///////////////////////////////////////////////////////////////////////////// // Name: dcmemory.h // Purpose: // Author: Robert Roebling // RCS-ID: $Id$ // Copyright: (c) 1998 Robert Roebling // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_GTK_DCMEMORY_H_ #define _WX_GTK_DCMEMORY_H_ #include "wx/dcclient.h" //----------------------------------------------------------------------------- // wxMemoryDC //----------------------------------------------------------------------------- class WXDLLIMPEXP_CORE wxMemoryDC : public wxWindowDC, public wxMemoryDCBase { public: wxMemoryDC() : wxWindowDC() { Init(); } wxMemoryDC(wxBitmap& bitmap) : wxWindowDC() { Init(); SelectObject(bitmap); } wxMemoryDC( wxDC *dc ); // Create compatible DC virtual ~wxMemoryDC(); // these get reimplemented for mono-bitmaps to behave // more like their Win32 couterparts. They now interpret // wxWHITE, wxWHITE_BRUSH and wxWHITE_PEN as drawing 0 // and everything else as drawing 1. virtual void SetPen( const wxPen &pen ); virtual void SetBrush( const wxBrush &brush ); virtual void SetBackground( const wxBrush &brush ); virtual void SetTextForeground( const wxColour &col ); virtual void SetTextBackground( const wxColour &col ); // implementation wxBitmap GetSelectedBitmap() const { return m_selected; } wxBitmap m_selected; protected: void DoGetSize( int *width, int *height ) const; virtual void DoSelect(const wxBitmap& bitmap); virtual wxBitmap DoGetAsBitmap(const wxRect *subrect) const { wxBitmap bmp = GetSelectedBitmap(); return subrect ? bmp.GetSubBitmap(*subrect) : bmp; } private: void Init(); DECLARE_DYNAMIC_CLASS(wxMemoryDC) }; #endif // _WX_GTK_DCMEMORY_H_