///////////////////////////////////////////////////////////////////////////// // Name: font.h // Purpose: wxFont class // Author: Julian Smart // Modified by: // Created: 01/02/97 // RCS-ID: $Id$ // Copyright: (c) Julian Smart // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_FONT_H_ #define _WX_FONT_H_ // ---------------------------------------------------------------------------- // wxFont // ---------------------------------------------------------------------------- // font styles enum wxOSXSystemFont { wxOSX_SYSTEM_FONT_NONE = 0, wxOSX_SYSTEM_FONT_NORMAL, wxOSX_SYSTEM_FONT_BOLD, wxOSX_SYSTEM_FONT_SMALL, wxOSX_SYSTEM_FONT_SMALL_BOLD, wxOSX_SYSTEM_FONT_MINI, wxOSX_SYSTEM_FONT_MINI_BOLD, wxOSX_SYSTEM_FONT_LABELS, wxOSX_SYSTEM_FONT_VIEWS }; class WXDLLIMPEXP_CORE wxFont : public wxFontBase { public: // ctors and such wxFont() { } #if FUTURE_WXWIN_COMPATIBILITY_3_0 wxFont(int size, int family, int style, int weight, bool underlined = false, const wxString& face = wxEmptyString, wxFontEncoding encoding = wxFONTENCODING_DEFAULT) { (void)Create(size, (wxFontFamily)family, (wxFontStyle)style, (wxFontWeight)weight, underlined, face, encoding); } #endif wxFont(int size, wxFontFamily family, wxFontStyle style, wxFontWeight weight, bool underlined = false, const wxString& face = wxEmptyString, wxFontEncoding encoding = wxFONTENCODING_DEFAULT) { Create(size, family, style, weight, underlined, face, encoding); } wxFont(const wxSize& pixelSize, wxFontFamily family, wxFontStyle style, wxFontWeight weight, bool underlined = false, const wxString& face = wxEmptyString, wxFontEncoding encoding = wxFONTENCODING_DEFAULT) { Create(10, family, style, weight, underlined, face, encoding); SetPixelSize(pixelSize); } bool Create(int size, wxFontFamily family, wxFontStyle style, wxFontWeight weight, bool underlined = false, const wxString& face = wxEmptyString, wxFontEncoding encoding = wxFONTENCODING_DEFAULT); wxFont(const wxNativeFontInfo& info) { (void)Create(info); } wxFont(const wxString& fontDesc); bool Create(const wxNativeFontInfo& info); bool CreateSystemFont(wxOSXSystemFont font); virtual ~wxFont(); // implement base class pure virtuals virtual int GetPointSize() const; virtual wxSize GetPixelSize() const; virtual wxFontFamily GetFamily() const; virtual wxFontStyle GetStyle() const; virtual wxFontWeight GetWeight() const; virtual bool GetUnderlined() const; virtual wxString GetFaceName() const; virtual wxFontEncoding GetEncoding() const; virtual const wxNativeFontInfo *GetNativeFontInfo() const; virtual void SetPointSize(int pointSize); virtual void SetFamily(wxFontFamily family); virtual void SetStyle(wxFontStyle style); virtual void SetWeight(wxFontWeight weight); virtual bool SetFaceName(const wxString& faceName); virtual void SetUnderlined(bool underlined); virtual void SetEncoding(wxFontEncoding encoding); WXDECLARE_COMPAT_SETTERS // implementation only from now on // ------------------------------- virtual bool RealizeResource(); // Unofficial API, don't use virtual void SetNoAntiAliasing( bool noAA = TRUE ) ; virtual bool GetNoAntiAliasing() const ; // Mac-specific, risks to change, don't use in portable code #if wxOSX_USE_CARBON && wxOSX_USE_ATSU_TEXT wxUint16 MacGetThemeFontID() const ; // 'old' Quickdraw accessors short MacGetFontNum() const; wxByte MacGetFontStyle() const; #endif #if wxOSX_USE_COCOA_OR_CARBON CGFontRef OSXGetCGFont() const; #endif #if wxOSX_USE_CORE_TEXT CTFontRef OSXGetCTFont() const; #endif #if wxOSX_USE_ATSU_TEXT // Returns an ATSUStyle not ATSUStyle* void* MacGetATSUStyle() const ; void* OSXGetATSUStyle() const { return MacGetATSUStyle() ; } #if WXWIN_COMPATIBILITY_2_8 wxDEPRECATED( wxUint32 MacGetATSUFontID() const ); wxDEPRECATED( wxUint32 MacGetATSUAdditionalQDStyles() const ); #endif #endif #if wxOSX_USE_COCOA WX_NSFont OSXGetNSFont() const; static WX_NSFont OSXCreateNSFont(wxOSXSystemFont font, wxNativeFontInfo* info); static WX_NSFont OSXCreateNSFont(const wxNativeFontInfo* info); #endif #if wxOSX_USE_IPHONE WX_UIFont OSXGetUIFont() const; static WX_UIFont OSXCreateUIFont(wxOSXSystemFont font, wxNativeFontInfo* info); static WX_UIFont OSXCreateUIFont(const wxNativeFontInfo* info); #endif protected: virtual void DoSetNativeFontInfo(const wxNativeFontInfo& info); virtual wxGDIRefData *CreateGDIRefData() const; virtual wxGDIRefData *CloneGDIRefData(const wxGDIRefData *data) const; private: DECLARE_DYNAMIC_CLASS(wxFont) }; #endif // _WX_FONT_H_