///////////////////////////////////////////////////////////////////////////// // Name: wx/bmpbutton.h // Purpose: wxBitmapButton class interface // Author: Vadim Zeitlin // Modified by: // Created: 25.08.00 // RCS-ID: $Id$ // Copyright: (c) 2000 Vadim Zeitlin // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_BMPBUTTON_H_BASE_ #define _WX_BMPBUTTON_H_BASE_ #include "wx/defs.h" #if wxUSE_BMPBUTTON #include "wx/bitmap.h" #include "wx/button.h" extern WXDLLEXPORT_DATA(const wxChar) wxButtonNameStr[]; // ---------------------------------------------------------------------------- // wxBitmapButton: a button which shows bitmaps instead of the usual string. // It has different bitmaps for different states (focused/disabled/pressed) // ---------------------------------------------------------------------------- class WXDLLEXPORT wxBitmapButtonBase : public wxButton { public: wxBitmapButtonBase() { m_marginX = m_marginY = 0; } // set the bitmaps virtual void SetBitmapLabel(const wxBitmap& bitmap) { m_bmpNormal = bitmap; OnSetBitmap(); } virtual void SetBitmapSelected(const wxBitmap& sel) { m_bmpSelected = sel; OnSetBitmap(); } virtual void SetBitmapFocus(const wxBitmap& focus) { m_bmpFocus = focus; OnSetBitmap(); } virtual void SetBitmapDisabled(const wxBitmap& disabled) { m_bmpDisabled = disabled; OnSetBitmap(); } virtual void SetBitmapHover(const wxBitmap& hover) { m_bmpHover = hover; OnSetBitmap(); } // retrieve the bitmaps const wxBitmap& GetBitmapLabel() const { return m_bmpNormal; } const wxBitmap& GetBitmapSelected() const { return m_bmpSelected; } const wxBitmap& GetBitmapFocus() const { return m_bmpFocus; } const wxBitmap& GetBitmapDisabled() const { return m_bmpDisabled; } const wxBitmap& GetBitmapHover() const { return m_bmpHover; } wxBitmap& GetBitmapLabel() { return m_bmpNormal; } wxBitmap& GetBitmapSelected() { return m_bmpSelected; } wxBitmap& GetBitmapFocus() { return m_bmpFocus; } wxBitmap& GetBitmapDisabled() { return m_bmpDisabled; } wxBitmap& GetBitmapHover() { return m_bmpHover; } // set/get the margins around the button virtual void SetMargins(int x, int y) { m_marginX = x; m_marginY = y; } int GetMarginX() const { return m_marginX; } int GetMarginY() const { return m_marginY; } // deprecated synonym for SetBitmapLabel() #if WXWIN_COMPATIBILITY_2_6 wxDEPRECATED( void SetLabel(const wxBitmap& bitmap) ); // prevent virtual function hiding virtual void SetLabel(const wxString& label) { wxWindow::SetLabel(label); } #endif // WXWIN_COMPATIBILITY_2_6 protected: // function called when any of the bitmaps changes virtual void OnSetBitmap() { InvalidateBestSize(); Refresh(); } // the bitmaps for various states wxBitmap m_bmpNormal, m_bmpSelected, m_bmpFocus, m_bmpDisabled, m_bmpHover; // the margins around the bitmap int m_marginX, m_marginY; DECLARE_NO_COPY_CLASS(wxBitmapButtonBase) }; #if WXWIN_COMPATIBILITY_2_6 inline void wxBitmapButtonBase::SetLabel(const wxBitmap& bitmap) { SetBitmapLabel(bitmap); } #endif // WXWIN_COMPATIBILITY_2_6 #if defined(__WXUNIVERSAL__) #include "wx/univ/bmpbuttn.h" #elif defined(__WXMSW__) #include "wx/msw/bmpbuttn.h" #elif defined(__WXMOTIF__) #include "wx/motif/bmpbuttn.h" #elif defined(__WXGTK20__) #include "wx/gtk/bmpbuttn.h" #elif defined(__WXGTK__) #include "wx/gtk1/bmpbuttn.h" #elif defined(__WXMAC__) #include "wx/mac/bmpbuttn.h" #elif defined(__WXCOCOA__) #include "wx/cocoa/bmpbuttn.h" #elif defined(__WXPM__) #include "wx/os2/bmpbuttn.h" #endif #endif // wxUSE_BMPBUTTON #endif // _WX_BMPBUTTON_H_BASE_