#ifndef __BITMAPH_BASE__ #define __BITMAPH_BASE__ #if defined(__WXMSW__) #include "wx/msw/bitmap.h" #elif defined(__WXMOTIF__) #include "wx/xt/bitmap.h" #elif defined(__WXGTK__) #include "wx/gtk/bitmap.h" #elif defined(__WXQT__) #include "wx/qt/bitmap.h" #endif #endif // __BITMAPH_BASE__