///////////////////////////////////////////////////////////////////////////// // Name: private.h // Purpose: Private declarations: as this header is only included by // wxWindows itself, it may contain identifiers which don't start // with "wx". // Author: Julian Smart // Modified by: // Created: 01/02/97 // RCS-ID: $Id$ // Copyright: (c) Julian Smart // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_PRIVATE_H_ #define _WX_PRIVATE_H_ #include // undefine conflicting symbols which were defined in windows.h #include "wx/msw/winundef.h" class WXDLLEXPORT wxFont; class WXDLLEXPORT wxWindow; // --------------------------------------------------------------------------- // private constants // --------------------------------------------------------------------------- // Conversion static const double METRIC_CONVERSION_CONSTANT = 0.0393700787; // Scaling factors for various unit conversions static const double mm2inches = (METRIC_CONVERSION_CONSTANT); static const double inches2mm = (1/METRIC_CONVERSION_CONSTANT); static const double mm2twips = (METRIC_CONVERSION_CONSTANT*1440); static const double twips2mm = (1/(METRIC_CONVERSION_CONSTANT*1440)); static const double mm2pt = (METRIC_CONVERSION_CONSTANT*72); static const double pt2mm = (1/(METRIC_CONVERSION_CONSTANT*72)); // --------------------------------------------------------------------------- // standard icons from the resources // --------------------------------------------------------------------------- #if wxUSE_GUI WXDLLEXPORT_DATA(extern HICON) wxSTD_FRAME_ICON; WXDLLEXPORT_DATA(extern HICON) wxSTD_MDIPARENTFRAME_ICON; WXDLLEXPORT_DATA(extern HICON) wxSTD_MDICHILDFRAME_ICON; WXDLLEXPORT_DATA(extern HICON) wxDEFAULT_FRAME_ICON; WXDLLEXPORT_DATA(extern HICON) wxDEFAULT_MDIPARENTFRAME_ICON; WXDLLEXPORT_DATA(extern HICON) wxDEFAULT_MDICHILDFRAME_ICON; WXDLLEXPORT_DATA(extern HFONT) wxSTATUS_LINE_FONT; #endif // wxUSE_GUI // --------------------------------------------------------------------------- // define things missing from some compilers' headers // --------------------------------------------------------------------------- #if defined(__GNUWIN32__) && !defined(wxUSE_NORLANDER_HEADERS) #ifndef ZeroMemory inline void ZeroMemory(void *buf, size_t len) { memset(buf, 0, len); } #endif #endif // old mingw32 // this defines a CASTWNDPROC macro which casts a pointer to the type of a // window proc #ifdef __GNUWIN32_OLD__ # define CASTWNDPROC (long unsigned) #else # ifdef __BORLANDC__ # ifdef __WIN32__ #if __BORLANDC__ > 0x530 typedef long (__stdcall * WndProcCast)( HWND__*, unsigned int, unsigned int, long) ; #else typedef int (pascal * WndProcCast) (); #endif # define CASTWNDPROC (WndProcCast) # else typedef int (pascal * WndProcCast) (); # define CASTWNDPROC (WndProcCast) # endif # else # if defined (__WIN32__) && defined(STRICT) typedef long (_stdcall * WndProcCast) (HWND, unsigned int, unsigned int, long); # define CASTWNDPROC (WndProcCast) # elif defined(__WIN16__) # ifdef __BORLANDC__ typedef int (pascal * WndProcCast) (); # define CASTWNDPROC (WndProcCast) # else # if defined(__VISUALC__) && defined(STRICT) # define CASTWNDPROC (WNDPROC) # else typedef int (PASCAL * WndProcCast) (); # define CASTWNDPROC (WndProcCast) # endif # endif # else # define CASTWNDPROC # endif # endif #endif // --------------------------------------------------------------------------- // some stuff for old Windows versions (FIXME: what does it do here??) // --------------------------------------------------------------------------- #if !defined(APIENTRY) // NT defines APIENTRY, 3.x not #define APIENTRY FAR PASCAL #endif #ifdef __WIN32__ #define _EXPORT #else #define _EXPORT _export #endif #ifndef __WIN32__ typedef signed short int SHORT; #endif #if !defined(__WIN32__) // 3.x uses FARPROC for dialogs #ifndef STRICT #define DLGPROC FARPROC #endif #endif #if wxUSE_PENWIN WXDLLEXPORT void wxRegisterPenWin(); WXDLLEXPORT void wxCleanUpPenWin(); WXDLLEXPORT void wxEnablePenAppHooks (bool hook); #endif // wxUSE_PENWIN #if wxUSE_ITSY_BITSY #define IBS_HORZCAPTION 0x4000L #define IBS_VERTCAPTION 0x8000L UINT WINAPI ibGetCaptionSize( HWND hWnd ) ; UINT WINAPI ibSetCaptionSize( HWND hWnd, UINT nSize ) ; LRESULT WINAPI ibDefWindowProc( HWND hWnd, UINT uiMsg, WPARAM wParam, LPARAM lParam ) ; VOID WINAPI ibAdjustWindowRect( HWND hWnd, LPRECT lprc ) ; #endif // wxUSE_ITSY_BITSY #if wxUSE_CTL3D #include "wx/msw/ctl3d/ctl3d.h" #endif // wxUSE_CTL3D /* * Decide what window classes we're going to use * for this combination of CTl3D/FAFA settings */ #define STATIC_CLASS wxT("STATIC") #define STATIC_FLAGS (SS_LEFT|WS_CHILD|WS_VISIBLE) #define CHECK_CLASS wxT("BUTTON") #define CHECK_FLAGS (BS_AUTOCHECKBOX|WS_TABSTOP|WS_CHILD) #define CHECK_IS_FAFA FALSE #define RADIO_CLASS wxT("BUTTON") #define RADIO_FLAGS (BS_AUTORADIOBUTTON|WS_CHILD|WS_VISIBLE) #define RADIO_SIZE 20 #define RADIO_IS_FAFA FALSE #define PURE_WINDOWS #define GROUP_CLASS wxT("BUTTON") #define GROUP_FLAGS (BS_GROUPBOX|WS_CHILD|WS_VISIBLE) /* #define BITCHECK_FLAGS (FB_BITMAP|FC_BUTTONDRAW|FC_DEFAULT|WS_VISIBLE) #define BITRADIO_FLAGS (FC_BUTTONDRAW|FB_BITMAP|FC_RADIO|WS_CHILD|WS_VISIBLE) */ // --------------------------------------------------------------------------- // misc macros // --------------------------------------------------------------------------- #define MEANING_CHARACTER '0' #define DEFAULT_ITEM_WIDTH 100 #define DEFAULT_ITEM_HEIGHT 80 // Scale font to get edit control height #define EDIT_HEIGHT_FROM_CHAR_HEIGHT(cy) (3*(cy)/2) // Generic subclass proc, for panel item moving/sizing and intercept // EDIT control VK_RETURN messages extern LONG APIENTRY _EXPORT wxSubclassedGenericControlProc(WXHWND hWnd, WXUINT message, WXWPARAM wParam, WXLPARAM lParam); // --------------------------------------------------------------------------- // constants which might miss from some compilers' headers // --------------------------------------------------------------------------- #if !defined(__WIN32__) && !defined(WS_EX_CLIENTEDGE) #define WS_EX_CLIENTEDGE 0 #endif #if defined(__WIN32__) && !defined(WS_EX_CLIENTEDGE) #define WS_EX_CLIENTEDGE 0x00000200L #endif #ifndef ENDSESSION_LOGOFF #define ENDSESSION_LOGOFF 0x80000000 #endif // --------------------------------------------------------------------------- // useful macros and functions // --------------------------------------------------------------------------- // a wrapper macro for ZeroMemory() #ifdef __WIN32__ #define wxZeroMemory(obj) ::ZeroMemory(&obj, sizeof(obj)) #else #define wxZeroMemory(obj) memset((void*) & obj, 0, sizeof(obj)) #endif #include // make conversion from wxColour and COLORREF a bit less painful inline COLORREF wxColourToRGB(const wxColour& c) { return RGB(c.Red(), c.Green(), c.Blue()); } inline void wxRGBToColour(wxColour& c, COLORREF rgb) { c.Set(GetRValue(rgb), GetGValue(rgb), GetBValue(rgb)); } // copy Windows RECT to our wxRect inline void wxCopyRECTToRect(const RECT& r, wxRect& rect) { rect.y = r.top; rect.x = r.left; rect.width = r.right - r.left; rect.height = r.bottom - r.top; } // translations between HIMETRIC units (which OLE likes) and pixels (which are // liked by all the others) - implemented in msw/utilsexc.cpp extern void HIMETRICToPixel(LONG *x, LONG *y); extern void PixelToHIMETRIC(LONG *x, LONG *y); // Windows convention of the mask is opposed to the wxWindows one, so we need // to invert the mask each time we pass one/get one to/from Windows extern HBITMAP wxInvertMask(HBITMAP hbmpMask, int w = 0, int h = 0); // get (x, y) from DWORD - notice that HI/LOWORD can *not* be used because they // will fail on system with multiple monitors where the coords may be negative // // these macros are standard now (Win98) but some older headers don't have them #ifndef GET_X_LPARAM #define GET_X_LPARAM(lp) ((int)(short)LOWORD(lp)) #define GET_Y_LPARAM(lp) ((int)(short)HIWORD(lp)) #endif // GET_X_LPARAM // --------------------------------------------------------------------------- // small helper classes // --------------------------------------------------------------------------- // create an instance of this class and use it as the HDC for screen, will // automatically release the DC going out of scope class ScreenHDC { public: ScreenHDC() { m_hdc = GetDC(NULL); } ~ScreenHDC() { ReleaseDC(NULL, m_hdc); } operator HDC() const { return m_hdc; } private: HDC m_hdc; }; // --------------------------------------------------------------------------- // macros to make casting between WXFOO and FOO a bit easier: the GetFoo() // returns Foo cast to the Windows type for oruselves, while GetFooOf() takes // an argument which should be a pointer or reference to the object of the // corresponding class (this depends on the macro) // --------------------------------------------------------------------------- #define GetHwnd() ((HWND)GetHWND()) #define GetHwndOf(win) ((HWND)((win)->GetHWND())) // old name #define GetWinHwnd GetHwndOf #define GetHdc() ((HDC)GetHDC()) #define GetHdcOf(dc) ((HDC)(dc).GetHDC()) #define GetHbitmap() ((HBITMAP)GetHBITMAP()) #define GetHbitmapOf(bmp) ((HBITMAP)(bmp).GetHBITMAP()) #define GetHicon() ((HICON)GetHICON()) #define GetHiconOf(icon) ((HICON)(icon).GetHICON()) #define GetHaccel() ((HACCEL)GetHACCEL()) #define GetHaccelOf(table) ((HACCEL)((table).GetHACCEL())) #define GetHmenu() ((HMENU)GetHMenu()) #define GetHmenuOf(menu) ((HMENU)menu->GetHMenu()) #define GetHcursor() ((HCURSOR)GetHCURSOR()) #define GetHcursorOf(cursor) ((HCURSOR)(cursor).GetHCURSOR()) // --------------------------------------------------------------------------- // global data // --------------------------------------------------------------------------- #if 0 // where is this?? // The MakeProcInstance version of the function wxSubclassedGenericControlProc WXDLLEXPORT_DATA(extern FARPROC) wxGenericControlSubClassProc; #endif // 0 WXDLLEXPORT_DATA(extern wxChar*) wxBuffer; WXDLLEXPORT_DATA(extern HINSTANCE) wxhInstance; // --------------------------------------------------------------------------- // global functions // --------------------------------------------------------------------------- extern "C" { WXDLLEXPORT HINSTANCE wxGetInstance(); } WXDLLEXPORT void wxSetInstance(HINSTANCE hInst); #if wxUSE_GUI // cursor stuff extern HCURSOR wxGetCurrentBusyCursor(); // from msw/utils.cpp extern const wxCursor *wxGetGlobalCursor(); // from msw/cursor.cpp WXDLLEXPORT wxWindow* wxFindWinFromHandle(WXHWND hWnd); WXDLLEXPORT void wxGetCharSize(WXHWND wnd, int *x, int *y, const wxFont *the_font); WXDLLEXPORT void wxFillLogFont(LOGFONT *logFont, const wxFont *font); WXDLLEXPORT wxFont wxCreateFontFromLogFont(const LOGFONT *logFont); WXDLLEXPORT void wxSliderEvent(WXHWND control, WXWORD wParam, WXWORD pos); WXDLLEXPORT void wxScrollBarEvent(WXHWND hbar, WXWORD wParam, WXWORD pos); // Find maximum size of window/rectangle WXDLLEXPORT extern void wxFindMaxSize(WXHWND hwnd, RECT *rect); WXDLLEXPORT wxWindow* wxFindControlFromHandle(WXHWND hWnd); WXDLLEXPORT void wxAddControlHandle(WXHWND hWnd, wxWindow *item); // Safely get the window text (i.e. without using fixed size buffer) WXDLLEXPORT extern wxString wxGetWindowText(WXHWND hWnd); // get the window class name WXDLLEXPORT extern wxString wxGetWindowClass(WXHWND hWnd); // get the window id (should be unsigned, hence this is not wxWindowID which // is, for mainly historical reasons, signed) WXDLLEXPORT extern WXWORD wxGetWindowId(WXHWND hWnd); // Does this window style specify any border? inline bool wxStyleHasBorder(long style) { return (style & (wxSIMPLE_BORDER | wxRAISED_BORDER | wxSUNKEN_BORDER | wxDOUBLE_BORDER)) != 0; } // find the window for HWND which is part of some wxWindow, returns just the // corresponding wxWindow for HWND which just is one // // may return NULL extern wxWindow *wxGetWindowFromHWND(WXHWND hwnd); #endif // wxUSE_GUI #endif // _WX_PRIVATE_H_