#ifndef _TOOLBAR_H_BASE_ #define _TOOLBAR_H_BASE_ // the application code should use only wxToolBar which is #define'd to be the // native implementation for each platform #if defined(__WXMSW__) && defined(__WIN95__) # include "wx/msw/tbar95.h" # define wxToolBar wxToolBar95 # define sm_classwxToolBar sm_classwxToolBar95 #elif defined(__WXMSW__) # include "wx/msw/tbarmsw.h" # define wxToolBar wxToolBarMSW # define sm_classwxToolBar sm_classwxToolBarMSW #elif defined(__WXMOTIF__) # include "wx/tbarsmpl.h" # define wxToolBar wxToolBarSimple # define sm_classwxToolBar sm_classwxToolBarSimple #elif defined(__WXGTK__) # include "wx/gtk/tbargtk.h" #elif defined(__WXQT__) # include "wx/qt/tbarqt.h" #elif defined(__WXMAC__) # include "wx/mac/toolbar.h" #elif defined(__WXSTUBS__) # include "wx/stubs/toolbar.h" #endif #endif // _TOOLBAR_H_BASE_