///////////////////////////////////////////////////////////////////////////// // Name: txtstrm.h // Purpose: interface of wxTextInputStream // Author: wxWidgets team // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// /** @class wxTextInputStream This class provides functions that reads text data using an input stream, allowing you to read text, floats, and integers. The wxTextInputStream correctly reads text files (or streams) in DOS, Macintosh and Unix formats and reports a single newline char as a line ending. wxTextInputStream::operator>>() is overloaded and you can use this class like a standard C++ iostream. Note, however, that the arguments are the fixed size types wxUint32, wxInt32 etc and on a typical 32-bit computer, none of these match to the "long" type (wxInt32 is defined as int on 32-bit architectures) so that you cannot use long. To avoid problems (here and elsewhere), make use of wxInt32, wxUint32 and similar types. If you're scanning through a file using wxTextInputStream, you should check for @c EOF @b before reading the next item (word / number), because otherwise the last item may get lost. You should however be prepared to receive an empty item (empty string / zero number) at the end of file, especially on Windows systems. This is unavoidable because most (but not all) files end with whitespace (i.e. usually a newline). For example: @code wxFileInputStream input( "mytext.txt" ); wxTextInputStream text( input ); wxUint8 i1; float f2; wxString word; text >> i1; // read a 8 bit integer. text >> i1 >> f2; // read a 8 bit integer followed by float. text >> word; // read a word @endcode @library{wxbase} @category{streams} @see wxTextOutputStream */ class wxTextInputStream { public: /** Constructs a text stream associated to the given input stream. @param stream The underlying input stream. @param sep The initial string separator characters. @param conv In Unicode build only: The encoding converter used to convert the bytes in the underlying input stream to characters. */ wxTextInputStream(wxInputStream& stream, const wxString& sep = " \\ t", const wxMBConv& conv = wxConvAuto()); /** Destructor. */ ~wxTextInputStream(); /** Returns a pointer to the underlying input stream object. @since 2.9.2 */ const wxInputStream& GetInputStream() const; /** Reads a character, returns 0 if there are no more characters in the stream. */ wxChar GetChar(); /** Reads an unsigned 16 bit integer from the stream. See Read8() for the description of the @a base parameter. */ wxUint16 Read16(int base = 10); /** Reads a signed 16 bit integer from the stream. See Read8() for the description of the @a base parameter. */ wxInt16 Read16S(int base = 10); /** Reads a 32 bit unsigned integer from the stream. See Read8() for the description of the @a base parameter. */ wxUint32 Read32(int base = 10); /** Reads a 32 bit signed integer from the stream. See Read8() for the description of the @a base parameter. */ wxInt32 Read32S(int base = 10); /** Reads a 64 bit unsigned integer from the stream. See Read8() for the description of the @a base parameter. @since 3.1.0 */ wxUint64 Read64(int base = 10); /** Reads a 64 bit signed integer from the stream. See Read8() for the description of the @a base parameter. @since 3.1.0 */ wxInt64 Read64S(int base = 10); /** Reads a single unsigned byte from the stream, given in base @a base. The value of @a base must be comprised between 2 and 36, inclusive, or be a special value 0 which means that the usual rules of C numbers are applied: if the number starts with @c 0x it is considered to be in base 16, if it starts with 0 - in base 8 and in base 10 otherwise. Note that you may not want to specify the base 0 if you are parsing the numbers which may have leading zeroes as they can yield unexpected (to the user not familiar with C) results. */ wxUint8 Read8(int base = 10); /** Reads a single signed byte from the stream. See Read8() for the description of the @a base parameter. */ wxInt8 Read8S(int base = 10); /** Reads a double (IEEE encoded) from the stream. */ double ReadDouble(); /** Reads a line from the input stream and returns it (without the end of line character). */ wxString ReadLine(); /** @deprecated Use ReadLine() or ReadWord() instead. Same as ReadLine(). */ wxString ReadString(); /** Reads a word (a sequence of characters until the next separator) from the input stream. @see SetStringSeparators() */ wxString ReadWord(); /** Sets the characters which are used to define the word boundaries in ReadWord(). The default separators are the @c space and @c TAB characters. */ void SetStringSeparators(const wxString& sep); /** Uses ReadWord() to extract @a word. */ wxTextInputStream& operator>>(wxString& word); /** Extracts the next char in the stream. */ wxTextInputStream& operator>>(char& c); /** Uses GetChar() to extract @a wc. @note Only available in Unicode builds. */ wxTextInputStream& operator>>(wchar_t& wc); /** Uses Read16S() to extract @a i. */ wxTextInputStream& operator>>(wxInt16& i); /** Uses Read32S() to extract @a i. */ wxTextInputStream& operator>>(wxInt32& i); /** Uses Read64S() to extract @a i. */ wxTextInputStream& operator>>(wxInt64& i); /** Uses Read16() to extract @a i. */ wxTextInputStream& operator>>(wxUint16& i); /** Uses Read32() to extract @a i. */ wxTextInputStream& operator>>(wxUint32& i); /** Uses Read64() to extract @a i. */ wxTextInputStream& operator>>(wxUint64& i); /** Uses ReadDouble() to extract @a i. */ wxTextInputStream& operator>>(double& i); /** Uses truncated result of ReadDouble() to extract @a f. */ wxTextInputStream& operator>>(float& f); /** Calls @c func(*this). */ wxTextInputStream& operator>>(__wxTextInputManip func); }; /** Specifies the end-of-line characters to use with wxTextOutputStream. */ enum wxEOL { /** Specifies wxTextOutputStream to use the native end-of-line characters. */ wxEOL_NATIVE, /** Specifies wxTextOutputStream to use Unix end-of-line characters. */ wxEOL_UNIX, /** Specifies wxTextOutputStream to use Mac end-of-line characters. */ wxEOL_MAC, /** Specifies wxTextOutputStream to use DOS end-of-line characters. */ wxEOL_DOS }; /** @class wxTextOutputStream This class provides functions that write text data using an output stream, allowing you to write text, floats, and integers. You can also simulate the C++ @c std::cout class: @code wxFFileOutputStream output( stderr ); wxTextOutputStream cout( output ); cout << "This is a text line" << endl; cout << 1234; cout << 1.23456; @endcode The wxTextOutputStream writes text files (or streams) on Windows or Unix in their native formats (concerning the line ending). @library{wxbase} @category{streams} @see wxTextInputStream */ class wxTextOutputStream { public: /** Constructs a text stream object associated to the given output stream. @param stream The output stream. @param mode The end-of-line mode. One of ::wxEOL_NATIVE, ::wxEOL_DOS, ::wxEOL_MAC and ::wxEOL_UNIX. @param conv In Unicode build only: The object used to convert Unicode text into ASCII characters written to the output stream. */ wxTextOutputStream(wxOutputStream& stream, wxEOL mode = wxEOL_NATIVE, const wxMBConv& conv = wxConvAuto()); /** Destroys the wxTextOutputStream object. Also calls Flush(). */ virtual ~wxTextOutputStream(); /** Flushes the stream. This method should be called when using stateful encodings (currently the only example of such encoding in wxWidgets is wxMBConvUTF7) to write the end of the encoded data to the stream. @since 2.9.0 */ void Flush(); /** Returns a pointer to the underlying output stream object. @since 2.9.2 */ const wxOutputStream& GetOutputStream() const; /** Returns the end-of-line mode. One of ::wxEOL_DOS, ::wxEOL_MAC and ::wxEOL_UNIX. */ wxEOL GetMode(); /** Writes a character to the stream. */ wxTextOutputStream& PutChar(wxChar c); /** Set the end-of-line mode. One of ::wxEOL_NATIVE, ::wxEOL_DOS, ::wxEOL_MAC and ::wxEOL_UNIX. */ void SetMode(wxEOL mode = wxEOL_NATIVE); /** Writes @a i to the stream using wxString::operator<<(). @since 3.1.0 */ template void Write(const T& i); /** Writes the 64 bit unsigned integer @a i64 to the stream. @since 3.1.0 */ void Write64(wxUint64 i64); /** Writes the 32 bit unsigned integer @a i32 to the stream. */ void Write32(wxUint32 i32); /** Writes the 16 bit unsigned integer @a i16 to the stream. */ void Write16(wxUint16 i16); /** Writes the single unsigned byte @a i8 to the stream. */ void Write8(wxUint8 i8); /** Writes the double @a f to the stream using the IEEE format. */ virtual void WriteDouble(double f); /** Writes @a string as a line. Depending on the end-of-line mode the end of line ('\\n') characters in the string are converted to the correct line ending terminator. */ virtual void WriteString(const wxString& string); /** Uses WriteString() to insert @a string. */ wxTextOutputStream& operator<<(const wxString& string); /** Uses WriteString() to insert @a c as ASCII. */ wxTextOutputStream& operator<<(char c); /** Uses PutChar() to insert @a wc. @note Only available in Unicode builds. */ wxTextOutputStream& operator<<(wchar_t wc); /** Uses Write() to insert @a c. */ wxTextOutputStream& operator<<(wxInt16 c); /** Uses Write() to insert @a c. */ wxTextOutputStream& operator<<(wxInt32 c); /** Uses Write() to insert @a c. */ wxTextOutputStream& operator<<(wxInt64 c); /** Uses Write() to insert @a c. */ wxTextOutputStream& operator<<(wxUint16 c); /** Uses Write() to insert @a c. */ wxTextOutputStream& operator<<(wxUint32 c); /** Uses Write() to insert @a c. */ wxTextOutputStream& operator<<(wxUint64 c); /** Uses Write() to insert @a f. */ wxTextOutputStream& operator<<(double f); /** Uses Write() to insert @a f. */ wxTextOutputStream& operator<<(float f); /** Calls @c func(*this). */ wxTextOutputStream& operator<<(__wxTextOutputManip func); }; /** @addtogroup group_funcmacro_misc */ //@{ /** Writes @c '\\n' to @a stream. @header{wx/textstrm.h} */ wxTextOutputStream& endl(wxTextOutputStream& stream); //@}