# ========================================================================= # This makefile was generated by # Bakefile 0.1.2 (http://bakefile.sourceforge.net) # Do not modify, all changes will be overwritten! # ========================================================================= !include ../../build/msw/config.wat # ------------------------------------------------------------------------- # Do not modify the rest of this file! # ------------------------------------------------------------------------- # Speed up compilation a bit: !ifdef __LOADDLL__ ! loaddll wcc wccd ! loaddll wccaxp wccdaxp ! loaddll wcc386 wccd386 ! loaddll wpp wppdi86 ! loaddll wppaxp wppdaxp ! loaddll wpp386 wppd386 ! loaddll wlink wlink ! loaddll wlib wlibd !endif # We need these variables in some bakefile-made rules: WATCOM_CWD = $+ $(%cdrive):$(%cwd) $- ### Conditionally set variables: ### PORTNAME = !ifeq USE_GUI 0 PORTNAME = base !endif !ifeq USE_GUI 1 PORTNAME = msw !endif WXDEBUGFLAG = !ifeq BUILD debug !ifeq DEBUG_FLAG default WXDEBUGFLAG = d !endif !endif !ifeq DEBUG_FLAG 1 WXDEBUGFLAG = d !endif WXUNICODEFLAG = !ifeq UNICODE 1 WXUNICODEFLAG = u !endif WXUNIVNAME = !ifeq WXUNIV 1 WXUNIVNAME = univ !endif WXDLLFLAG = !ifeq SHARED 1 WXDLLFLAG = dll !endif __DEBUGINFO_0 = !ifeq BUILD debug !ifeq DEBUG_INFO default __DEBUGINFO_0 = -d2 !endif !endif !ifeq BUILD release !ifeq DEBUG_INFO default __DEBUGINFO_0 = -d0 !endif !endif !ifeq DEBUG_INFO 0 __DEBUGINFO_0 = -d0 !endif !ifeq DEBUG_INFO 1 __DEBUGINFO_0 = -d2 !endif __DEBUGINFO_1 = !ifeq BUILD debug !ifeq DEBUG_INFO default __DEBUGINFO_1 = debug all !endif !endif !ifeq BUILD release !ifeq DEBUG_INFO default __DEBUGINFO_1 = !endif !endif !ifeq DEBUG_INFO 0 __DEBUGINFO_1 = !endif !ifeq DEBUG_INFO 1 __DEBUGINFO_1 = debug all !endif __OPTIMIZEFLAG_2 = !ifeq BUILD debug __OPTIMIZEFLAG_2 = -od !endif !ifeq BUILD release __OPTIMIZEFLAG_2 = -ot -ox !endif __RUNTIME_LIBS_5 = !ifeq RUNTIME_LIBS dynamic __RUNTIME_LIBS_5 = -br !endif !ifeq RUNTIME_LIBS static __RUNTIME_LIBS_5 = !endif __EXCEPTIONSFLAG_7 = !ifeq USE_EXCEPTIONS 0 __EXCEPTIONSFLAG_7 = !endif !ifeq USE_EXCEPTIONS 1 __EXCEPTIONSFLAG_7 = -xs !endif __WXLIB_HTML_p = !ifeq MONOLITHIC 0 __WXLIB_HTML_p = & wx$(PORTNAME)$(WXUNIVNAME)25$(WXUNICODEFLAG)$(WXDEBUGFLAG)_html.lib !endif __WXLIB_CORE_p = !ifeq MONOLITHIC 0 __WXLIB_CORE_p = & wx$(PORTNAME)$(WXUNIVNAME)25$(WXUNICODEFLAG)$(WXDEBUGFLAG)_core.lib !endif __WXLIB_BASE_p = !ifeq MONOLITHIC 0 __WXLIB_BASE_p = wxbase25$(WXUNICODEFLAG)$(WXDEBUGFLAG).lib !endif __WXLIB_MONO_p = !ifeq MONOLITHIC 1 __WXLIB_MONO_p = & wx$(PORTNAME)$(WXUNIVNAME)25$(WXUNICODEFLAG)$(WXDEBUGFLAG).lib !endif __LIB_TIFF_p = !ifeq USE_GUI 1 __LIB_TIFF_p = wxtiff$(WXDEBUGFLAG).lib !endif __LIB_JPEG_p = !ifeq USE_GUI 1 __LIB_JPEG_p = wxjpeg$(WXDEBUGFLAG).lib !endif __LIB_PNG_p = !ifeq USE_GUI 1 __LIB_PNG_p = wxpng$(WXDEBUGFLAG).lib !endif LIBDIRNAME = !ifeq SHARED 0 LIBDIRNAME = .\..\..\lib\wat_lib$(CFG) !endif !ifeq SHARED 1 LIBDIRNAME = .\..\..\lib\wat_dll$(CFG) !endif __WXUNIV_DEFINE_p = !ifeq WXUNIV 1 __WXUNIV_DEFINE_p = -d__WXUNIVERSAL__ !endif __DEBUG_DEFINE_p = !ifeq BUILD debug !ifeq DEBUG_FLAG default __DEBUG_DEFINE_p = -d__WXDEBUG__ !endif !endif !ifeq DEBUG_FLAG 1 __DEBUG_DEFINE_p = -d__WXDEBUG__ !endif __UNICODE_DEFINE_p = !ifeq UNICODE 1 __UNICODE_DEFINE_p = -d_UNICODE !endif __DLLFLAG_p = !ifeq SHARED 1 __DLLFLAG_p = -dWXUSINGDLL !endif ### Variables: ### OBJS = & wat_$(PORTNAME)$(WXUNIVNAME)$(WXUNICODEFLAG)$(WXDEBUGFLAG)$(WXDLLFLAG)$(CFG) SETUPHDIR = & $(LIBDIRNAME)\$(PORTNAME)$(WXUNIVNAME)$(WXUNICODEFLAG)$(WXDEBUGFLAG) FORTY_CXXFLAGS = $(__DEBUGINFO_0) $(__OPTIMIZEFLAG_2) -bm $(__RUNTIME_LIBS_5) & -d__WXMSW__ $(__WXUNIV_DEFINE_p) $(__DEBUG_DEFINE_p) $(__UNICODE_DEFINE_p) & -i=.\..\..\include -i=$(SETUPHDIR) -i=. $(__DLLFLAG_p) -i=.\..\..\samples & $(__EXCEPTIONSFLAG_7) $(CPPFLAGS) $(CXXFLAGS) FORTY_OBJECTS = & $(OBJS)\forty_forty.obj & $(OBJS)\forty_canvas.obj & $(OBJS)\forty_card.obj & $(OBJS)\forty_game.obj & $(OBJS)\forty_pile.obj & $(OBJS)\forty_playerdg.obj & $(OBJS)\forty_scoredg.obj & $(OBJS)\forty_scorefil.obj all : $(OBJS) $(OBJS) : -if not exist $(OBJS) mkdir $(OBJS) ### Targets: ### all : .SYMBOLIC $(OBJS)\forty.exe clean : .SYMBOLIC -if exist $(OBJS)\*.obj del $(OBJS)\*.obj -if exist $(OBJS)\*.res del $(OBJS)\*.res -if exist $(OBJS)\*.lbc del $(OBJS)\*.lbc -if exist $(OBJS)\*.ilk del $(OBJS)\*.ilk -if exist $(OBJS)\forty.exe del $(OBJS)\forty.exe $(OBJS)\forty.exe : $(FORTY_OBJECTS) $(OBJS)\forty_forty.res @%create $(OBJS)\forty.lbc @%append $(OBJS)\forty.lbc option quiet @%append $(OBJS)\forty.lbc name $^@ @%append $(OBJS)\forty.lbc option caseexact @%append $(OBJS)\forty.lbc $(LDFLAGS) $(__DEBUGINFO_1) libpath $(LIBDIRNAME) system nt_win ref '_WinMain@16' @for %i in ($(FORTY_OBJECTS)) do @%append $(OBJS)\forty.lbc file %i @for %i in ( $(__WXLIB_HTML_p) $(__WXLIB_CORE_p) $(__WXLIB_BASE_p) $(__WXLIB_MONO_p) $(__LIB_TIFF_p) $(__LIB_JPEG_p) $(__LIB_PNG_p) wxzlib$(WXDEBUGFLAG).lib wxregex$(WXDEBUGFLAG).lib wxexpat$(WXDEBUGFLAG).lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib odbc32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib ) do @%append $(OBJS)\forty.lbc library %i @%append $(OBJS)\forty.lbc option resource=$(OBJS)\forty_forty.res wlink @$(OBJS)\forty.lbc $(OBJS)\forty_forty.obj : .AUTODEPEND .\forty.cpp $(CXX) -zq -fo=$^@ $(FORTY_CXXFLAGS) $< $(OBJS)\forty_canvas.obj : .AUTODEPEND .\canvas.cpp $(CXX) -zq -fo=$^@ $(FORTY_CXXFLAGS) $< $(OBJS)\forty_card.obj : .AUTODEPEND .\card.cpp $(CXX) -zq -fo=$^@ $(FORTY_CXXFLAGS) $< $(OBJS)\forty_game.obj : .AUTODEPEND .\game.cpp $(CXX) -zq -fo=$^@ $(FORTY_CXXFLAGS) $< $(OBJS)\forty_pile.obj : .AUTODEPEND .\pile.cpp $(CXX) -zq -fo=$^@ $(FORTY_CXXFLAGS) $< $(OBJS)\forty_playerdg.obj : .AUTODEPEND .\playerdg.cpp $(CXX) -zq -fo=$^@ $(FORTY_CXXFLAGS) $< $(OBJS)\forty_scoredg.obj : .AUTODEPEND .\scoredg.cpp $(CXX) -zq -fo=$^@ $(FORTY_CXXFLAGS) $< $(OBJS)\forty_scorefil.obj : .AUTODEPEND .\scorefil.cpp $(CXX) -zq -fo=$^@ $(FORTY_CXXFLAGS) $< $(OBJS)\forty_forty.res : .AUTODEPEND .\forty.rc wrc -q -ad -bt=nt -r -fo=$^@ -d__WXMSW__ $(__WXUNIV_DEFINE_p) $(__DEBUG_DEFINE_p) $(__UNICODE_DEFINE_p) -i=.\..\..\include -i=$(SETUPHDIR) -i=. $(__DLLFLAG_p) -i=.\..\..\samples $<