/////////////////////////////////////////////////////////////////////////////// // Name: wx/headercol.h // Purpose: declaration of wxHeaderColumn class // Author: Vadim Zeitlin // Created: 2008-12-02 // RCS-ID: $Id$ // Copyright: (c) 2008 Vadim Zeitlin // Licence: wxWindows licence /////////////////////////////////////////////////////////////////////////////// #ifndef _WX_HEADERCOL_H_ #define _WX_HEADERCOL_H_ #include "wx/bitmap.h" #if wxUSE_HEADERCTRL // ---------------------------------------------------------------------------- // constants // ---------------------------------------------------------------------------- enum { // special value for column width meaning unspecified/default wxCOL_WIDTH_DEFAULT = -1, // size the column automatically to fit all values wxCOL_WIDTH_AUTOSIZE = -2 }; // bit masks for the various column attributes enum { // column can be resized (included in default flags) wxCOL_RESIZABLE = 1, // column can be clicked to toggle the sort order by its contents wxCOL_SORTABLE = 2, // column can be dragged to change its order (included in default) wxCOL_REORDERABLE = 4, // column is not shown at all wxCOL_HIDDEN = 8, // default flags for wxHeaderColumn ctor wxCOL_DEFAULT_FLAGS = wxCOL_RESIZABLE | wxCOL_REORDERABLE }; // ---------------------------------------------------------------------------- // wxHeaderColumn: interface for a column in a header of controls such as // wxListCtrl, wxDataViewCtrl or wxGrid // ---------------------------------------------------------------------------- class WXDLLIMPEXP_CORE wxHeaderColumn { public: // ctors and dtor // -------------- /* Derived classes must provide ctors with the following signatures (notice that they shouldn't be explicit to allow passing strings/bitmaps directly to methods such wxHeaderCtrl::AppendColumn()): wxHeaderColumn(const wxString& title, int width = wxCOL_WIDTH_DEFAULT, wxAlignment align = wxALIGN_NOT, int flags = wxCOL_DEFAULT_FLAGS); wxHeaderColumn(const wxBitmap &bitmap, int width = wxDVC_DEFAULT_WIDTH, wxAlignment align = wxALIGN_CENTER, int flags = wxCOL_DEFAULT_FLAGS); */ // virtual dtor for the base class to avoid gcc warnings even though we // don't normally delete the objects of this class via a pointer to // wxHeaderColumn so it's not necessary, strictly speaking virtual ~wxHeaderColumn() { } // getters for various attributes // ------------------------------ // notice that wxHeaderColumn only provides getters as this is all the // wxHeaderCtrl needs, various derived class must also provide some way to // change these attributes but this can be done either at the column level // (in which case they should inherit from wxSettableHeaderColumn) or via // the methods of the main control in which case you don't need setters in // the column class at all // title is the string shown for this column virtual wxString GetTitle() const = 0; // bitmap shown (instead of text) in the column header virtual wxBitmap GetBitmap() const = 0; \ // width of the column in pixels, can be set to wxCOL_WIDTH_DEFAULT meaning // unspecified/default virtual int GetWidth() const = 0; // minimal width can be set for resizable columns to forbid resizing them // below the specified size (set to 0 to remove) virtual int GetMinWidth() const = 0; // alignment of the text: wxALIGN_CENTRE, wxALIGN_LEFT or wxALIGN_RIGHT virtual wxAlignment GetAlignment() const = 0; // flags manipulations: // -------------------- // notice that while we make GetFlags() pure virtual here and implement the // individual flags access in terms of it, for some derived classes it is // more natural to implement access to each flag individually, in which // case they can use our GetFromIndividualFlags() helper below to implement // GetFlags() // retrieve all column flags at once: combination of wxCOL_XXX values above virtual int GetFlags() const = 0; bool HasFlag(int flag) const { return (GetFlags() & flag) != 0; } // wxCOL_RESIZABLE virtual bool IsResizeable() const { return HasFlag(wxCOL_RESIZABLE); } // wxCOL_SORTABLE virtual bool IsSortable() const { return HasFlag(wxCOL_SORTABLE); } // wxCOL_REORDERABLE virtual bool IsReorderable() const { return HasFlag(wxCOL_REORDERABLE); } // wxCOL_HIDDEN virtual bool IsHidden() const { return HasFlag(wxCOL_HIDDEN); } bool IsShown() const { return !IsHidden(); } // sorting // ------- // return true if the column is the one currently used for sorting virtual bool IsSortKey() const = 0; // for sortable columns indicate whether we should sort in ascending or // descending order (this should only be taken into account if IsSortKey()) virtual bool IsSortOrderAscending() const = 0; protected: // helper for the class overriding IsXXX() int GetFromIndividualFlags() const; }; // ---------------------------------------------------------------------------- // wxSettableHeaderColumn: column which allows to change its fields too // ---------------------------------------------------------------------------- class WXDLLIMPEXP_CORE wxSettableHeaderColumn : public wxHeaderColumn { public: virtual void SetTitle(const wxString& title) = 0; virtual void SetBitmap(const wxBitmap& bitmap) = 0; virtual void SetWidth(int width) = 0; virtual void SetMinWidth(int minWidth) = 0; virtual void SetAlignment(wxAlignment align) = 0; // see comment for wxHeaderColumn::GetFlags() about the relationship // between SetFlags() and Set{Sortable,Reorderable,...} // change, set, clear, toggle or test for any individual flag virtual void SetFlags(int flags) = 0; void ChangeFlag(int flag, bool set); void SetFlag(int flag); void ClearFlag(int flag); void ToggleFlag(int flag); virtual void SetResizeable(bool resizable) { ChangeFlag(wxCOL_RESIZABLE, resizable); } virtual void SetSortable(bool sortable) { ChangeFlag(wxCOL_SORTABLE, sortable); } virtual void SetReorderable(bool reorderable) { ChangeFlag(wxCOL_REORDERABLE, reorderable); } virtual void SetHidden(bool hidden) { ChangeFlag(wxCOL_HIDDEN, hidden); } // This function can be called to indicate that this column is not used for // sorting any more. Under some platforms it's not necessary to do anything // in this case as just setting another column as a sort key takes care of // everything but under MSW we currently need to call this explicitly to // reset the sort indicator displayed on the column. virtual void UnsetAsSortKey() { } virtual void SetSortOrder(bool ascending) = 0; void ToggleSortOrder() { SetSortOrder(!IsSortOrderAscending()); } protected: // helper for the class overriding individual SetXXX() methods instead of // overriding SetFlags() void SetIndividualFlags(int flags); }; // ---------------------------------------------------------------------------- // wxHeaderColumnSimple: trivial generic implementation of wxHeaderColumn // ---------------------------------------------------------------------------- class wxHeaderColumnSimple : public wxSettableHeaderColumn { public: // ctors and dtor wxHeaderColumnSimple(const wxString& title, int width = wxCOL_WIDTH_DEFAULT, wxAlignment align = wxALIGN_NOT, int flags = wxCOL_DEFAULT_FLAGS) : m_title(title), m_width(width), m_align(align), m_flags(flags) { Init(); } wxHeaderColumnSimple(const wxBitmap& bitmap, int width = wxCOL_WIDTH_DEFAULT, wxAlignment align = wxALIGN_CENTER, int flags = wxCOL_DEFAULT_FLAGS) : m_bitmap(bitmap), m_width(width), m_align(align), m_flags(flags) { Init(); } // implement base class pure virtuals virtual void SetTitle(const wxString& title) { m_title = title; } virtual wxString GetTitle() const { return m_title; } virtual void SetBitmap(const wxBitmap& bitmap) { m_bitmap = bitmap; } wxBitmap GetBitmap() const { return m_bitmap; } virtual void SetWidth(int width) { m_width = width; } virtual int GetWidth() const { return m_width; } virtual void SetMinWidth(int minWidth) { m_minWidth = minWidth; } virtual int GetMinWidth() const { return m_minWidth; } virtual void SetAlignment(wxAlignment align) { m_align = align; } virtual wxAlignment GetAlignment() const { return m_align; } virtual void SetFlags(int flags) { m_flags = flags; } virtual int GetFlags() const { return m_flags; } virtual bool IsSortKey() const { return m_sort; } virtual void UnsetAsSortKey() { m_sort = false; } virtual void SetSortOrder(bool ascending) { m_sort = true; m_sortAscending = ascending; } virtual bool IsSortOrderAscending() const { return m_sortAscending; } private: // common part of all ctors void Init() { m_minWidth = 0; m_sort = false; m_sortAscending = true; } wxString m_title; wxBitmap m_bitmap; int m_width, m_minWidth; wxAlignment m_align; int m_flags; bool m_sort, m_sortAscending; }; #endif // wxUSE_HEADERCTRL #endif // _WX_HEADERCOL_H_