wxEVT_COMMAND_TREE_ ## evt, id, wxTreeEventHandler(fn)) // GetItem() returns the item being dragged, GetPoint() the mouse coords // // if you call event.Allow(), the drag operation will start and a // EVT_TREE_END_DRAG event will be sent when the drag is over. #define EVT_TREE_BEGIN_DRAG(id, fn) wx__DECLARE_TREEEVT(BEGIN_DRAG, id, fn) #define EVT_TREE_BEGIN_RDRAG(id, fn) wx__DECLARE_TREEEVT(BEGIN_RDRAG, id, fn) // GetItem() is the item on which the drop occurred (if any) and GetPoint() the // current mouse coords #define EVT_TREE_END_DRAG(id, fn) wx__DECLARE_TREEEVT(END_DRAG, id, fn) // GetItem() returns the itme whose label is being edited, GetLabel() returns // the current item label for BEGIN and the would be new one for END. // // Vetoing BEGIN event means that label editing won't happen at all, // vetoing END means that the new value is discarded and the old one kept #define EVT_TREE_BEGIN_LABEL_EDIT(id, fn) wx__DECLARE_TREEEVT(BEGIN_LABEL_EDIT, id, fn) #define EVT_TREE_END_LABEL_EDIT(id, fn) wx__DECLARE_TREEEVT(END_LABEL_EDIT, id, fn) // provide/update information about GetItem() item #define EVT_TREE_GET_INFO(id, fn) wx__DECLARE_TREEEVT(GET_INFO, id, fn) #define EVT_TREE_SET_INFO(id, fn) wx__DECLARE_TREEEVT(SET_INFO, id, fn) // GetItem() is the item being expanded/collapsed, the "ING" versions can use #define EVT_TREE_ITEM_EXPANDED(id, fn) wx__DECLARE_TREEEVT(ITEM_EXPANDED, id, fn) #define EVT_TREE_ITEM_EXPANDING(id, fn) wx__DECLARE_TREEEVT(ITEM_EXPANDING, id, fn) #define EVT_TREE_ITEM_COLLAPSED(id, fn) wx__DECLARE_TREEEVT(ITEM_COLLAPSED, id, fn) #define EVT_TREE_ITEM_COLLAPSING(id, fn) wx__DECLARE_TREEEVT(ITEM_COLLAPSING, id, fn) // GetOldItem() is the item which had the selection previously, GetItem() is // the item which acquires selection #define EVT_TREE_SEL_CHANGED(id, fn) wx__DECLARE_TREEEVT(SEL_CHANGED, id, fn) #define EVT_TREE_SEL_CHANGING(id, fn) wx__DECLARE_TREEEVT(SEL_CHANGING, id, fn) // GetKeyCode() returns the key code // NB: this is the only message for which GetItem() is invalid (you may get the // item from GetSelection()) #define EVT_TREE_KEY_DOWN(id, fn) wx__DECLARE_TREEEVT(KEY_DOWN, id, fn) // GetItem() returns the item being deleted, the associated data (if any) will // be deleted just after the return of this event handler (if any) #define EVT_TREE_DELETE_ITEM(id, fn) wx__DECLARE_TREEEVT(DELETE_ITEM, id, fn) // GetItem() returns the item that was activated (double click, enter, space) #define EVT_TREE_ITEM_ACTIVATED(id, fn) wx__DECLARE_TREEEVT(ITEM_ACTIVATED, id, fn) // GetItem() returns the item for which the context menu shall be shown #define EVT_TREE_ITEM_MENU(id, fn) wx__DECLARE_TREEEVT(ITEM_MENU, id, fn) // GetItem() returns the item that was clicked on #define EVT_TREE_ITEM_RIGHT_CLICK(id, fn) wx__DECLARE_TREEEVT(ITEM_RIGHT_CLICK, id, fn) #define EVT_TREE_ITEM_MIDDLE_CLICK(id, fn) wx__DECLARE_TREEEVT(ITEM_MIDDLE_CLICK, id, fn) // GetItem() returns the item whose state image was clicked on #define EVT_TREE_STATE_IMAGE_CLICK(id, fn) wx__DECLARE_TREEEVT(STATE_IMAGE_CLICK, id, fn) // GetItem() is the item for which the tooltip is being requested #define EVT_TREE_ITEM_GETTOOLTIP(id, fn) wx__DECLARE_TREEEVT(ITEM_GETTOOLTIP, id, fn) #endif // wxUSE_TREECTRL #endif // _WX_TREEBASE_H_