//////////////////////////////////////////////////// // Name: progdlgg.h // Purpose: wxProgressDialog class // Author: Karsten Ballüder // Modified by: // Created: 09.05.1999 // RCS-ID: $Id$ // Copyright: (c) Karsten Ballüder // Licence: wxWindows license //////////////////////////////////////////////////// #ifndef __PROGDLGH_G__ #define __PROGDLGH_G__ #ifdef __GNUG__ #pragma interface "progdlgg.h" #endif #include "wx/setup.h" #if wxUSE_PROGRESSDLG #include "wx/dialog.h" class WXDLLEXPORT wxButton; class WXDLLEXPORT wxGauge; class WXDLLEXPORT wxStaticText; /* Progress dialog which shows a moving progress bar. Taken from the Mahogany project.*/ class WXDLLEXPORT wxProgressDialog : public wxDialog { DECLARE_DYNAMIC_CLASS(wxProgressDialog) public: /* Creates and displays dialog, disables event handling for other frames or parent frame to avoid recursion problems. @param title title for window @param message message to display in window @param maximum value for status bar, if <= 0, no bar is shown @param parent window or NULL @param style is the bit mask of wxPD_XXX constants from wx/defs.h */ wxProgressDialog(const wxString &title, wxString const &message, int maximum = 100, wxWindow *parent = NULL, int style = wxPD_APP_MODAL | wxPD_AUTO_HIDE); /* Destructor. Re-enables event handling for other windows. */ ~wxProgressDialog(); /* Update the status bar to the new value. @param value new value @param newmsg if used, new message to display @returns true if ABORT button has not been pressed */ bool Update(int value = -1, const wxString& newmsg = wxT("")); /* Can be called to continue after the cancel button has been pressed, but the program decided to continue the operation (e.g., user didn't confirm it) */ void Resume() { m_state = Continue; } // implementation from now on // callback for optional abort button void OnCancel(wxCommandEvent& event); // callback to disable "hard" window closing void OnClose(wxCloseEvent& event); private: // create the label with given text and another one to show the time nearby // under the lastWindow and modify it to be the same as the control created // (which is returned) wxStaticText *CreateLabel(const wxString& text, wxWindow **lastWindow); // the status bar wxGauge *m_gauge; // the message displayed wxStaticText *m_msg; // displayed elapsed, estimated, remaining time class wxStaticText *m_elapsed, *m_estimated, *m_remaining; // time when the dialog was created unsigned long m_timeStart; // parent top level window (may be NULL) wxWindow *m_parentTop; // continue processing or not (return value for Update()) enum { Uncancelable = -1, // dialog can't be canceled Canceled, // can be cancelled and, in fact, was Continue, // can be cancelled but wasn't Finished // finished, waiting to be removed from screen } m_state; // the abort button (or NULL if none) wxButton *m_btnAbort; // the maximum value int m_maximum; DECLARE_EVENT_TABLE() }; #endif #endif // __PROGDLGH_G__