///////////////////////////////////////////////////////////////////////////// // Name: wx/os2/brush.h // Purpose: wxBrush class // Author: David Webster // Modified by: // Created: 10/13/99 // RCS-ID: $Id$ // Copyright: (c) David Webster // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_BRUSH_H_ #define _WX_BRUSH_H_ #include "wx/bitmap.h" // Brush class WXDLLIMPEXP_CORE wxBrush: public wxBrushBase { public: wxBrush(); wxBrush(const wxColour& rCol, wxBrushStyle nStyle = wxBRUSHSTYLE_SOLID); #if FUTURE_WXWIN_COMPATIBILITY_3_0 wxDEPRECATED_FUTURE( wxBrush(const wxColour& col, int style) ); #endif wxBrush(const wxBitmap& rStipple); virtual ~wxBrush(); bool operator == (const wxBrush& rBrush) const; inline bool operator != (const wxBrush& rBrush) const { return !(*this == rBrush); } virtual void SetColour(const wxColour& rColour); virtual void SetColour(unsigned char cRed, unsigned char cGreen, unsigned char cBrush); virtual void SetPS(HPS hPS); virtual void SetStyle(wxBrushStyle nStyle); virtual void SetStipple(const wxBitmap& rStipple); wxColour GetColour(void) const; wxBrushStyle GetStyle(void) const; wxBitmap* GetStipple(void) const; int GetPS(void) const; // // Implementation // // // Useful helper: create the brush resource // bool RealizeResource(void); virtual WXHANDLE GetResourceHandle(void) const; bool FreeResource(bool bForce = false); bool IsFree(void) const; protected: virtual wxGDIRefData *CreateGDIRefData() const; virtual wxGDIRefData *CloneGDIRefData(const wxGDIRefData *data) const; private: DECLARE_DYNAMIC_CLASS(wxBrush) }; // end of CLASS wxBrush #endif // _WX_BRUSH_H_