// -------------------------------------------------------------------------- // Name: sndaiff.h // Purpose: // Date: 08/11/1999 // Author: Guilhem Lavaux (C) 1999 // CVSID: $Id$ // -------------------------------------------------------------------------- #ifndef _WX_SNDAIFF_H #define _WX_SNDAIFF_H #ifdef __GNUG__ #pragma interface "sndaiff.h" #endif #include "wx/defs.h" #include "wx/stream.h" #include "wx/mmedia/sndbase.h" #include "wx/mmedia/sndcodec.h" #include "wx/mmedia/sndfile.h" // // AIFF codec // class wxSoundAiff: public wxSoundFileStream { public: wxSoundAiff(wxInputStream& stream, wxSoundStream& io_sound); wxSoundAiff(wxOutputStream& stream, wxSoundStream& io_sound); ~wxSoundAiff(); bool CanRead(); wxString GetCodecName() const; protected: bool PrepareToPlay(); bool PrepareToRecord(wxUint32 time); bool FinishRecording(); bool RepositionStream(wxUint32 position); wxUint32 GetData(void *buffer, wxUint32 len); wxUint32 PutData(const void *buffer, wxUint32 len); protected: off_t m_base_offset; }; #endif