///////////////////////////////////////////////////////////////////////////// // Name: include/wx/mac/carbon/window.h // Purpose: wxWindowMac class // Author: Stefan Csomor // Modified by: // Created: 1998-01-01 // RCS-ID: $Id$ // Copyright: (c) Stefan Csomor // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_WINDOW_H_ #define _WX_WINDOW_H_ #include "wx/brush.h" #include "wx/dc.h" class WXDLLEXPORT wxButton; class WXDLLEXPORT wxScrollBar; class WXDLLEXPORT wxTopLevelWindowMac; class wxMacControl ; class WXDLLEXPORT wxWindowMac: public wxWindowBase { DECLARE_DYNAMIC_CLASS(wxWindowMac) friend class wxDC; friend class wxPaintDC; public: wxWindowMac(); wxWindowMac( wxWindowMac *parent, wxWindowID id, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = 0, const wxString& name = wxPanelNameStr ); virtual ~wxWindowMac(); bool Create( wxWindowMac *parent, wxWindowID id, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = 0, const wxString& name = wxPanelNameStr ); // implement base class pure virtuals virtual void SetLabel( const wxString& label ); virtual wxString GetLabel() const; virtual void Raise(); virtual void Lower(); virtual bool Show( bool show = true ); virtual bool Enable( bool enable = true ); virtual void SetFocus(); virtual void WarpPointer( int x, int y ); virtual void Refresh( bool eraseBackground = true, const wxRect *rect = NULL ); virtual void Freeze(); virtual void Thaw(); virtual void Update() ; virtual void ClearBackground(); virtual bool SetCursor( const wxCursor &cursor ); virtual bool SetFont( const wxFont &font ); virtual bool SetBackgroundColour( const wxColour &colour ); virtual bool SetForegroundColour( const wxColour &colour ); virtual int GetCharHeight() const; virtual int GetCharWidth() const; virtual void GetTextExtent( const wxString& string, int *x, int *y, int *descent = NULL, int *externalLeading = NULL, const wxFont *theFont = NULL ) const; virtual bool DoPopupMenu( wxMenu *menu, int x, int y ); virtual void SetScrollbar( int orient, int pos, int thumbVisible, int range, bool refresh = true ); virtual void SetScrollPos( int orient, int pos, bool refresh = true ); virtual int GetScrollPos( int orient ) const; virtual int GetScrollThumb( int orient ) const; virtual int GetScrollRange( int orient ) const; virtual void ScrollWindow( int dx, int dy, const wxRect* rect = (wxRect *) NULL ); virtual bool Reparent( wxWindowBase *newParent ); #if wxUSE_DRAG_AND_DROP virtual void SetDropTarget( wxDropTarget *dropTarget ); #endif // Accept files for dragging virtual void DragAcceptFiles( bool accept ); // implementation from now on // -------------------------- void MacClientToRootWindow( int *x , int *y ) const; void MacRootWindowToClient( int *x , int *y ) const; void MacWindowToRootWindow( int *x , int *y ) const; void MacWindowToRootWindow( short *x , short *y ) const; void MacRootWindowToWindow( int *x , int *y ) const; void MacRootWindowToWindow( short *x , short *y ) const; virtual wxString MacGetToolTipString( wxPoint &where ); // simple accessors // ---------------- virtual WXWidget GetHandle() const; #if WXWIN_COMPATIBILITY_2_4 bool GetTransparentBackground() const { return m_backgroundTransparent; } void SetTransparent(bool t = true) { m_backgroundTransparent = t; } #endif // event handlers // -------------- void OnSetFocus( wxFocusEvent& event ); void OnPaint( wxPaintEvent& event ); void OnNcPaint( wxNcPaintEvent& event ); void OnEraseBackground(wxEraseEvent& event ); void OnMouseEvent( wxMouseEvent &event ); void MacOnScroll( wxScrollEvent&event ); bool AcceptsFocus() const; public: static long MacRemoveBordersFromStyle( long style ) ; public: void OnInternalIdle(); // For implementation purposes: // sometimes decorations make the client area smaller virtual wxPoint GetClientAreaOrigin() const; wxWindowMac *FindItem(long id) const; wxWindowMac *FindItemByHWND(WXHWND hWnd, bool controlOnly = false) const; virtual void MacHandleControlClick( WXWidget control , wxInt16 controlpart , bool mouseStillDown ) ; virtual bool MacDoRedraw( WXHRGN updatergn , long time ) ; virtual bool MacCanFocus() const ; // this should not be overriden in classes above wxWindowMac // because it is called from its destructor via DeleteChildren virtual void RemoveChild( wxWindowBase *child ); virtual void MacPaintBorders( int left , int top ) ; // invalidates the borders and focus area around the control; // must not be virtual as it will be called during destruction void MacInvalidateBorders() ; WXWindow MacGetTopLevelWindowRef() const ; wxTopLevelWindowMac* MacGetTopLevelWindow() const ; virtual long MacGetLeftBorderSize() const ; virtual long MacGetRightBorderSize() const ; virtual long MacGetTopBorderSize() const ; virtual long MacGetBottomBorderSize() const ; virtual void MacSuperChangedPosition() ; // absolute coordinates of this window's root have changed virtual void MacTopLevelWindowChangedPosition() ; virtual void MacChildAdded() ; virtual void MacVisibilityChanged() ; virtual void MacEnabledStateChanged() ; virtual void MacHiliteChanged() ; virtual wxInt32 MacControlHit( WXEVENTHANDLERREF handler , WXEVENTREF event ) ; bool MacIsReallyShown() ; bool MacIsReallyEnabled() ; bool MacIsReallyHilited() ; bool MacIsUserPane() { return m_macIsUserPane; } virtual bool MacSetupCursor( const wxPoint& pt ) ; virtual void MacSetBackgroundBrush( const wxBrush &brush ) ; const wxBrush& MacGetBackgroundBrush() const { return m_macBackgroundBrush ; } // return the rectangle that would be visible of this control, // regardless whether controls are hidden // only taking into account clipping by parent windows const wxRect& MacGetClippedClientRect() const ; const wxRect& MacGetClippedRect() const ; const wxRect& MacGetClippedRectWithOuterStructure() const ; // returns the visible region of this control in window ie non-client coordinates const wxRegion& MacGetVisibleRegion( bool includeOuterStructures = false ) ; // returns true if children have to clipped to the content area // (e.g., scrolled windows) bool MacClipChildren() const { return m_clipChildren ; } void MacSetClipChildren( bool clip ) { m_clipChildren = clip ; } // returns true if the grandchildren need to be clipped to the children's content area // (e.g., splitter windows) virtual bool MacClipGrandChildren() const { return false ; } bool MacIsWindowScrollbar( const wxScrollBar* sb ) { return (m_hScrollBar == sb || m_vScrollBar == sb) ; } virtual void MacInstallEventHandler(WXWidget native) ; void MacPostControlCreate(const wxPoint& pos, const wxSize& size) ; wxList& GetSubcontrols() { return m_subControls; } WXEVENTHANDLERREF MacGetControlEventHandler() { return m_macControlEventHandler ; } #ifndef __WXMAC_OSX__ virtual void MacControlUserPaneDrawProc(wxInt16 part) ; virtual wxInt16 MacControlUserPaneHitTestProc(wxInt16 x, wxInt16 y) ; virtual wxInt16 MacControlUserPaneTrackingProc(wxInt16 x, wxInt16 y, void* actionProc) ; virtual void MacControlUserPaneIdleProc() ; virtual wxInt16 MacControlUserPaneKeyDownProc(wxInt16 keyCode, wxInt16 charCode, wxInt16 modifiers) ; virtual void MacControlUserPaneActivateProc(bool activating) ; virtual wxInt16 MacControlUserPaneFocusProc(wxInt16 action) ; virtual void MacControlUserPaneBackgroundProc(void* info) ; #endif // translate wxWidgets coords into ones suitable // to be passed to CreateControl calls // // returns true if non-default coords are returned, false otherwise bool MacGetBoundsForControl(const wxPoint& pos, const wxSize& size, int& x, int& y, int& w, int& h , bool adjustForOrigin ) const ; // calculates the real window position and size from the native control void MacGetPositionAndSizeFromControl(int& x, int& y, int& w, int& h) const ; // gets the inset from every part virtual void MacGetContentAreaInset( int &left , int &top , int &right , int &bottom ) ; // visibly flash the current invalid area: // useful for debugging in OSX composited (double-buffered) situation void MacFlashInvalidAreas() ; // the 'true' OS level control for this wxWindow wxMacControl* GetPeer() const { return m_peer ; } #if wxMAC_USE_CORE_GRAPHICS void * MacGetCGContextRef() { return m_cgContextRef ; } void MacSetCGContextRef(void * cg) { m_cgContextRef = cg ; } #endif protected: // For controls like radio buttons which are genuinely composite wxList m_subControls; // number of calls to Freeze() minus number of calls to Thaw() unsigned int m_frozenness; // the peer object, allowing for cleaner API support wxMacControl * m_peer ; #if wxMAC_USE_CORE_GRAPHICS void * m_cgContextRef ; #endif // cache the clipped rectangles within the window hierarchy void MacUpdateClippedRects() const ; mutable bool m_cachedClippedRectValid ; mutable wxRect m_cachedClippedRectWithOuterStructure ; mutable wxRect m_cachedClippedRect ; mutable wxRect m_cachedClippedClientRect ; mutable wxRegion m_cachedClippedRegionWithOuterStructure ; mutable wxRegion m_cachedClippedRegion ; mutable wxRegion m_cachedClippedClientRegion ; // true if is is not a native control but a wxWindow control bool m_macIsUserPane ; wxBrush m_macBackgroundBrush ; // insets of the mac control from the wx top left corner wxPoint m_macTopLeftInset ; wxPoint m_macBottomRightInset ; wxScrollBar* m_hScrollBar ; wxScrollBar* m_vScrollBar ; wxString m_label ; // set to true if we do a sharp clip at the content area of this window // must be dynamic as eg a panel normally is not clipping precisely, but if // it becomes the target window of a scrolled window it has to... bool m_clipChildren ; virtual bool MacIsChildOfClientArea( const wxWindow* child ) const ; void MacCreateScrollBars( long style ) ; void MacRepositionScrollBars() ; void MacUpdateControlFont() ; void MacPropagateVisibilityChanged() ; void MacPropagateEnabledStateChanged() ; void MacPropagateHiliteChanged() ; #if WXWIN_COMPATIBILITY_2_4 bool m_backgroundTransparent ; #endif // implement the base class pure virtuals virtual wxSize DoGetBestSize() const; virtual wxSize DoGetSizeFromClientSize( const wxSize & size ) const; virtual void DoClientToScreen( int *x, int *y ) const; virtual void DoScreenToClient( int *x, int *y ) const; virtual void DoGetPosition( int *x, int *y ) const; virtual void DoGetSize( int *width, int *height ) const; virtual void DoGetClientSize( int *width, int *height ) const; virtual void DoSetSize(int x, int y, int width, int height, int sizeFlags = wxSIZE_AUTO); virtual void DoSetClientSize(int width, int height); virtual void DoCaptureMouse(); virtual void DoReleaseMouse(); // move the window to the specified location and resize it: this is called // from both DoSetSize() and DoSetClientSize() and would usually just call // ::MoveWindow() except for composite controls which will want to arrange // themselves inside the given rectangle virtual void DoMoveWindow( int x, int y, int width, int height ); virtual void DoSetWindowVariant( wxWindowVariant variant ); #if wxUSE_TOOLTIPS virtual void DoSetToolTip( wxToolTip *tip ); #endif private: // common part of all ctors void Init(); WXEVENTHANDLERREF m_macControlEventHandler ; DECLARE_NO_COPY_CLASS(wxWindowMac) DECLARE_EVENT_TABLE() }; #endif // _WX_WINDOW_H_