///////////////////////////////////////////////////////////////////////////// // Name: simple.h // Author: XX // Created: XX/XX/XX // Copyright: ///////////////////////////////////////////////////////////////////////////// #ifndef __simple_H__ #define __simple_H__ #if defined(__GNUG__) && !defined(__APPLE__) #pragma interface "simple.cpp" #endif // Include wxWindows' headers #ifndef WX_PRECOMP #include #endif #include "wx/canvas/canvas.h" #include "wx/timer.h" //---------------------------------------------------------------------------- // constants //---------------------------------------------------------------------------- #define ID_QUIT 101 // WDR: class declarations //---------------------------------------------------------------------------- // MyFrame //---------------------------------------------------------------------------- class MyFrame: public wxFrame { public: // constructors and destructors MyFrame( wxWindow *parent, wxWindowID id, const wxString &title, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = wxDEFAULT_FRAME_STYLE ); ~MyFrame(); private: // WDR: method declarations for MyFrame void CreateMyMenuBar(); private: // WDR: member variable declarations for MyFrame wxCanvasImage *m_smile1; wxCanvasImage *m_smile2; wxCanvasAdmin *m_admin; wxTimer *m_timer; private: // WDR: handler declarations for MyFrame void OnQuit( wxCommandEvent &event ); void OnCloseWindow( wxCloseEvent &event ); void OnTimer( wxTimerEvent &event ); private: DECLARE_EVENT_TABLE() }; //---------------------------------------------------------------------------- // MyApp //---------------------------------------------------------------------------- class MyApp: public wxApp { public: MyApp(); virtual bool OnInit(); virtual int OnExit(); }; #endif